Player Matchup

Zeus
Zeus
Peace-Keaper66
Zeus
Level 125
God Stats
1W - 1L
1,053 SR
Queue Stats
249W - 262L
1,384 Elo+
Party 2
Terra
Terra
SDistritocapital
Terra
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 58L
1,341 Elo+
Party 2
Chaac
Chaac
X-DOZYZ
Chaac
Level 69
God Stats
1W - 1L
1,560 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 2
Da Ji
Da Ji
eduarstrox
Da Ji
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 56L
1,312 Elo+
Party 2
Heimdallr
Heimdallr
sub-Doki
Heimdallr
Level 41
God Stats
5W - 7L
1,176 SR
Queue Stats
33W - 56L
1,272 Elo+
Party 2
Team Averages
Level 78
1,358 SR
1,344 Elo+

VS

Team Averages
Level 67
1,313 SR
1,225 Elo+
Thanatos
Thanatos
FakeGHWAR19
Thanatos
Level 67
God Stats
0W - 3L
1,133 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 1
Pele
Pele
GAJAGA
Pele
Level 82
God Stats
0W - 2L
1,148 SR
Queue Stats
2W - 10L
1,119 Elo+
Party 1
Ra
Ra
Javi0134
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vadosent
Tsukuyomi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 1
Fenrir
Fenrir
tutesticulo
Fenrir
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 9
7,932
661
8,595
5,912
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 9
6,525
544
4,538
11,941
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
X-DOZYZ
Chaac
11
2 / 2 / 1
6,968
581
4,590
6,335
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
12
7 / 1 / 6
7,876
656
4,582
8,052
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
sub-Doki
Heimdallr
10
3 / 3 / 7
6,363
530
3,162
7,205
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FakeGHWAR19
Thanatos
10
4 / 5 / 0
6,296
525
4,345
9,408
3,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
GAJAGA
Pele
11
2 / 3 / 1
6,217
518
4,467
8,734
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 6 / 2
4,891
408
1,216
6,097
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Vadosent
Tsukuyomi
8
1 / 4 / 2
5,295
441
7,328
7,895
2,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
2 / 2 / 2
5,497
458
4,928
6,928
2,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
9
9
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FakeGHWAR19
Thanatos
4
5
0
0.8
L
Pele
GAJAGA
Pele
2
3
1
0.83
L
0
6
2
0.17
W
7
2
9
5.75
W
1
1
9
5.5
L
Tsukuyomi
Vadosent
Tsukuyomi
1
4
2
0.5
W
Chaac
X-DOZYZ
Chaac
2
2
1
1.25
W
Da Ji
7
1
6
10
W
Heimdallr
sub-Doki
Heimdallr
3
3
7
2.17
L
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
22,284
39,445
Taken
39,062
19,431
Mitigated
13,543
14,369
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FakeGHWAR19
Thanatos
4,345
1,804
251
6,057
9,408
3,371
0
3,437
5,971
0
30,938
L
Pele
GAJAGA
Pele
4,467
1,153
0
1,673
8,734
3,027
0
1,350
7,384
0
37,379
L
1,216
270
327
70
6,097
2,079
0
3,704
2,393
15,968
0
W
8,595
937
0
1,375
5,912
1,814
990
418
5,494
47,985
0
W
4,538
578
557
5,962
11,941
7,664
240
489
11,452
20,174
1,882
L
Tsukuyomi
Vadosent
Tsukuyomi
7,328
1,488
0
164
7,895
2,827
0
2,375
5,520
0
27,940
W
Chaac
X-DOZYZ
Chaac
4,590
787
0
1,301
6,335
4,112
828
0
6,335
0
38,296
W
Da Ji
4,582
1,328
0
3,436
8,052
3,047
0
287
7,765
0
44,216
W
Heimdallr
sub-Doki
Heimdallr
3,162
1,505
0
1,738
7,205
2,794
308
22
7,183
0
27,793
L
Fenrir
4,928
1,225
0
159
6,928
2,239
0
1,933
4,995
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
28,196
299
Minions Killed
197
0
Camps Cleared
0
1,187,260
Distance Traveled
1,181,385
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,296
525
46
4
0
215,328
1
L
Pele
6,217
518
50
4
0
240,489
0
L
Ra
4,891
408
35
3
0
192,716
0
W
Zeus
7,932
661
80
7
0
241,680
2
W
Terra
6,525
544
30
3
0
247,534
1
L
Tsukuyomi
5,295
441
29
2
0
277,595
0
W
Chaac
6,968
581
64
5
0
225,305
0
W
Da Ji
7,876
656
76
6
0
280,460
3
W
Heimdallr
6,363
530
49
4
0
192,281
0
L
Fenrir
5,497
458
37
3
0
255,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role