Player Matchup

Baron Samedi
Baron Samedi
HerbertDA3RD
Baron Samedi
Level 18
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 15L
1,507 Elo+
Party 1
Thor
Thor
MaloyLoy
Thor
Level 56
God Stats
6W - 11L
1,465 SR
Queue Stats
42W - 41L
1,469 Elo+
Solo
Jing Wei
Jing Wei
StimulatedOG
Jing Wei
Level 38
God Stats
2W - 1L
1,812 SR
Queue Stats
113W - 92L
1,513 Elo+
Party 1
Team Averages
Level 37
1,665 SR
1,497 Elo+

VS

Team Averages
Level 56
1,515 SR
1,366 Elo+
Olorun
Olorun
C3NTARUS
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,610 Elo+
Party 2
Kuzenbo
Kuzenbo
MalMan09
Kuzenbo
Level 104
God Stats
0W - 1L
1,545 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 2
Cupid
Cupid
TheCriss07
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HerbertDA3RD
Baron Samedi
15
6 / 1 / 8
9,404
784
14,328
6,973
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
4 / 0 / 6
8,871
739
4,956
6,950
2,805
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
StimulatedOG
Jing Wei
14
4 / 1 / 6
9,077
756
11,719
7,443
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C3NTARUS
Olorun
11
0 / 6 / 1
6,996
583
1,182
9,704
4,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
MalMan09
Kuzenbo
12
1 / 2 / 1
7,721
643
6,207
20,221
18,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
12
1 / 6 / 1
7,554
630
3,889
10,613
4,258
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
C3NTARUS
Olorun
0
6
1
0.08
W
Baron Samedi
HerbertDA3RD
Baron Samedi
6
1
8
10
L
Kuzenbo
MalMan09
Kuzenbo
1
2
1
0.75
W
Thor
4
0
6
7
W
Jing Wei
StimulatedOG
Jing Wei
4
1
6
7
L
Cupid
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
11,278
21,366
Taken
40,538
9,453
Mitigated
26,844
9,461
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
C3NTARUS
Olorun
1,182
782
221
1,018
9,704
4,336
0
5,459
4,245
15,867
0
W
Baron Samedi
HerbertDA3RD
Baron Samedi
14,328
545
980
2,899
6,973
3,473
888
2,875
4,098
40,727
0
L
Kuzenbo
MalMan09
Kuzenbo
6,207
2,738
0
6,100
20,221
18,250
0
6,728
13,493
15,111
0
W
Thor
4,956
1,492
433
2,800
6,950
2,805
249
965
5,985
0
32,696
W
Jing Wei
StimulatedOG
Jing Wei
11,719
6,460
0
2,349
7,443
3,175
1,418
3,584
3,859
0
40,917
L
Cupid
3,889
2,283
0
1,112
10,613
4,258
0
2,874
7,739
0
27,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,352
Gold Earned
22,271
162
Minions Killed
86
0
Camps Cleared
0
659,890
Distance Traveled
539,429
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,996
583
30
3
0
140,951
1
W
Baron Samedi
9,404
784
55
5
0
209,964
0
L
Kuzenbo
7,721
643
13
1
0
231,024
2
W
Thor
8,871
739
41
3
0
231,677
3
W
Jing Wei
9,077
756
66
6
0
218,249
3
L
Cupid
7,554
630
43
4
0
167,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role