Player Matchup

He Bo
He Bo
II Big Secsee
He Bo
Level 96
God Stats
1W - 3L
1,562 SR
Queue Stats
7W - 27L
1,183 Elo+
Party 1
Achilles
Achilles
Only3Inchs
Achilles
Level 62
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Timbus2K
Danzaburou
Level 82
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 15L
1,257 Elo+
Party 1
Team Averages
Level 80
1,460 SR
1,307 Elo+

VS

Team Averages
Level 93
1,443 SR
1,579 Elo+
Skadi
Skadi
FKU_STORM
Skadi
Level 109
God Stats
3W - 0L
1,463 SR
Queue Stats
86W - 82L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
MistJoe
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,696 Elo+
Solo
Amaterasu
Amaterasu
shmule2x
Amaterasu
Level 104
God Stats
12W - 4L
1,367 SR
Queue Stats
99W - 102L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,272
662
8,951
12,372
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Only3Inchs
Achilles
16
5 / 1 / 3
9,917
708
19,267
20,853
27,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Timbus2K
Danzaburou
14
2 / 4 / 5
9,145
653
7,408
14,099
6,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FKU_STORM
Skadi
18
6 / 1 / 3
11,173
798
19,396
9,747
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MistJoe
Ah Puch
15
3 / 4 / 6
9,893
707
9,129
12,352
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
shmule2x
Amaterasu
15
1 / 4 / 9
10,022
716
9,669
18,120
14,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
10
10
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
FKU_STORM
Skadi
6
1
3
7.5
L
2
5
5
0.9
W
Ah Puch
MistJoe
Ah Puch
3
4
6
1.5
L
Achilles
Only3Inchs
Achilles
5
1
3
6.5
L
Danzaburou
Timbus2K
Danzaburou
2
4
5
1.13
W
Amaterasu
shmule2x
Amaterasu
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
38,194
47,324
Taken
40,219
38,288
Mitigated
24,411
11,989
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
FKU_STORM
Skadi
19,396
9,498
0
450
9,747
4,599
879
1,568
7,908
0
72,360
L
8,951
214
548
1,670
12,372
4,595
59
1,827
10,464
27,068
0
W
Ah Puch
MistJoe
Ah Puch
9,129
709
64
3,490
12,352
5,182
219
3,373
8,498
27,124
0
L
Achilles
Only3Inchs
Achilles
19,267
1,551
501
6,431
20,853
27,385
0
4,994
15,253
790
43,729
L
Danzaburou
Timbus2K
Danzaburou
7,408
2,551
686
2,153
14,099
6,308
230
2,359
11,529
0
29,915
W
Amaterasu
shmule2x
Amaterasu
9,669
2,662
1,915
3,934
18,120
14,630
276
4,768
12,794
0
24,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
31,088
157
Minions Killed
179
0
Camps Cleared
0
723,356
Distance Traveled
741,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,173
798
104
7
0
240,297
1
L
He Bo
9,272
662
53
4
0
227,894
0
W
Ah Puch
9,893
707
44
3
0
222,989
0
L
Achilles
9,917
708
57
4
0
265,310
5
L
Danzaburou
9,145
653
47
3
0
230,152
0
W
Amaterasu
10,022
716
31
2
0
278,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role