Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
NinjaJackalope
Horus
Level 128
God Stats
1W - 0L
1,308 SR
Queue Stats
25W - 18L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
TheFrigidFox
Guan Yu
Level 160
God Stats
2W - 0L
1,685 SR
Queue Stats
45W - 38L
1,577 Elo+
Party 1
Freya
Freya
zeus_vibrant
Freya
Level 128
God Stats
5W - 7L
1,673 SR
Queue Stats
691W - 727L
1,493 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,529 Elo+

VS

Team Averages
Level 115
1,595 SR
1,368 Elo+
He Bo
He Bo
Da BoMb x QSB
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,314 Elo+
Party 2
Rama
Rama
SadTropix
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,348 Elo+
Party 2
Ymir
Ymir
SassyBirch0786
Ymir
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
272W - 283L
1,461 Elo+
Solo
Pele
Pele
SiiNGrixis
Pele
Level 141
God Stats
1W - 3L
1,708 SR
Queue Stats
28W - 45L
1,363 Elo+
Party 2
Zhong Kui
Zhong Kui
StoneEdge118
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
5 / 0 / 3
6,577
658
12,468
9,570
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
10
2 / 0 / 2
5,789
579
3,958
8,343
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 5
6,146
615
3,646
7,875
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
TheFrigidFox
Guan Yu
11
1 / 1 / 0
6,051
605
5,291
9,109
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 1 / 0
6,034
603
4,588
6,430
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,727
473
2,006
4,152
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
7
0 / 4 / 0
4,469
447
3,663
8,718
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 4 / 2
4,611
461
2,380
10,263
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,468
547
3,273
10,167
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
StoneEdge118
Zhong Kui
9
1 / 1 / 0
5,232
523
5,176
7,012
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
3
6.5
W
Fenrir
 
Fenrir
2
0
2
3
L
0
2
0
0
W
2
1
5
4.5
L
Rama
0
4
0
0
L
0
4
2
0.25
L
2
3
0
0.67
L
Zhong Kui
StoneEdge118
Zhong Kui
1
1
0
1
W
Guan Yu
TheFrigidFox
Guan Yu
1
1
0
1
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
16,498
41,327
Taken
40,312
17,607
Mitigated
14,761
19,664
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,468
9,026
0
4,347
9,570
3,311
276
1,112
8,458
0
58,051
W
Fenrir
 
Fenrir
3,958
849
0
1,998
8,343
3,138
0
1,279
6,908
0
38,858
L
2,006
48
0
250
4,152
1,361
0
1,855
2,097
15,812
0
W
3,646
1,758
1,904
3,096
7,875
3,139
0
1,047
6,312
0
13,959
L
Rama
3,663
3,412
0
2,683
8,718
1,994
0
0
8,718
0
23,722
L
2,380
730
326
2,159
10,263
4,830
0
588
9,635
12,570
0
L
3,273
626
0
1,523
10,167
2,866
0
1,709
8,227
0
33,213
L
Zhong Kui
StoneEdge118
Zhong Kui
5,176
1,142
0
2,270
7,012
3,710
0
0
6,378
27,163
0
W
Guan Yu
TheFrigidFox
Guan Yu
5,291
1,214
81
4,788
9,109
5,634
0
3,820
4,907
0
35,426
W
4,588
1,460
0
3,450
6,430
2,385
147
1,766
4,664
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
24,507
304
Minions Killed
199
0
Camps Cleared
0
1,017,747
Distance Traveled
952,501
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,577
658
92
9
0
194,933
0
W
Fenrir
5,789
579
72
7
0
214,645
2
L
He Bo
4,727
473
35
4
0
207,780
0
W
Horus
6,146
615
23
2
0
209,240
2
L
Rama
4,469
447
33
3
0
179,460
3
L
Ymir
4,611
461
26
3
0
143,396
3
L
Pele
5,468
547
58
6
0
239,177
1
L
Zhong Kui
5,232
523
47
5
0
182,688
4
W
Guan Yu
6,051
605
68
7
0
203,179
0
W
Freya
6,034
603
49
5
0
195,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role