Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
I AM KAKORAT
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
Smoopy27
Zhong Kui
Level 136
God Stats
1W - 1L
1,268 SR
Queue Stats
30W - 29L
1,517 Elo+
Party 1
Hercules
Hercules
TheGhost1203
Hercules
Level 141
God Stats
5W - 2L
1,818 SR
Queue Stats
47W - 46L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rallen3030
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 170L
1,498 Elo+
Solo
Team Averages
Level 139
1,517 SR
1,519 Elo+

VS

Team Averages
Level 121
1,476 SR
1,524 Elo+
Mercury
Mercury
Juincy
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Chang'e
Chang'e
The Ghost4082
Chang'e
Level 116
God Stats
1W - 1L
1,721 SR
Queue Stats
173W - 172L
1,520 Elo+
Solo
Hachiman
Hachiman
chris-_-monte
Hachiman
Level 118
God Stats
1W - 2L
1,501 SR
Queue Stats
257W - 244L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
dennyspaghetti
Amaterasu
Level 137
God Stats
0W - 3L
1,183 SR
Queue Stats
640W - 622L
1,568 Elo+
Party 2
Baba Yaga
Baba Yaga
keynard5
Baba Yaga
Level 105
God Stats
4W - 5L
1,477 SR
Queue Stats
557W - 546L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 3 / 21
14,279
752
29,677
21,601
20,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 5 / 21
13,015
685
7,284
28,445
38,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
Smoopy27
Zhong Kui
20
6 / 9 / 14
13,239
697
19,661
25,054
20,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TheGhost1203
Hercules
20
15 / 4 / 18
16,204
853
33,675
58,424
63,206
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
rallen3030
Ah Muzen Cab
20
11 / 9 / 8
14,265
751
27,320
25,203
14,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juincy
Mercury
20
10 / 13 / 9
14,099
742
20,946
25,430
12,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
18
2 / 11 / 14
12,101
637
13,206
28,276
16,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
chris-_-monte
Hachiman
20
10 / 6 / 17
14,371
756
44,017
23,451
11,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
dennyspaghetti
Amaterasu
20
6 / 7 / 19
14,105
742
20,877
38,800
47,839
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
keynard5
Baba Yaga
20
2 / 5 / 19
12,607
664
27,610
22,079
11,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
108
39
Kills
30
30
Deaths
42
82
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
21
5.5
W
1
5
21
2.3
L
Mercury
Juincy
Mercury
10
13
9
1.12
W
Zhong Kui
Smoopy27
Zhong Kui
6
9
14
1.44
L
Chang'e
2
11
14
0.82
W
Hercules
TheGhost1203
Hercules
15
4
18
6
L
Hachiman
chris-_-monte
Hachiman
10
6
17
3.08
L
Amaterasu
dennyspaghetti
Amaterasu
6
7
19
2.21
L
Baba Yaga
keynard5
Baba Yaga
2
5
19
2.3
W
Ah Muzen Cab
rallen3030
Ah Muzen Cab
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,617
Damage
126,656
158,727
Taken
138,036
156,505
Mitigated
100,224
77,816
Healing
41,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
29,677
1,792
3,613
6,979
21,601
20,438
1,358
6,644
14,851
64,218
0
W
7,284
890
11,438
8,077
28,445
38,529
404
6,546
21,696
13,983
0
L
Mercury
Juincy
Mercury
20,946
11,255
95
999
25,430
12,688
1,996
9,837
15,593
0
36,943
W
Zhong Kui
Smoopy27
Zhong Kui
19,661
758
695
4,523
25,054
20,101
1,827
7,848
16,996
38,718
0
L
Chang'e
13,206
430
5,067
5,305
28,276
16,822
122
13,714
14,562
25,125
0
W
Hercules
TheGhost1203
Hercules
33,675
14,647
3,429
31,717
58,424
63,206
877
16,678
41,344
0
52,553
L
Hachiman
chris-_-monte
Hachiman
44,017
28,215
1,048
5,205
23,451
11,128
3,393
12,405
11,046
0
70,221
L
Amaterasu
dennyspaghetti
Amaterasu
20,877
5,942
5,179
12,487
38,800
47,839
564
10,463
28,337
1,484
30,055
L
Baba Yaga
keynard5
Baba Yaga
27,610
3,270
1,094
5,383
22,079
11,747
1,575
10,203
11,876
43,654
0
W
Ah Muzen Cab
rallen3030
Ah Muzen Cab
27,320
8,255
2,520
4,825
25,203
14,231
3,503
3,533
21,540
0
52,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,002
Gold Earned
67,283
181
Minions Killed
200
0
Camps Cleared
0
1,743,298
Distance Traveled
1,620,331
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,279
752
61
3
0
374,924
1
W
Terra
13,015
685
5
0
0
377,881
0
L
Mercury
14,099
742
30
2
0
320,448
0
W
Zhong Kui
13,239
697
49
3
0
275,879
0
L
Chang'e
12,101
637
35
2
0
296,936
0
W
Hercules
16,204
853
28
1
0
388,410
0
L
Hachiman
14,371
756
62
3
0
306,192
2
L
Amaterasu
14,105
742
30
2
0
336,872
2
L
Baba Yaga
12,607
664
43
2
0
359,883
1
W
Ah Muzen Cab
14,265
751
38
2
0
326,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role