Player Matchup

Amaterasu
Amaterasu
HARPO V 673
Amaterasu
Level 143
God Stats
1W - 0L
1,601 SR
Queue Stats
25W - 21L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Krypt2switch1
Baron Samedi
Level 108
God Stats
4W - 3L
1,692 SR
Queue Stats
198W - 111L
1,712 Elo+
Party 2
Aphrodite
Aphrodite
MikerPrune
Aphrodite
Level 7
God Stats
4W - 1L
1,536 SR
Queue Stats
4W - 1L
1,268 Elo+
Party 2
Ratatoskr
Ratatoskr
NoNoNolan87
Ratatoskr
Level 123
God Stats
8W - 1L
1,865 SR
Queue Stats
71W - 35L
1,779 Elo+
Party 2
Loki
Loki
libraAscension
Loki
Level 18
God Stats
6W - 1L
1,860 SR
Queue Stats
16W - 5L
1,747 Elo+
Party 2
Team Averages
Level 80
1,711 SR
1,605 Elo+

VS

Team Averages
Level 87
1,581 SR
1,539 Elo+
Nu Wa
Nu Wa
Cochi777
Nu Wa
Level 75
God Stats
9W - 3L
1,791 SR
Queue Stats
112W - 91L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
Fabrixiofipa
Baron Samedi
Level 25
God Stats
3W - 7L
1,441 SR
Queue Stats
17W - 18L
1,507 Elo+
Party 1
Atlas
Atlas
Horn0612
Atlas
Level 118
God Stats
5W - 2L
1,534 SR
Queue Stats
29W - 30L
1,470 Elo+
Solo
Fenrir
Fenrir
Miamorñato
Fenrir
Level 69
God Stats
4W - 7L
1,461 SR
Queue Stats
140W - 120L
1,586 Elo+
Party 1
Chiron
Chiron
TheArcangel24
Chiron
Level 147
God Stats
1W - 5L
1,678 SR
Queue Stats
268W - 215L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HARPO V 673
Amaterasu
19
1 / 4 / 12
12,556
739
9,438
36,632
29,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Krypt2switch1
Baron Samedi
20
12 / 2 / 8
13,867
816
40,676
25,178
13,451
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
MikerPrune
Aphrodite
17
1 / 1 / 12
11,289
664
4,353
12,270
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
NoNoNolan87
Ratatoskr
20
9 / 0 / 7
13,800
812
29,124
32,305
22,997
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 2 / 13
11,888
699
8,174
18,826
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cochi777
Nu Wa
17
2 / 6 / 2
10,561
621
23,159
18,200
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Fabrixiofipa
Baron Samedi
18
2 / 8 / 5
11,429
672
18,721
25,098
12,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Horn0612
Atlas
17
0 / 4 / 1
10,436
614
13,994
23,600
28,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
1 / 4 / 3
9,984
587
13,520
24,065
15,796
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 0
12,069
710
12,099
9,366
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
24
Kills
9
9
Deaths
24
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cochi777
Nu Wa
2
6
2
0.5
L
Baron Samedi
Fabrixiofipa
Baron Samedi
2
8
5
0.56
W
Amaterasu
HARPO V 673
Amaterasu
1
4
12
1.75
L
Atlas
Horn0612
Atlas
0
4
1
0.13
W
Baron Samedi
Krypt2switch1
Baron Samedi
12
2
8
8
L
Fenrir
1
4
3
0.63
W
Aphrodite
MikerPrune
Aphrodite
1
1
12
7
W
Ratatoskr
NoNoNolan87
Ratatoskr
9
0
7
12.5
L
4
2
0
2
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,765
Damage
81,493
125,211
Taken
100,329
83,070
Mitigated
68,254
77,308
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cochi777
Nu Wa
23,159
5,424
105
1,727
18,200
7,777
0
7,875
10,145
53,188
0
L
Baron Samedi
Fabrixiofipa
Baron Samedi
18,721
1,628
1,760
5,191
25,098
12,609
0
12,868
11,990
50,131
0
W
Amaterasu
HARPO V 673
Amaterasu
9,438
2,807
0
15,900
36,632
29,494
1,776
17,306
16,968
0
32,672
L
Atlas
Horn0612
Atlas
13,994
5,394
537
3,877
23,600
28,049
0
8,598
14,370
36,101
0
W
Baron Samedi
Krypt2switch1
Baron Samedi
40,676
5,575
6,834
13,773
25,178
13,451
3,035
11,796
13,382
96,181
0
L
Fenrir
13,520
901
0
2,521
24,065
15,796
0
11,213
12,709
0
19,759
W
Aphrodite
MikerPrune
Aphrodite
4,353
1,040
11,988
6,146
12,270
6,888
2,010
6,589
5,681
26,637
0
W
Ratatoskr
NoNoNolan87
Ratatoskr
29,124
11,364
0
18,263
32,305
22,997
670
11,467
20,838
0
100,803
L
12,099
4,727
152
2,085
9,366
4,023
623
4,002
5,192
0
34,299
W
8,174
1,489
0
4,404
18,826
10,240
539
8,716
10,110
0
48,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,400
Gold Earned
54,479
409
Minions Killed
244
0
Camps Cleared
0
1,847,317
Distance Traveled
1,359,369
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,561
621
58
3
0
273,590
1
L
Baron Samedi
11,429
672
69
4
0
271,353
2
W
Amaterasu
12,556
739
61
4
0
374,446
0
L
Atlas
10,436
614
53
3
0
304,519
0
W
Baron Samedi
13,867
816
116
7
0
346,444
3
L
Fenrir
9,984
587
15
1
0
360,118
3
W
Aphrodite
11,289
664
45
3
0
365,872
0
W
Ratatoskr
13,800
812
121
7
0
376,305
1
L
Chiron
12,069
710
49
3
0
149,789
1
W
Loki
11,888
699
66
4
0
384,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role