Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Skysword73
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,400 Elo+
Party 3
Hachiman
Hachiman
TheWrongNumber
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,248 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
f1ne
Morgan Le Fay
Level 122
God Stats
3W - 4L
1,639 SR
Queue Stats
295W - 309L
1,558 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,441 Elo+

VS

Team Averages
Level 118
1,448 SR
1,471 Elo+
Chernobog
Chernobog
GRIM---DRAGON
Chernobog
Level 99
God Stats
0W - 2L
1,506 SR
Queue Stats
69W - 97L
1,411 Elo+
Party 2
Apollo
Apollo
JnrDDDamage
Apollo
Level 120
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 2
Freya
Freya
YuZuKeS
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,517 Elo+
Solo
Ra
Ra
mmSHENNA
Ra
Level 125
God Stats
0W - 1L
1,504 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 2
Sol
Sol
waltzy1969
Sol
Level 143
God Stats
0W - 1L
1,168 SR
Queue Stats
17W - 25L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 1 / 5
8,383
838
2,113
6,001
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
 
He Bo
14
2 / 2 / 8
7,904
790
8,326
6,500
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
15
4 / 1 / 10
8,623
862
9,636
9,219
4,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
16
5 / 1 / 10
9,181
918
8,937
10,337
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
f1ne
Morgan Le Fay
16
6 / 0 / 12
9,271
927
12,880
9,920
5,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GRIM---DRAGON
Chernobog
14
1 / 6 / 3
6,966
697
6,053
11,929
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
1 / 5 / 1
6,463
646
1,685
9,932
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
YuZuKeS
Freya
13
0 / 5 / 2
6,503
650
2,626
9,678
3,573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 3 / 0
5,949
595
2,335
4,057
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 2
8,259
826
13,160
8,751
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
21
Kills
5
5
Deaths
21
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
W
He Bo
 
He Bo
2
2
8
3
L
Chernobog
GRIM---DRAGON
Chernobog
1
6
3
0.42
L
Apollo
1
5
1
0.3
W
Anhur
4
1
10
9
W
Hachiman
5
1
10
10
L
Freya
YuZuKeS
Freya
0
5
2
0.2
W
Morgan Le Fay
f1ne
Morgan Le Fay
6
0
12
12
L
0
3
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
25,859
41,977
Taken
44,347
20,092
Mitigated
19,263
26,692
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,113
142
11,807
2,814
6,001
3,083
320
2,993
3,008
16,286
0
W
He Bo
 
He Bo
8,326
75
875
630
6,500
2,637
52
2,359
4,141
14,698
0
L
Chernobog
GRIM---DRAGON
Chernobog
6,053
1,251
1,023
1,242
11,929
5,436
0
6,530
5,399
0
14,201
L
Apollo
1,685
385
0
1,497
9,932
4,843
0
4,510
5,422
0
7,074
W
Anhur
9,636
4,209
918
1,919
9,219
4,379
1,835
4,151
5,068
0
19,847
W
Hachiman
8,937
5,347
1,026
2,991
10,337
4,807
1,876
4,446
5,891
0
19,176
L
Freya
YuZuKeS
Freya
2,626
730
606
1,456
9,678
3,573
0
4,424
5,254
5,642
0
W
Morgan Le Fay
f1ne
Morgan Le Fay
12,880
1,466
1,982
1,730
9,920
5,186
486
3,965
5,955
21,520
0
L
2,335
276
937
681
4,057
1,476
0
2,393
1,664
8,090
0
L
13,160
1,635
186
4,019
8,751
3,935
0
5,462
3,289
31,179
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
34,140
117
Minions Killed
92
0
Camps Cleared
0
981,894
Distance Traveled
761,086
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,383
838
20
2
0
197,996
1
W
He Bo
7,904
790
18
2
0
206,937
0
L
Chernobog
6,966
697
22
2
0
173,288
0
L
Apollo
6,463
646
7
1
0
160,469
0
W
Anhur
8,623
862
30
3
0
172,298
0
W
Hachiman
9,181
918
26
3
0
173,944
0
L
Freya
6,503
650
10
1
0
147,280
0
W
Morgan Le Fay
9,271
927
23
2
0
230,719
5
L
Ra
5,949
595
18
2
0
84,629
0
L
Sol
8,259
826
35
4
0
195,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role