Player Matchup

Poseidon
Poseidon
Croxne
Poseidon
Level 107
God Stats
8W - 5L
1,500 SR
Queue Stats
91W - 95L
1,375 Elo+
Party 1
Discordia
Discordia
Daisuke0
Discordia
Level 27
God Stats
5W - 2L
1,803 SR
Queue Stats
41W - 35L
1,471 Elo+
Party 1
Chaac
Chaac
SVBURBIAN
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
VoidDance
Jing Wei
Level 124
God Stats
1W - 0L
1,549 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 2
Cernunnos
Cernunnos
fabio0
Cernunnos
Level 128
God Stats
28W - 28L
1,491 SR
Queue Stats
78W - 90L
1,413 Elo+
Party 1
Team Averages
Level 78
1,569 SR
1,384 Elo+

VS

Team Averages
Level 41
1,542 SR
1,521 Elo+
Izanami
Izanami
Choryona
Izanami
Level 29
God Stats
3W - 2L
1,653 SR
Queue Stats
13W - 10L
1,585 Elo+
Party 3
Ao Kuang
Ao Kuang
EdimaRuh
Ao Kuang
Level 83
God Stats
9W - 7L
1,555 SR
Queue Stats
112W - 102L
1,494 Elo+
Party 3
Chiron
Chiron
FallenArtemis32
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
Frost4523
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,472 Elo+
Party 4
Cu Chulainn
Cu Chulainn
vollta
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Croxne
Poseidon
20
7 / 7 / 25
16,952
1,130
30,980
24,090
9,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Daisuke0
Discordia
20
3 / 1 / 27
15,494
1,033
27,582
9,509
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
SVBURBIAN
Chaac
20
0 / 1 / 17
12,937
862
5,751
13,694
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
VoidDance
Jing Wei
20
14 / 9 / 17
17,645
1,176
36,017
28,357
11,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
fabio0
Cernunnos
20
13 / 4 / 20
16,537
1,102
37,895
24,985
10,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Choryona
Izanami
20
9 / 5 / 9
17,715
1,181
34,914
26,964
15,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
EdimaRuh
Ao Kuang
20
6 / 4 / 4
14,849
990
11,486
14,862
9,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 5 / 11
16,177
1,078
22,383
22,350
11,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Frost4523
Cthulhu
20
1 / 11 / 13
15,185
1,012
12,829
42,912
71,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
vollta
Cu Chulainn
20
2 / 12 / 10
14,024
935
15,455
37,641
29,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
69
37
Kills
22
22
Deaths
37
106
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
Choryona
Izanami
9
5
9
2.7
W
Poseidon
Croxne
Poseidon
7
7
25
2.79
W
Discordia
Daisuke0
Discordia
3
1
27
16.5
L
Ao Kuang
EdimaRuh
Ao Kuang
6
4
4
2
L
4
5
11
1.9
L
Cthulhu
Frost4523
Cthulhu
1
11
13
0.68
W
Chaac
SVBURBIAN
Chaac
0
1
17
8.5
W
Jing Wei
VoidDance
Jing Wei
14
9
17
2.5
W
Cernunnos
fabio0
Cernunnos
13
4
20
5.75
L
Cu Chulainn
vollta
Cu Chulainn
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,225
Damage
97,067
100,635
Taken
144,729
53,140
Mitigated
136,956
8,392
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Choryona
Izanami
34,914
27,756
0
5,419
26,964
15,331
0
8,337
18,481
0
123,587
W
Poseidon
Croxne
Poseidon
30,980
5,511
0
0
24,090
9,506
0
6,906
17,184
77,248
0
W
Discordia
Daisuke0
Discordia
27,582
3,792
0
0
9,509
3,885
0
3,083
6,426
41,911
0
L
Ao Kuang
EdimaRuh
Ao Kuang
11,486
4,555
0
3,190
14,862
9,267
0
6,129
8,566
19,338
1,426
L
22,383
10,013
1,163
2,810
22,350
11,650
0
8,648
13,654
0
57,988
L
Cthulhu
Frost4523
Cthulhu
12,829
754
4,030
1,695
42,912
71,207
0
17,662
24,912
24,544
0
W
Chaac
SVBURBIAN
Chaac
5,751
698
0
3,785
13,694
17,919
0
3,484
10,210
151
10,254
W
Jing Wei
VoidDance
Jing Wei
36,017
32,341
0
1,016
28,357
11,342
0
6,377
21,980
0
69,689
W
Cernunnos
fabio0
Cernunnos
37,895
27,991
0
3,591
24,985
10,488
0
4,112
20,873
0
70,207
L
Cu Chulainn
vollta
Cu Chulainn
15,455
4,160
0
1,674
37,641
29,501
0
17,937
19,545
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,565
Gold Earned
77,950
318
Minions Killed
327
7
Camps Cleared
14
1,339,731
Distance Traveled
1,375,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,715
1,181
183
12
2
269,078
0
W
Poseidon
16,952
1,130
123
8
2
269,169
0
W
Discordia
15,494
1,033
43
3
0
292,523
1
L
Ao Kuang
14,849
990
20
1
4
293,261
0
L
Chiron
16,177
1,078
86
6
8
282,944
0
L
Cthulhu
15,185
1,012
22
1
0
264,515
0
W
Chaac
12,937
862
9
1
0
235,076
0
W
Jing Wei
17,645
1,176
77
5
3
266,419
0
W
Cernunnos
16,537
1,102
66
4
2
276,544
0
L
Cu Chulainn
14,024
935
16
1
0
265,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role