Player Matchup

Ares
Ares
KhaoticOmega
Ares
Level 86
God Stats
13W - 6L
1,740 SR
Queue Stats
65W - 59L
1,477 Elo+
Party 2
Ishtar
Ishtar
OmegaKhaos
Ishtar
Level 103
God Stats
4W - 2L
1,757 SR
Queue Stats
77W - 69L
1,571 Elo+
Party 2
Sol
Sol
RickyVengeance
Sol
Level 123
God Stats
1W - 2L
1,182 SR
Queue Stats
74W - 128L
1,281 Elo+
Solo
Team Averages
Level 104
1,559 SR
1,443 Elo+

VS

Team Averages
Level 75
1,502 SR
1,393 Elo+
Neith
Neith
DarlingSaph
Neith
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 4L
1,545 Elo+
Party 1
Athena
Athena
InDaRainRey
Athena
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,478 Elo+
Party 1
Zeus
Zeus
lemonhead301
Zeus
Level 66
God Stats
12W - 18L
1,273 SR
Queue Stats
31W - 73L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,399
533
374
3,115
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
OmegaKhaos
Ishtar
14
2 / 3 / 1
8,248
687
10,761
13,593
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
8,207
684
4,156
8,499
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
8,768
731
10,868
9,029
4,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
5 / 0 / 2
9,881
823
4,469
10,445
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 2
8,729
727
5,576
5,339
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
7
7
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Athena
5
0
2
6
L
0
2
0
0
L
Ishtar
OmegaKhaos
Ishtar
2
3
1
0.83
L
1
2
2
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
20,913
25,207
Taken
24,813
12,943
Mitigated
20,297
5,797
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,868
4,919
0
1,816
9,029
4,767
568
1,080
7,949
0
50,771
W
Athena
4,469
1,202
0
1,983
10,445
13,247
84
3,068
7,377
16,501
0
L
374
0
159
386
3,115
1,869
0
921
2,194
1,224
0
L
Ishtar
OmegaKhaos
Ishtar
10,761
5,530
240
2,879
13,593
6,817
0
4,679
8,914
0
44,965
L
4,156
1,383
0
2,133
8,499
4,257
0
4,496
4,003
20,165
1,343
W
5,576
268
464
246
5,339
2,283
0
274
5,065
26,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
27,378
114
Minions Killed
152
0
Camps Cleared
0
462,917
Distance Traveled
658,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,768
731
81
7
0
217,861
0
W
Athena
9,881
823
27
2
0
234,511
1
L
Ares
6,399
533
1
0
0
45,033
0
L
Ishtar
8,248
687
73
6
0
204,596
0
L
Sol
8,207
684
40
3
0
213,288
1
W
Zeus
8,729
727
44
4
0
205,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role