Player Matchup

Merlin
Merlin
Blind_Dream1
Merlin
Level 106
God Stats
23W - 17L
1,447 SR
Queue Stats
179W - 178L
1,303 Elo+
Party 2
Ares
Ares
CRISPYJUICERS1
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Party 2
Sol
Sol
FedeOrTroll
Sol
Level 19
God Stats
1W - 6L
1,332 SR
Queue Stats
30W - 32L
1,447 Elo+
Party 4
Thanatos
Thanatos
SpeedOrTroll
Thanatos
Level 89
God Stats
4W - 4L
1,452 SR
Queue Stats
102W - 105L
1,455 Elo+
Party 4
Kali
Kali
StuckStepMom96
Kali
Level 17
God Stats
0W - 1L
1,293 SR
Queue Stats
10W - 20L
1,248 Elo+
Party 2
Team Averages
Level 48
1,405 SR
1,362 Elo+

VS

Team Averages
Level 86
1,552 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
FanciestPenguin
Maui
Level 23
God Stats
6W - 3L
1,382 SR
Queue Stats
17W - 13L
1,448 Elo+
Party 3
Xbalanque
Xbalanque
Josterver
Xbalanque
Level 73
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Set
Set
Pistorr
Set
Level 146
God Stats
1W - 0L
1,762 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 1
Bellona
Bellona
ScuberSteve
Bellona
Level 81
God Stats
20W - 16L
1,537 SR
Queue Stats
141W - 151L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 0 / 0
4,827
483
2,280
2,504
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 3 / 1
4,776
478
1,730
7,964
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 13 / 0
3,685
369
365
10,268
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SpeedOrTroll
Thanatos
4
1 / 11 / 1
4,186
419
2,409
11,225
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 4 / 0
3,692
369
763
5,660
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
12 / 0 / 6
6,926
693
11,602
4,764
2,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
6 / 1 / 10
6,370
637
4,385
4,655
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Josterver
Xbalanque
9
4 / 1 / 3
5,836
584
2,959
4,806
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
10
3 / 2 / 8
6,249
625
4,197
6,740
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
ScuberSteve
Bellona
10
5 / 0 / 1
6,608
661
3,437
5,446
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
30
31
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
6
15
L
Merlin
1
0
0
1
L
1
3
1
0.5
W
6
1
10
11
L
0
13
0
0
W
Xbalanque
Josterver
Xbalanque
4
1
3
5.5
W
Set
3
2
8
3.5
W
Bellona
ScuberSteve
Bellona
5
0
1
5.5
L
Thanatos
SpeedOrTroll
Thanatos
1
11
1
0.14
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,547
Damage
26,580
37,621
Taken
26,411
12,503
Mitigated
13,553
5,300
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,602
1,277
0
4,000
4,764
2,423
312
1,628
3,100
47,942
0
L
Merlin
2,280
461
0
1,034
2,504
810
0
1,149
1,355
29,159
0
L
1,730
190
78
1,187
7,964
3,862
0
3,910
4,054
9,330
0
W
4,385
1,416
0
456
4,655
3,064
120
1,247
3,302
13,758
974
L
365
221
0
105
10,268
2,677
0
4,433
5,835
5,143
1,098
W
Xbalanque
Josterver
Xbalanque
2,959
1,701
0
0
4,806
1,394
3,509
537
4,233
0
25,645
W
Set
4,197
2,268
0
1,999
6,740
3,342
0
639
6,005
0
42,357
W
Bellona
ScuberSteve
Bellona
3,437
1,025
0
2,761
5,446
3,330
0
284
5,065
0
34,765
L
Thanatos
SpeedOrTroll
Thanatos
2,409
1,430
0
2,720
11,225
3,672
0
4,218
7,007
0
9,806
L
763
376
0
176
5,660
1,482
0
2,180
3,480
0
4,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
31,989
98
Minions Killed
261
0
Camps Cleared
0
858,830
Distance Traveled
908,017
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,926
693
56
6
0
156,537
0
L
Merlin
4,827
483
51
5
0
156,965
2
L
Ares
4,776
478
9
1
0
172,361
0
W
Maui
6,370
637
28
3
0
190,165
0
L
Sol
3,685
369
13
1
0
188,781
1
W
Xbalanque
5,836
584
38
4
0
162,192
0
W
Set
6,249
625
70
7
0
215,293
2
W
Bellona
6,608
661
69
7
0
183,830
4
L
Thanatos
4,186
419
16
2
0
169,064
1
L
Kali
3,692
369
9
1
0
171,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role