Player Matchup

Ishtar
Ishtar
Bronze V
Caio__762
Ishtar
Bronze V
Level 43
God Stats
1W - 4L
1,444 SR
Queue Stats
3W - 18L
929 MMR
Party 1
Vamana
Vamana
Silver IV
NEONLess
Vamana
Silver IV
Level 68
God Stats
6W - 3L
1,555 SR
Queue Stats
27W - 35L
975 MMR
Solo
Bacchus
Bacchus
Bronze V
vinicius-loco
Bacchus
Bronze V
Level 103
God Stats
2W - 10L
1,198 SR
Queue Stats
3W - 18L
857 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,399 SR
921 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,414 SR
799 MMR
Thor
Thor
Bronze I
CorP-se
Thor
Bronze I
Level 139
God Stats
2W - 3L
1,391 SR
Queue Stats
123W - 157L
518 MMR
Solo
Fafnir
Fafnir
Silver III
Duuud402
Fafnir
Silver III
Level 63
God Stats
4W - 7L
1,360 SR
Queue Stats
225W - 271L
906 MMR
Party 2
Merlin
Merlin
Silver III
XGustavo225
Merlin
Silver III
Level 124
God Stats
7W - 9L
1,490 SR
Queue Stats
226W - 271L
972 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Caio__762
Ishtar
20
5 / 5 / 4
18,035
668
23,677
29,519
11,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
NEONLess
Vamana
20
7 / 4 / 2
18,374
681
24,318
42,533
49,493
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
20
0 / 4 / 10
17,558
650
12,687
37,313
55,571
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ScyllaBastetKumbhakarnaMedusaChang'e

VS

Bans
YmirIzanamiMorgan Le FayChironVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CorP-se
Thor
20
9 / 7 / 2
17,554
650
29,685
28,797
17,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Duuud402
Fafnir
20
1 / 3 / 9
15,955
591
17,067
31,128
70,849
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
20
3 / 2 / 10
19,148
709
43,877
14,932
10,457
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
12
Kills
13
13
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Caio__762
Ishtar
5
5
4
1.4
L
Thor
CorP-se
Thor
9
7
2
1.43
L
Fafnir
Duuud402
Fafnir
1
3
9
1.83
W
Vamana
NEONLess
Vamana
7
4
2
2
L
Merlin
3
2
10
4
W
Bacchus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,682
Damage
90,629
109,365
Taken
74,857
116,518
Mitigated
98,356
39,463
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Caio__762
Ishtar
23,677
16,542
0
10,005
29,519
11,454
1,591
14,954
13,899
0
116,263
L
Thor
CorP-se
Thor
29,685
5,445
0
4,612
28,797
17,050
1,793
7,093
21,704
0
75,181
L
Fafnir
Duuud402
Fafnir
17,067
3,135
1,478
7,840
31,128
70,849
117
4,246
26,882
31,955
0
W
Vamana
NEONLess
Vamana
24,318
12,972
0
13,778
42,533
49,493
1,887
24,517
17,409
0
87,737
L
Merlin
43,877
1,344
0
2,603
14,932
10,457
720
1,674
13,258
181,865
0
W
Bacchus
12,687
1,335
714
14,966
37,313
55,571
260
19,983
16,889
47,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
52,657
277
Minions Killed
306
0
Camps Cleared
0
1,412,811
Distance Traveled
1,365,027
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
18,035
668
120
4
0
468,410
2
L
Thor
17,554
650
69
3
0
402,457
2
L
Fafnir
15,955
591
17
1
0
479,494
0
W
Vamana
18,374
681
91
3
0
461,033
3
L
Merlin
19,148
709
220
8
0
483,076
1
W
Bacchus
17,558
650
66
2
0
483,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role