Player Matchup

Cthulhu
Cthulhu
FafaRose
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,598 Elo+
Party 2
Mulan
Mulan
HankyPankyJrr
Mulan
Level 142
God Stats
2W - 0L
1,710 SR
Queue Stats
83W - 64L
1,636 Elo+
Party 2
Lancelot
Lancelot
NoVirtue
Lancelot
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 1L
1,840 Elo+
Party 2
Discordia
Discordia
PumpToTheBack
Discordia
Level 28
God Stats
7W - 2L
1,714 SR
Queue Stats
31W - 5L
1,826 Elo+
Party 2
Cernunnos
Cernunnos
xTrojan23x
Cernunnos
Level 160
God Stats
1W - 1L
1,473 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 2
Team Averages
Level 96
1,622 SR
1,668 Elo+

VS

Team Averages
Level 113
1,463 SR
1,435 Elo+
Aphrodite
Aphrodite
Aureannax
Aphrodite
Level 106
God Stats
5W - 3L
1,387 SR
Queue Stats
12W - 16L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
BabaNawaf
Kukulkan
Level 106
God Stats
15W - 17L
1,406 SR
Queue Stats
437W - 466L
1,408 Elo+
Solo
Achilles
Achilles
BrandonThaGod06
Achilles
Level 127
God Stats
0W - 5L
1,402 SR
Queue Stats
113W - 172L
1,425 Elo+
Solo
Kali
Kali
DantetheDemon117
Kali
Level 102
God Stats
37W - 14L
1,584 SR
Queue Stats
66W - 50L
1,488 Elo+
Solo
Nox
Nox
Violent_Princee
Nox
Level 124
God Stats
10W - 8L
1,536 SR
Queue Stats
126W - 122L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FafaRose
Cthulhu
10
1 / 1 / 2
6,540
503
3,843
7,469
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
9 / 0 / 1
8,158
628
12,147
13,379
8,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
NoVirtue
Lancelot
11
2 / 1 / 4
6,729
518
4,388
9,273
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
PumpToTheBack
Discordia
12
0 / 0 / 2
7,018
540
4,414
4,842
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xTrojan23x
Cernunnos
11
1 / 0 / 3
6,311
485
7,250
7,317
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aureannax
Aphrodite
8
0 / 2 / 1
5,596
430
1,765
10,191
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
BabaNawaf
Kukulkan
11
0 / 1 / 0
6,750
519
4,223
7,437
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
9
0 / 5 / 1
5,480
422
5,796
10,894
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
5,197
400
4,563
9,601
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,887
453
5,124
8,535
3,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
1
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aureannax
Aphrodite
0
2
1
0.25
L
Kukulkan
BabaNawaf
Kukulkan
0
1
0
0
L
Achilles
0
5
1
0.1
L
0
3
0
0
W
Cthulhu
FafaRose
Cthulhu
1
1
2
2
W
9
0
1
9.5
W
Lancelot
NoVirtue
Lancelot
2
1
4
4
W
Discordia
PumpToTheBack
Discordia
0
0
2
1
L
1
2
0
0.5
W
Cernunnos
xTrojan23x
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
21,471
42,280
Taken
46,658
21,299
Mitigated
26,316
16,232
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aureannax
Aphrodite
1,765
202
1,861
4,444
10,191
5,121
0
1,834
8,357
23,649
0
L
Kukulkan
BabaNawaf
Kukulkan
4,223
307
0
2,200
7,437
3,429
0
3,775
3,662
60,318
0
L
Achilles
5,796
1,700
0
1,599
10,894
9,350
0
601
10,293
0
23,947
L
4,563
1,577
0
2,201
9,601
4,955
0
250
9,351
0
29,782
W
Cthulhu
FafaRose
Cthulhu
3,843
187
317
1,634
7,469
4,503
223
3,132
4,337
23,620
1,472
W
12,147
1,920
0
8,254
13,379
8,319
696
1,276
11,329
0
53,901
W
Lancelot
NoVirtue
Lancelot
4,388
726
0
250
9,273
3,894
0
1,314
7,880
0
51,045
W
Discordia
PumpToTheBack
Discordia
4,414
115
0
1,000
4,842
1,952
0
2,318
2,480
56,959
0
L
5,124
929
0
2,214
8,535
3,461
0
1,653
6,882
44,347
0
W
Cernunnos
xTrojan23x
Cernunnos
7,250
2,895
303
4,474
7,317
2,631
1,291
3,072
4,201
0
41,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
28,910
405
Minions Killed
296
0
Camps Cleared
0
1,288,081
Distance Traveled
1,143,465
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,596
430
32
2
0
197,453
9
L
Kukulkan
6,750
519
107
8
0
231,529
8
L
Achilles
5,480
422
38
3
0
251,080
3
L
Kali
5,197
400
51
4
0
250,402
0
W
Cthulhu
6,540
503
33
3
0
254,062
3
W
Mulan
8,158
628
90
7
0
254,838
2
W
Lancelot
6,729
518
83
6
0
309,731
0
W
Discordia
7,018
540
107
8
0
254,919
4
L
Nox
5,887
453
68
5
0
213,001
1
W
Cernunnos
6,311
485
92
7
0
214,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role