Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AlinkyMV
Horus
Level 146
God Stats
3W - 0L
1,543 SR
Queue Stats
47W - 39L
1,627 Elo+
Party 1
Hel
Hel
GUCCIBIOMETAL
Hel
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,798 Elo+
Party 1
Lancelot
Lancelot
TheLastSAL
Lancelot
Level 106
God Stats
1W - 1L
1,290 SR
Queue Stats
39W - 35L
1,637 Elo+
Party 1
Team Averages
Level 111
1,467 SR
1,612 Elo+

VS

Team Averages
Level 82
1,540 SR
1,539 Elo+
Maui
Maui
DKT_GAMING_YT
Maui
Level 159
God Stats
19W - 17L
1,595 SR
Queue Stats
367W - 337L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
DeadeyeChamploo
Danzaburou
Level 49
God Stats
17W - 26L
1,426 SR
Queue Stats
142W - 161L
1,466 Elo+
Party 3
Susano
Susano
Mr MakeUQuit420
Susano
Level 157
God Stats
0W - 1L
1,556 SR
Queue Stats
121W - 137L
1,548 Elo+
Party 3
Neith
Neith
PrinceUchiha549
Neith
Level 29
God Stats
7W - 14L
1,388 SR
Queue Stats
16W - 17L
1,469 Elo+
Party 2
Tiamat
Tiamat
XVXXREDXVXX
Tiamat
Level 18
God Stats
15W - 12L
1,734 SR
Queue Stats
21W - 20L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
7 / 0 / 14
8,636
864
12,790
17,419
17,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
 
Merlin
15
4 / 0 / 14
8,542
854
12,294
9,028
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
AlinkyMV
Horus
14
3 / 0 / 16
8,445
845
7,049
14,650
16,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 16
8,431
843
9,745
10,140
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TheLastSAL
Lancelot
16
10 / 3 / 4
8,876
888
10,454
12,145
6,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,982
698
5,515
16,003
12,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DeadeyeChamploo
Danzaburou
13
0 / 8 / 1
6,833
683
4,901
14,323
5,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
6,849
685
9,221
13,387
5,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 7 / 0
8,234
823
5,164
10,694
4,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 3 / 0
7,402
740
9,344
9,121
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
6
29
Kills
3
3
Deaths
29
64
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
0
14
14
W
Merlin
 
Merlin
4
0
14
11
W
Horus
AlinkyMV
Horus
3
0
16
11
L
0
5
1
0.1
L
Danzaburou
DeadeyeChamploo
Danzaburou
0
8
1
0.06
W
5
0
16
13
L
0
6
1
0.08
L
2
7
0
0.29
W
Lancelot
TheLastSAL
Lancelot
10
3
4
4
L
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,332
Damage
34,145
63,382
Taken
63,528
49,453
Mitigated
33,836
24,683
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,790
2,352
0
2,250
17,419
17,173
270
4,135
13,284
0
29,204
W
Merlin
 
Merlin
12,294
1,331
0
2,115
9,028
4,158
943
2,802
6,226
35,371
0
W
Horus
AlinkyMV
Horus
7,049
2,441
2,766
4,459
14,650
16,331
780
2,310
12,340
0
10,724
L
5,515
745
685
1,905
16,003
12,592
12
6,249
9,754
15,644
0
L
Danzaburou
DeadeyeChamploo
Danzaburou
4,901
1,665
46
527
14,323
5,212
0
4,952
9,132
0
15,234
W
9,745
291
7,379
5,330
10,140
5,225
0
2,312
7,828
27,760
0
L
9,221
1,111
0
500
13,387
5,432
50
4,075
9,253
0
24,721
L
5,164
1,822
0
894
10,694
4,809
1,649
2,716
7,886
0
27,803
W
Lancelot
TheLastSAL
Lancelot
10,454
1,686
0
384
12,145
6,566
506
3,300
8,845
0
32,359
L
Tiamat
9,344
338
0
2,630
9,121
5,791
84
4,047
5,019
21,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
36,300
212
Minions Killed
162
0
Camps Cleared
0
1,167,606
Distance Traveled
938,444
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,636
864
37
4
0
248,867
3
W
Merlin
8,542
854
76
8
0
209,169
0
W
Horus
8,445
845
8
1
0
232,352
4
L
Maui
6,982
698
23
2
0
181,892
1
L
Danzaburou
6,833
683
23
2
0
179,431
1
W
Hel
8,431
843
39
4
0
234,836
3
L
Susano
6,849
685
30
3
0
192,734
2
L
Neith
8,234
823
53
5
0
163,376
0
W
Lancelot
8,876
888
52
5
0
242,382
3
L
Tiamat
7,402
740
33
3
0
221,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role