Player Matchup

Poseidon
Poseidon
Peace-Keaper66
Poseidon
Level 125
God Stats
24W - 18L
1,546 SR
Queue Stats
249W - 262L
1,390 Elo+
Party 2
Terra
Terra
SDistritocapital
Terra
Level 88
God Stats
3W - 2L
1,653 SR
Queue Stats
43W - 58L
1,348 Elo+
Party 2
Chaac
Chaac
X-DOZYZ
Chaac
Level 69
God Stats
1W - 1L
1,616 SR
Queue Stats
6W - 8L
1,437 Elo+
Party 2
Izanami
Izanami
eduarstrox
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,320 Elo+
Party 2
Susano
Susano
sub-Doki
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,281 Elo+
Party 2
Team Averages
Level 79
1,563 SR
1,355 Elo+

VS

Team Averages
Level 63
1,539 SR
1,365 Elo+
Pele
Pele
BL4CKALBIN0
Pele
Level 57
God Stats
4W - 1L
1,667 SR
Queue Stats
173W - 183L
1,410 Elo+
Party 3
Persephone
Persephone
Delithium
Persephone
Level 48
God Stats
5W - 2L
1,689 SR
Queue Stats
90W - 107L
1,354 Elo+
Party 3
Cerberus
Cerberus
HarryBawlz69398
Cerberus
Level 68
God Stats
3W - 3L
1,370 SR
Queue Stats
111W - 136L
1,307 Elo+
Solo
Ymir
Ymir
Pr34cha
Ymir
Level 35
God Stats
6W - 7L
1,470 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 1
Skadi
Skadi
xxF3ARxx U BAD
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 2 / 0
9,710
539
10,137
8,943
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
7,705
428
5,664
18,323
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
X-DOZYZ
Chaac
13
0 / 3 / 2
7,845
436
9,767
12,022
8,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
eduarstrox
Izanami
10
0 / 4 / 0
6,595
366
7,244
12,259
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
sub-Doki
Susano
8
0 / 7 / 1
6,278
349
2,092
13,803
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,836
546
8,972
14,758
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Delithium
Persephone
16
1 / 0 / 3
10,373
576
5,356
8,755
3,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
15
3 / 0 / 3
9,746
541
9,908
14,475
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Pr34cha
Ymir
16
1 / 0 / 3
10,299
572
3,940
11,319
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 2 / 0
9,293
516
15,099
8,597
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
16
16
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Persephone
Delithium
Persephone
1
0
3
2.5
W
Cerberus
3
0
3
4.5
L
Poseidon
3
2
0
1.5
W
Ymir
Pr34cha
Ymir
1
0
3
2.5
L
0
0
3
1.5
L
Chaac
X-DOZYZ
Chaac
0
3
2
0.33
L
Izanami
eduarstrox
Izanami
0
4
0
0
L
Susano
sub-Doki
Susano
0
7
1
0.07
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
43,275
65,350
Taken
57,904
32,603
Mitigated
33,363
21,305
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,972
2,197
0
4,479
14,758
6,439
0
3,047
11,711
0
88,144
W
Persephone
Delithium
Persephone
5,356
655
0
2,643
8,755
3,999
1,735
3,569
5,186
82,698
0
W
Cerberus
9,908
655
378
8,007
14,475
13,225
106
4,482
9,993
51,191
0
L
Poseidon
10,137
849
0
2,265
8,943
3,627
0
2,709
6,194
91,984
0
W
Ymir
Pr34cha
Ymir
3,940
756
0
5,449
11,319
6,374
2,516
2,108
9,211
64,212
0
L
5,664
539
1,338
10,188
18,323
11,911
0
6,599
11,724
27,456
0
L
Chaac
X-DOZYZ
Chaac
9,767
2,730
0
1,722
12,022
8,304
0
2,757
9,059
0
47,076
L
Izanami
eduarstrox
Izanami
7,244
5,504
0
3,423
12,259
4,333
0
3,742
8,517
0
53,557
L
Susano
sub-Doki
Susano
2,092
467
0
2,369
13,803
4,428
0
3,113
10,652
0
21,742
W
15,099
5,606
0
250
8,597
3,326
326
2,595
6,002
0
77,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
49,547
412
Minions Killed
621
0
Camps Cleared
0
1,762,456
Distance Traveled
1,751,450
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,836
546
118
7
0
386,322
0
W
Persephone
10,373
576
137
8
0
359,451
5
W
Cerberus
9,746
541
119
7
0
338,171
0
L
Poseidon
9,710
539
165
9
0
380,213
10
W
Ymir
10,299
572
140
8
0
331,959
0
L
Terra
7,705
428
38
2
0
374,157
0
L
Chaac
7,845
436
87
5
0
353,843
1
L
Izanami
6,595
366
85
5
0
319,097
4
L
Susano
6,278
349
37
2
0
335,146
3
W
Skadi
9,293
516
107
6
0
335,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role