Player Matchup

Sun Wukong
Sun Wukong
Bēan
Sun Wukong
Level 107
God Stats
3W - 3L
1,548 SR
Queue Stats
173W - 140L
1,507 Elo+
Solo
Cupid
Cupid
HeatCulture
Cupid
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,371 Elo+
Party 1
Xing Tian
Xing Tian
MemeLordRi
Xing Tian
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,474 Elo+
Party 1
Scylla
Scylla
Monogun
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,597 Elo+
Solo
Chronos
Chronos
Nit2winit804
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,571 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,504 Elo+

VS

Team Averages
Level 82
1,484 SR
1,504 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dewkes TTV
Jormungandr
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 21L
1,507 Elo+
Solo
Shiva
Shiva
Josedego
Shiva
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 216L
1,505 Elo+
Party 2
Sol
Sol
WhezzeCreation
Sol
Level 65
God Stats
2W - 2L
1,610 SR
Queue Stats
130W - 139L
1,498 Elo+
Party 2
Vulcan
Vulcan
XDjosesg955
Vulcan
Level 102
God Stats
2W - 6L
1,522 SR
Queue Stats
225W - 199L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bēan
Sun Wukong
20
10 / 3 / 12
12,425
777
14,316
20,877
17,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 9
12,122
758
22,568
16,381
8,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
MemeLordRi
Xing Tian
15
0 / 6 / 14
9,607
600
7,677
27,362
28,161
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Monogun
Scylla
18
1 / 4 / 15
10,811
676
11,390
11,375
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Nit2winit804
Chronos
20
7 / 2 / 15
12,417
776
17,028
21,478
11,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 4 / 9
11,335
708
19,016
19,882
29,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Jormungandr
Dewkes TTV
Jormungandr
15
0 / 4 / 13
9,998
625
9,186
18,603
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Josedego
Shiva
16
1 / 7 / 10
10,027
627
13,993
19,416
18,376
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 7
8,861
554
9,123
13,409
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
20
10 / 4 / 4
12,640
790
30,310
11,641
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
25
Kills
17
18
Deaths
25
65
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
9
2.63
W
Sun Wukong
Bēan
Sun Wukong
10
3
12
5.33
L
Jormungandr
Dewkes TTV
Jormungandr
0
4
13
1.63
W
7
3
9
3.83
L
Shiva
Josedego
Shiva
1
7
10
0.86
W
Xing Tian
MemeLordRi
Xing Tian
0
6
14
1.17
W
Scylla
Monogun
Scylla
1
4
15
2.13
W
Chronos
Nit2winit804
Chronos
7
2
15
7.25
L
0
6
7
0.58
L
Vulcan
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,979
Damage
81,628
97,473
Taken
82,951
72,452
Mitigated
84,492
37,356
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,016
2,454
0
4,799
19,882
29,829
240
9,984
9,898
0
24,161
W
Sun Wukong
Bēan
Sun Wukong
14,316
1,927
2,151
7,006
20,877
17,987
751
11,512
9,202
0
32,622
L
Jormungandr
Dewkes TTV
Jormungandr
9,186
1,162
2,204
4,900
18,603
22,576
0
6,796
11,807
16,918
0
W
22,568
11,768
4,134
6,727
16,381
8,533
3,642
9,154
6,946
0
37,385
L
Shiva
Josedego
Shiva
13,993
2,356
586
2,534
19,416
18,376
403
6,691
12,725
0
27,520
W
Xing Tian
MemeLordRi
Xing Tian
7,677
930
687
5,120
27,362
28,161
194
11,961
15,091
13,031
0
W
Scylla
Monogun
Scylla
11,390
1,930
2,099
1,853
11,375
6,396
1,920
4,939
6,209
33,072
0
W
Chronos
Nit2winit804
Chronos
17,028
6,217
649
6,930
21,478
11,375
1,787
11,053
10,044
42,040
0
L
9,123
1,118
920
3,260
13,409
6,128
866
7,278
6,131
19,982
0
L
Vulcan
30,310
11,386
1,430
1,657
11,641
7,583
357
5,346
6,295
66,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,382
Gold Earned
52,861
184
Minions Killed
164
0
Camps Cleared
0
1,437,138
Distance Traveled
1,414,344
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,335
708
14
1
0
295,417
0
W
Sun Wukong
12,425
777
44
3
0
340,087
2
L
Jormungandr
9,998
625
15
1
0
260,797
0
W
Cupid
12,122
758
34
2
0
265,592
0
L
Shiva
10,027
627
29
2
0
260,925
1
W
Xing Tian
9,607
600
3
0
0
286,651
0
W
Scylla
10,811
676
60
4
0
250,351
0
W
Chronos
12,417
776
43
3
0
294,457
0
L
Sol
8,861
554
26
2
0
295,276
0
L
Vulcan
12,640
790
80
5
0
301,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role