Player Matchup

Chaac
Chaac
Jack Henryy
Chaac
Level 25
God Stats
17W - 8L
1,708 SR
Queue Stats
42W - 44L
1,496 Elo+
Party 3
Cliodhna
Cliodhna
LurkLord Pup
Cliodhna
Level 123
God Stats
47W - 30L
1,573 SR
Queue Stats
269W - 262L
1,474 Elo+
Party 3
Mulan
Mulan
LurkNowitzki420
Mulan
Level 95
God Stats
7W - 6L
1,634 SR
Queue Stats
121W - 146L
1,470 Elo+
Party 3
Merlin
Merlin
LurkThePerc
Merlin
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 103L
1,448 Elo+
Party 3
Chronos
Chronos
Tomah Lurks
Chronos
Level 63
God Stats
3W - 0L
1,880 SR
Queue Stats
111W - 107L
1,495 Elo+
Party 3
Team Averages
Level 81
1,659 SR
1,477 Elo+

VS

Team Averages
Level 73
1,609 SR
1,475 Elo+
Geb
Geb
BrooklynLovez
Geb
Level 84
God Stats
1W - 2L
1,373 SR
Queue Stats
22W - 39L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
J4CKNoel
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,760 SR
Queue Stats
30W - 27L
1,478 Elo+
Party 1
Izanami
Izanami
SphoenixFire
Izanami
Level 29
God Stats
4W - 1L
1,681 SR
Queue Stats
15W - 13L
1,461 Elo+
Party 1
Shiva
Shiva
ice_is_back_4r
Shiva
Level 138
God Stats
14W - 16L
1,577 SR
Queue Stats
189W - 216L
1,511 Elo+
Party 2
Thanatos
Thanatos
the1sttb_taco
Thanatos
Level 24
God Stats
7W - 7L
1,652 SR
Queue Stats
39W - 30L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
9,975
767
12,416
13,785
15,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
LurkLord Pup
Cliodhna
19
12 / 1 / 7
11,009
847
11,852
8,987
4,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 9
9,949
765
18,160
16,010
14,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
17
3 / 1 / 9
9,654
743
12,000
7,239
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Tomah Lurks
Chronos
18
6 / 2 / 7
10,459
805
12,892
15,091
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
9,040
695
5,518
18,477
16,457
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
J4CKNoel
Morgan Le Fay
15
0 / 5 / 3
8,488
653
8,320
12,662
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SphoenixFire
Izanami
17
4 / 8 / 0
9,905
762
11,009
19,945
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 3
8,421
648
14,004
18,083
13,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
the1sttb_taco
Thanatos
14
2 / 7 / 0
8,281
637
6,205
12,554
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
28
Kills
7
7
Deaths
28
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Morgan Le Fay
J4CKNoel
Morgan Le Fay
0
5
3
0.3
W
3
2
11
4.25
W
Cliodhna
LurkLord Pup
Cliodhna
12
1
7
15.5
W
4
1
9
8.5
W
Merlin
3
1
9
7.5
L
Izanami
SphoenixFire
Izanami
4
8
0
0.5
W
Chronos
Tomah Lurks
Chronos
6
2
7
4.75
L
1
5
3
0.5
L
Thanatos
the1sttb_taco
Thanatos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,320
Damage
45,056
61,112
Taken
81,721
43,664
Mitigated
50,893
17,073
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,518
840
1,629
4,329
18,477
16,457
0
6,214
12,024
13,383
0
L
Morgan Le Fay
J4CKNoel
Morgan Le Fay
8,320
351
0
861
12,662
5,452
35
4,475
7,995
37,499
0
W
12,416
2,007
0
3,989
13,785
15,023
464
2,241
11,544
0
29,337
W
Cliodhna
LurkLord Pup
Cliodhna
11,852
513
0
2,802
8,987
4,067
837
2,186
6,801
0
31,561
W
18,160
1,481
362
5,858
16,010
14,311
661
4,915
11,095
0
43,587
W
Merlin
12,000
1,214
231
1,615
7,239
3,189
485
1,859
5,380
37,249
0
L
Izanami
SphoenixFire
Izanami
11,009
9,420
0
3,652
19,945
9,695
567
6,324
13,404
0
33,060
W
Chronos
Tomah Lurks
Chronos
12,892
3,352
0
2,216
15,091
7,074
5,332
2,637
12,454
45,495
0
L
14,004
2,012
625
3,315
18,083
13,753
0
3,700
14,010
0
27,354
L
Thanatos
the1sttb_taco
Thanatos
6,205
1,429
0
2,703
12,554
5,536
0
4,179
8,243
0
11,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,046
Gold Earned
44,135
252
Minions Killed
172
0
Camps Cleared
0
1,382,455
Distance Traveled
1,145,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,040
695
14
1
0
229,649
0
L
Morgan Le Fay
8,488
653
49
4
0
257,394
1
W
Chaac
9,975
767
49
4
0
268,671
0
W
Cliodhna
11,009
847
35
3
0
310,037
1
W
Mulan
9,949
765
44
3
0
271,064
0
W
Merlin
9,654
743
51
4
0
247,652
1
L
Izanami
9,905
762
61
5
0
205,671
0
W
Chronos
10,459
805
73
6
0
285,031
2
L
Shiva
8,421
648
36
3
0
239,315
1
L
Thanatos
8,281
637
12
1
0
213,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role