Player Matchup

Medusa
Medusa
BAKEDpotato1915
Medusa
Level 28
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
I Am BackTalk
Nu Wa
Level 73
God Stats
6W - 6L
1,550 SR
Queue Stats
27W - 31L
1,470 Elo+
Solo
Mulan
Mulan
JiminyCrick3tt
Mulan
Level 160
God Stats
1W - 4L
1,537 SR
Queue Stats
122W - 159L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
ROSSTASTIC
Sylvanus
Level 158
God Stats
1W - 2L
1,391 SR
Queue Stats
120W - 139L
1,472 Elo+
Party 1
Athena
Athena
Sh4dowWolveZ
Athena
Level 160
God Stats
0W - 2L
1,212 SR
Queue Stats
128W - 173L
1,420 Elo+
Party 1
Team Averages
Level 116
1,470 SR
1,430 Elo+

VS

Team Averages
Level 77
1,550 SR
1,473 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Frimble
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,456 Elo+
Party 2
Maui
Maui
GASSYMexican944
Maui
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 32L
1,371 Elo+
Party 3
Serqet
Serqet
GyroBestBoy
Serqet
Level 69
God Stats
22W - 8L
1,711 SR
Queue Stats
220W - 206L
1,545 Elo+
Party 2
Neith
Neith
Pickelchip
Neith
Level 101
God Stats
10W - 7L
1,541 SR
Queue Stats
104W - 79L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,883
375
6,140
20,710
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 5 / 3
10,181
485
15,577
14,726
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 2
9,871
470
8,176
22,858
22,106
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ROSSTASTIC
Sylvanus
10
1 / 5 / 6
7,731
368
4,786
20,018
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
17
3 / 2 / 7
10,258
488
12,755
20,048
11,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
3 / 1 / 6
12,249
583
22,449
13,350
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Frimble
Raijin
17
0 / 3 / 8
11,074
527
9,528
14,658
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 6
9,172
437
6,892
22,750
16,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
18
7 / 4 / 2
11,406
543
11,004
19,356
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
19
12 / 0 / 4
12,775
608
27,498
15,098
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
23
24
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
6
6
L
0
8
1
0.06
W
Raijin
Frimble
Raijin
0
3
8
1.33
W
1
4
6
1
W
Serqet
7
4
2
2
L
6
5
3
1.5
L
2
4
2
0.75
W
Neith
12
0
4
14
L
Sylvanus
ROSSTASTIC
Sylvanus
1
5
6
0.8
L
Athena
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,434
Damage
77,371
98,360
Taken
85,212
59,298
Mitigated
52,917
29,483
Healing
32,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
22,449
6,958
0
3,803
13,350
12,085
73
4,718
8,476
251
103,905
L
6,140
2,747
0
3,781
20,710
7,564
0
2,193
18,347
0
44,816
W
Raijin
Frimble
Raijin
9,528
851
0
2,699
14,658
6,779
498
10,468
4,190
99,952
0
W
6,892
2,097
731
7,514
22,750
16,571
1,055
6,901
15,827
45,903
6,411
W
Serqet
11,004
3,382
0
7,100
19,356
9,587
0
6,035
13,321
0
98,754
L
15,577
2,888
0
2,594
14,726
5,622
1,086
4,728
9,672
59,093
0
L
8,176
620
0
7,569
22,858
22,106
224
603
20,593
0
69,591
W
Neith
27,498
18,499
214
10,654
15,098
7,895
2,406
5,521
9,577
42
129,574
L
Sylvanus
ROSSTASTIC
Sylvanus
4,786
1,720
1,849
6,665
20,018
12,951
0
5,204
13,594
19,431
0
L
Athena
12,755
3,308
0
7,025
20,048
11,055
0
3,232
16,572
91,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
56,676
459
Minions Killed
728
0
Camps Cleared
0
1,802,631
Distance Traveled
1,970,845
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,249
583
183
9
0
408,862
5
L
Medusa
7,883
375
67
3
0
340,576
2
W
Raijin
11,074
527
155
7
0
374,273
2
W
Maui
9,172
437
67
3
0
379,524
4
W
Serqet
11,406
543
140
7
0
446,825
1
L
Nu Wa
10,181
485
96
5
0
358,981
2
L
Mulan
9,871
470
136
6
0
368,743
2
W
Neith
12,775
608
183
9
0
361,361
3
L
Sylvanus
7,731
368
27
1
0
261,563
0
L
Athena
10,258
488
133
6
0
472,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role