Player Matchup

Khepri
Khepri
Anastacio123
Khepri
Level 126
God Stats
1W - 0L
1,925 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
Classic JoJo
Guan Yu
Level 120
God Stats
1W - 0L
1,520 SR
Queue Stats
5W - 3L
1,542 Elo+
Party 2
Ishtar
Ishtar
FuzzyTurtIe
Ishtar
Level 128
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 2
Thanatos
Thanatos
IsaacG85
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,328 Elo+
Party 2
Discordia
Discordia
JTHuncho
Discordia
Level 146
God Stats
1W - 0L
1,337 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 2
Team Averages
Level 130
1,607 SR
1,436 Elo+

VS

Team Averages
Level 79
1,419 SR
1,518 Elo+
Fenrir
Fenrir
LetMeWinTryHard
Fenrir
Level 105
God Stats
0W - 2L
1,281 SR
Queue Stats
53W - 49L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
STINKHOLESMASH
Hou Yi
Level 88
God Stats
1W - 3L
1,429 SR
Queue Stats
235W - 207L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
SWAGMUNCH3R
Sylvanus
Level 89
God Stats
3W - 8L
1,486 SR
Queue Stats
239W - 223L
1,516 Elo+
Party 1
Chernobog
Chernobog
StevenMuncher
Chernobog
Level 88
God Stats
1W - 3L
1,401 SR
Queue Stats
125W - 117L
1,605 Elo+
Party 1
Lancelot
Lancelot
yungRNG
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
6 / 6 / 23
12,976
683
14,228
28,041
16,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Classic JoJo
Guan Yu
20
12 / 6 / 25
15,104
795
22,307
32,484
51,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
20
5 / 8 / 28
13,801
726
40,323
23,182
12,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
IsaacG85
Thanatos
20
8 / 8 / 10
13,651
718
12,472
15,485
7,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
JTHuncho
Discordia
20
12 / 4 / 25
15,759
829
36,982
13,473
5,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
13,615
717
15,825
24,704
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 8 / 15
12,683
668
22,016
23,443
9,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SWAGMUNCH3R
Sylvanus
18
0 / 10 / 18
11,340
597
14,189
35,080
39,611
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
StevenMuncher
Chernobog
20
9 / 8 / 18
15,005
790
30,164
26,250
12,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
yungRNG
Lancelot
19
8 / 10 / 12
12,775
672
17,632
27,048
24,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
107
43
Kills
32
32
Deaths
43
111
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
6
23
2.92
W
Guan Yu
Classic JoJo
Guan Yu
12
6
25
4.08
W
Ishtar
5
8
28
2.38
W
Thanatos
IsaacG85
Thanatos
8
8
10
1.63
W
Discordia
JTHuncho
Discordia
12
4
25
6.13
L
10
7
12
2.29
L
5
8
15
1.56
L
Sylvanus
SWAGMUNCH3R
Sylvanus
0
10
18
0.9
L
Chernobog
StevenMuncher
Chernobog
9
8
18
2.25
L
Lancelot
yungRNG
Lancelot
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,312
Damage
99,826
112,665
Taken
136,525
93,475
Mitigated
109,315
46,785
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
14,228
1,262
1,476
2,744
28,041
16,118
1,348
4,767
23,172
20,049
0
W
Guan Yu
Classic JoJo
Guan Yu
22,307
3,957
12,112
15,623
32,484
51,909
1,286
4,427
27,590
0
31,458
W
Ishtar
40,323
16,556
918
3,603
23,182
12,136
1,839
2,974
20,026
0
69,466
W
Thanatos
IsaacG85
Thanatos
12,472
4,323
582
5,973
15,485
7,328
33
1,226
14,104
0
21,320
W
Discordia
JTHuncho
Discordia
36,982
2,461
1,989
1,765
13,473
5,984
2,914
1,613
11,662
66,460
0
L
15,825
3,797
2,783
5,603
24,704
23,528
1,510
4,151
19,607
833
18,728
L
22,016
11,811
2,178
4,921
23,443
9,756
0
10,647
12,293
20
48,558
L
Sylvanus
SWAGMUNCH3R
Sylvanus
14,189
3,805
4,520
4,518
35,080
39,611
504
17,859
16,285
24,088
0
L
Chernobog
StevenMuncher
Chernobog
30,164
17,294
1,121
6,933
26,250
12,408
2,713
7,598
18,339
0
59,791
L
Lancelot
yungRNG
Lancelot
17,632
4,454
810
1,551
27,048
24,012
728
9,739
16,816
123
33,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,291
Gold Earned
65,418
198
Minions Killed
166
0
Camps Cleared
0
1,575,786
Distance Traveled
1,495,551
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,976
683
26
1
0
290,825
0
W
Guan Yu
15,104
795
12
1
0
352,595
1
W
Ishtar
13,801
726
59
3
0
280,012
0
W
Thanatos
13,651
718
19
1
0
332,256
0
W
Discordia
15,759
829
82
4
0
320,098
4
L
Fenrir
13,615
717
10
1
0
331,307
0
L
Hou Yi
12,683
668
43
2
0
307,089
0
L
Sylvanus
11,340
597
18
1
0
256,515
0
L
Chernobog
15,005
790
67
4
0
277,300
0
L
Lancelot
12,775
672
28
1
0
323,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role