Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BlazingCrashh
Osiris
Level 100
God Stats
2W - 4L
1,387 SR
Queue Stats
447W - 489L
1,412 Elo+
Solo
Skadi
Skadi
Cole93
Skadi
Level 128
God Stats
76W - 49L
1,598 SR
Queue Stats
292W - 319L
1,383 Elo+
Party 4
Hun Batz
Hun Batz
SynysterGateSYN
Hun Batz
Level 129
God Stats
3W - 3L
1,473 SR
Queue Stats
168W - 181L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
julcouts
Cabrakan
Level 115
God Stats
105W - 89L
1,525 SR
Queue Stats
108W - 97L
1,472 Elo+
Party 4
Team Averages
Level 116
1,497 SR
1,441 Elo+

VS

Team Averages
Level 125
1,394 SR
1,427 Elo+
Gilgamesh
Gilgamesh
ALoneApache
Gilgamesh
Level 159
God Stats
5W - 6L
1,501 SR
Queue Stats
147W - 145L
1,555 Elo+
Party 2
Cerberus
Cerberus
Asurathe6armed1
Cerberus
Level 103
God Stats
0W - 1L
1,256 SR
Queue Stats
18W - 16L
1,248 Elo+
Party 2
Merlin
Merlin
Larkz__M
Merlin
Level 129
God Stats
0W - 3L
1,307 SR
Queue Stats
241W - 252L
1,448 Elo+
Solo
Mercury
Mercury
benfur
Mercury
Level 145
God Stats
0W - 2L
1,611 SR
Queue Stats
73W - 79L
1,475 Elo+
Party 3
Neith
Neith
dangleebalz9421
Neith
Level 88
God Stats
0W - 2L
1,295 SR
Queue Stats
20W - 27L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 5 / 8
10,923
475
8,548
20,143
9,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 1 / 8
10,842
471
8,069
16,850
19,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Cole93
Skadi
19
5 / 2 / 6
12,593
548
14,426
14,112
6,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
19
5 / 2 / 7
12,280
534
18,017
16,991
8,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
julcouts
Cabrakan
18
7 / 3 / 10
12,105
526
23,251
20,924
18,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALoneApache
Gilgamesh
18
6 / 4 / 3
11,662
507
20,771
22,945
22,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
17
3 / 3 / 7
10,788
469
11,324
24,782
27,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Larkz__M
Merlin
16
1 / 6 / 2
10,419
453
8,879
18,478
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
benfur
Mercury
15
1 / 6 / 8
9,925
432
6,621
20,474
8,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 4
10,007
435
9,774
12,010
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
22
Kills
13
13
Deaths
22
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
5
8
1.6
L
Gilgamesh
ALoneApache
Gilgamesh
6
4
3
1.88
L
Cerberus
3
3
7
2.17
W
1
1
8
5
W
Skadi
Cole93
Skadi
5
2
6
4
L
Merlin
Larkz__M
Merlin
1
6
2
0.33
W
Hun Batz
5
2
7
4.25
L
Mercury
benfur
Mercury
1
6
8
0.83
L
2
3
4
1.33
W
Cabrakan
julcouts
Cabrakan
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,311
Damage
57,369
89,020
Taken
98,689
62,058
Mitigated
70,436
18,565
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,548
5,323
0
4,224
20,143
9,782
0
2,245
17,898
0
80,354
L
Gilgamesh
ALoneApache
Gilgamesh
20,771
3,474
0
4,664
22,945
22,774
0
3,727
19,134
0
82,850
L
Cerberus
11,324
866
0
3,827
24,782
27,402
0
5,883
18,605
69,217
980
W
8,069
2,125
0
6,319
16,850
19,264
861
3,299
13,551
0
66,396
W
Skadi
Cole93
Skadi
14,426
6,333
0
802
14,112
6,078
1,700
2,638
11,474
0
138,421
L
Merlin
Larkz__M
Merlin
8,879
940
144
3,458
18,478
7,142
1,302
2,890
15,469
93,171
0
W
Hun Batz
18,017
2,097
0
2,182
16,991
8,785
296
5,367
11,624
0
111,673
L
Mercury
benfur
Mercury
6,621
2,331
0
6,130
20,474
8,320
0
4,992
15,260
0
63,197
L
9,774
2,202
0
2,248
12,010
4,798
1,171
3,707
8,013
0
73,634
W
Cabrakan
julcouts
Cabrakan
23,251
1,725
0
5,038
20,924
18,149
592
7,019
13,905
59,748
5,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
52,801
646
Minions Killed
646
0
Camps Cleared
0
2,221,156
Distance Traveled
1,988,966
11
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,923
475
104
5
0
461,198
2
L
Gilgamesh
11,662
507
135
6
0
413,973
15
L
Cerberus
10,788
469
134
6
0
411,455
3
W
Osiris
10,842
471
114
5
0
451,751
2
W
Skadi
12,593
548
200
9
0
420,325
2
L
Merlin
10,419
453
163
7
0
343,073
15
W
Hun Batz
12,280
534
146
6
0
491,096
2
L
Mercury
9,925
432
95
4
0
432,613
3
L
Neith
10,007
435
119
5
0
387,852
2
W
Cabrakan
12,105
526
82
4
0
396,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role