Player Matchup

Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver III
JairSp
Izanami
Silver III
Level 132
God Stats
4W - 2L
1,675 SR
Queue Stats
273W - 308L
827 MMR
Party 2
Ares
Ares
Bronze IV
RoninDireWolf
Ares
Bronze IV
Level 125
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 14L
1,060 MMR
Party 1
Nemesis
Nemesis
Bronze V
Squtr
Nemesis
Bronze V
Level 72
God Stats
1W - 6L
1,528 SR
Queue Stats
6W - 24L
731 MMR
Party 1
Cupid
Cupid
Silver III
jampimania
Cupid
Silver III
Level 135
God Stats
41W - 37L
1,556 SR
Queue Stats
124W - 150L
871 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,504 SR
998 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,576 SR
987 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
MK12KungLao
Bakasura
Silver IV
Level 160
God Stats
5W - 1L
1,747 SR
Queue Stats
411W - 413L
743 MMR
Solo
Cernunnos
Cernunnos
Silver II
Scottald
Cernunnos
Silver II
Level 160
God Stats
1W - 1L
1,833 SR
Queue Stats
144W - 160L
917 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
elpepinot
Baron Samedi
Silver III
Level 154
God Stats
13W - 6L
1,602 SR
Queue Stats
247W - 265L
849 MMR
Solo
Ra
Ra
Silver II
xKIDEx
Ra
Silver II
Level 124
God Stats
1W - 3L
1,196 SR
Queue Stats
178W - 182L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 0
6,974
465
5,800
7,954
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JairSp
Izanami
14
0 / 0 / 1
7,951
530
7,697
8,344
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 6 / 0
6,417
428
5,852
16,286
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Squtr
Nemesis
13
1 / 2 / 2
7,695
513
2,804
11,374
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
11
0 / 5 / 2
6,685
446
6,302
14,505
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThorIshtarChronosAtlas

VS

Bans
LancelotMercuryMauiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 2 / 6
7,900
527
7,153
16,116
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
MK12KungLao
Bakasura
15
9 / 1 / 3
8,968
598
8,074
12,459
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Scottald
Cernunnos
15
2 / 0 / 5
9,206
614
11,923
11,863
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
elpepinot
Baron Samedi
15
2 / 0 / 3
9,051
603
7,552
8,248
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
13
0 / 1 / 3
8,116
541
7,062
9,422
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
17
17
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
Hercules
 
Hercules
4
2
6
3.5
L
Izanami
JairSp
Izanami
0
0
1
0.5
W
Bakasura
MK12KungLao
Bakasura
9
1
3
10.5
L
2
6
0
0.33
W
Cernunnos
Scottald
Cernunnos
2
0
5
4.5
L
Nemesis
Squtr
Nemesis
1
2
2
1
W
Baron Samedi
elpepinot
Baron Samedi
2
0
3
3.5
L
Cupid
0
5
2
0.2
W
Ra
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
41,764
58,463
Taken
58,108
25,973
Mitigated
36,248
16,866
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,800
1,459
0
1,010
7,954
2,939
0
5,326
2,161
49,280
0
W
Hercules
 
Hercules
7,153
2,657
0
5,550
16,116
13,908
104
3,879
12,237
0
22,446
L
Izanami
JairSp
Izanami
7,697
5,284
0
4,653
8,344
3,245
0
4,801
3,521
0
82,139
W
Bakasura
MK12KungLao
Bakasura
8,074
5,576
0
2,974
12,459
6,273
0
1,934
10,525
23
52,812
L
5,852
349
355
2,835
16,286
10,882
145
3,003
12,186
13,757
0
W
Cernunnos
Scottald
Cernunnos
11,923
5,508
0
8,366
11,863
5,159
940
1,054
10,809
0
84,975
L
Nemesis
Squtr
Nemesis
2,804
1,126
0
2,106
11,374
4,784
0
1,034
10,147
0
74,461
W
Baron Samedi
elpepinot
Baron Samedi
7,552
549
342
3,698
8,248
4,444
0
4,525
3,723
70,161
0
L
Cupid
6,302
3,240
524
5,383
14,505
4,123
941
0
14,318
0
43,647
W
Ra
7,062
838
1,456
4,605
9,422
6,464
0
942
8,480
77,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
43,241
446
Minions Killed
509
0
Camps Cleared
0
1,448,790
Distance Traveled
1,411,085
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,974
465
90
6
0
274,028
4
W
Hercules
7,900
527
14
1
0
303,158
7
L
Izanami
7,951
530
144
10
0
283,742
6
W
Bakasura
8,968
598
106
7
0
326,007
7
L
Ares
6,417
428
22
1
0
269,988
4
W
Cernunnos
9,206
614
126
8
0
260,173
3
L
Nemesis
7,695
513
115
8
0
371,239
5
W
Baron Samedi
9,051
603
138
9
0
237,734
1
L
Cupid
6,685
446
75
5
0
249,793
5
W
Ra
8,116
541
125
8
0
284,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role