Player Matchup

Tyr
Tyr
Beckinsale
Tyr
Level 159
God Stats
4W - 1L
1,531 SR
Queue Stats
435W - 408L
1,596 Elo+
Party 4
Sylvanus
Sylvanus
Daweathers
Sylvanus
Level 139
God Stats
2W - 0L
1,741 SR
Queue Stats
212W - 254L
1,481 Elo+
Party 4
Ne Zha
Ne Zha
MrHotManz
Ne Zha
Level 98
God Stats
3W - 1L
1,651 SR
Queue Stats
110W - 85L
1,631 Elo+
Party 2
Merlin
Merlin
MrRainydayz
Merlin
Level 138
God Stats
11W - 4L
1,855 SR
Queue Stats
201W - 200L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
dRChillPhill
Hou Yi
Level 155
God Stats
4W - 0L
1,544 SR
Queue Stats
389W - 398L
1,521 Elo+
Party 4
Team Averages
Level 138
1,665 SR
1,569 Elo+

VS

Team Averages
Level 141
1,631 SR
1,583 Elo+
Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
FlexMasterTony
Ishtar
Level 160
God Stats
0W - 1L
1,819 SR
Queue Stats
30W - 29L
1,616 Elo+
Party 3
Maui
Maui
Labyria
Maui
Level 147
God Stats
3W - 1L
1,759 SR
Queue Stats
14W - 11L
1,692 Elo+
Party 3
Shiva
Shiva
MElement1914
Shiva
Level 127
God Stats
13W - 16L
1,543 SR
Queue Stats
332W - 335L
1,507 Elo+
Solo
Loki
Loki
ΧboxUser
Loki
Level 128
God Stats
40W - 47L
1,535 SR
Queue Stats
75W - 73L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,287
592
7,648
13,962
12,463
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Daweathers
Sylvanus
11
1 / 0 / 5
6,892
492
4,194
6,420
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
MrHotManz
Ne Zha
13
6 / 1 / 2
7,926
566
8,416
11,264
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
3 / 2 / 4
7,669
548
6,845
5,584
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
15
2 / 1 / 0
8,346
596
6,016
9,564
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 2 / 0
7,057
504
4,103
6,811
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 0
6,914
494
4,797
10,615
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Labyria
Maui
10
0 / 3 / 3
6,377
456
4,158
11,847
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 1 / 0
7,641
546
8,819
11,547
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
0 / 3 / 3
6,289
449
3,331
13,302
4,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
3
4
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
0
0
2
1
W
Sylvanus
Daweathers
Sylvanus
1
0
5
3.5
L
1
3
0
0.33
L
Maui
Labyria
Maui
0
3
3
0.5
L
0
1
0
0
W
Ne Zha
MrHotManz
Ne Zha
6
1
2
7
W
Merlin
3
2
4
2.5
W
Hou Yi
2
1
0
2
L
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
25,208
46,794
Taken
54,122
28,541
Mitigated
37,610
20,487
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,103
174
0
1,700
6,811
5,026
56
2,211
4,600
45,734
0
W
7,648
1,559
0
7,607
13,962
12,463
0
168
12,764
235
65,608
W
Sylvanus
Daweathers
Sylvanus
4,194
1,696
805
2,382
6,420
4,636
13
2,166
4,254
19,344
0
L
4,797
2,444
0
4,982
10,615
3,384
0
786
9,829
0
52,202
L
Maui
Labyria
Maui
4,158
1,249
0
2,148
11,847
10,811
0
3,598
8,249
16,493
2,193
L
8,819
3,117
0
3,105
11,547
14,089
0
241
11,306
0
61,706
W
Ne Zha
MrHotManz
Ne Zha
8,416
2,610
0
2,604
11,264
5,413
0
2,445
8,739
12
57,865
W
Merlin
6,845
428
0
406
5,584
2,631
0
2,817
2,767
52,954
0
W
Hou Yi
6,016
2,853
0
6,683
9,564
3,398
1,356
360
9,204
0
79,172
L
Loki
3,331
916
0
5,686
13,302
4,300
0
4,450
8,852
0
47,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
34,278
479
Minions Killed
423
0
Camps Cleared
0
1,351,824
Distance Traveled
1,369,456
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,057
504
103
7
0
308,607
5
W
Tyr
8,287
592
132
9
0
283,437
5
W
Sylvanus
6,892
492
22
2
0
252,408
4
L
Ishtar
6,914
494
91
7
0
237,842
5
L
Maui
6,377
456
32
2
0
267,972
5
L
Shiva
7,641
546
117
8
0
260,945
5
W
Ne Zha
7,926
566
85
6
0
315,272
5
W
Merlin
7,669
548
99
7
0
272,180
4
W
Hou Yi
8,346
596
141
10
0
228,527
3
L
Loki
6,289
449
80
6
0
294,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role