Player Matchup

Fenrir
Fenrir
DeadManWalkin50
Fenrir
Level 56
God Stats
0W - 4L
1,133 SR
Queue Stats
30W - 38L
1,377 Elo+
Party 1
Maui
Maui
F40lyHK
Maui
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 25L
1,186 Elo+
Party 1
Olorun
Olorun
GenjustuGodCreed
Olorun
Level 8
God Stats
0W - 4L
1,278 SR
Queue Stats
2W - 11L
1,248 Elo+
Party 1
Charybdis
Charybdis
Holidaze01
Charybdis
Level 17
God Stats
4W - 8L
1,338 SR
Queue Stats
13W - 30L
1,190 Elo+
Party 1
Poseidon
Poseidon
Red-flow55
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,190 Elo+
Party 1
Team Averages
Level 24
1,350 SR
1,238 Elo+

VS

Team Averages
Level 66
1,556 SR
1,521 Elo+
Bakasura
Bakasura
Atlas-_-ppg
Bakasura
Level 60
God Stats
4W - 2L
1,391 SR
Queue Stats
105W - 104L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
CarlosGar263
Baron Samedi
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 24L
1,540 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxTADEO118xX
Kumbhakarna
Level 26
God Stats
24W - 7L
1,864 SR
Queue Stats
44W - 23L
1,553 Elo+
Party 2
Ishtar
Ishtar
jairAG11
Ishtar
Level 114
God Stats
8W - 6L
1,489 SR
Queue Stats
44W - 24L
1,540 Elo+
Party 2
Neith
Neith
marinettecrbr
Neith
Level 24
God Stats
10W - 7L
1,536 SR
Queue Stats
13W - 13L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,520
956
6,432
23,312
24,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
F40lyHK
Maui
16
0 / 4 / 3
11,104
1,009
5,549
25,224
26,313
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
1 / 11 / 3
10,871
988
10,609
24,796
12,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Holidaze01
Charybdis
16
0 / 7 / 3
10,746
977
19,631
27,586
13,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Red-flow55
Poseidon
16
2 / 10 / 1
10,691
972
8,892
20,805
12,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atlas-_-ppg
Bakasura
19
12 / 3 / 13
13,589
1,235
26,112
17,304
14,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
CarlosGar263
Baron Samedi
19
5 / 0 / 20
12,416
1,129
21,585
6,668
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
XxTADEO118xX
Kumbhakarna
19
0 / 0 / 26
12,790
1,163
8,588
15,885
25,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
jairAG11
Ishtar
20
16 / 0 / 12
14,629
1,330
42,369
10,047
6,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 22
11,720
1,065
15,881
7,143
4,430
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
129
4
Kills
36
36
Deaths
4
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Atlas-_-ppg
Bakasura
12
3
13
6.17
W
Baron Samedi
CarlosGar263
Baron Samedi
5
0
20
15
L
1
4
2
0.5
L
Maui
F40lyHK
Maui
0
4
3
0.38
L
1
11
3
0.23
L
Charybdis
Holidaze01
Charybdis
0
7
3
0.21
L
Poseidon
Red-flow55
Poseidon
2
10
1
0.25
W
Kumbhakarna
XxTADEO118xX
Kumbhakarna
0
0
26
13
W
Ishtar
jairAG11
Ishtar
16
0
12
22
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,113
Damage
114,535
121,723
Taken
57,047
89,899
Mitigated
56,429
10,140
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Atlas-_-ppg
Bakasura
26,112
19,713
0
3,401
17,304
14,960
0
6,272
10,805
0
33,403
W
Baron Samedi
CarlosGar263
Baron Samedi
21,585
1,115
3,788
3,442
6,668
4,618
0
2,086
4,582
43,200
0
L
6,432
958
0
271
23,312
24,745
0
3,217
19,025
0
14,335
L
Maui
F40lyHK
Maui
5,549
777
0
1,139
25,224
26,313
0
5,038
19,291
9,924
0
L
10,609
5,814
1,369
3,816
24,796
12,984
0
6,071
17,620
26,981
0
L
Charybdis
Holidaze01
Charybdis
19,631
10,236
0
3,545
27,586
13,083
0
10,574
16,313
0
61,867
L
Poseidon
Red-flow55
Poseidon
8,892
1,031
0
0
20,805
12,774
0
5,273
14,770
23,557
0
W
Kumbhakarna
XxTADEO118xX
Kumbhakarna
8,588
1,003
0
1,591
15,885
25,673
0
6,972
8,913
29,134
0
W
Ishtar
jairAG11
Ishtar
42,369
35,183
0
4,068
10,047
6,748
0
5,165
4,882
0
71,641
W
15,881
5,593
0
1,383
7,143
4,430
0
4,555
2,588
0
27,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
65,144
195
Minions Killed
235
3
Camps Cleared
15
991,091
Distance Traveled
1,143,483
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,589
1,235
41
4
9
242,856
0
W
Baron Samedi
12,416
1,129
37
3
1
237,850
0
L
Fenrir
10,520
956
16
1
0
234,980
0
L
Maui
11,104
1,009
6
1
0
203,657
3
L
Olorun
10,871
988
41
4
0
175,301
0
L
Charybdis
10,746
977
95
9
0
196,970
0
L
Poseidon
10,691
972
37
3
3
180,183
0
W
Kumbhakarna
12,790
1,163
47
4
0
252,475
0
W
Ishtar
14,629
1,330
89
8
5
221,997
0
W
Neith
11,720
1,065
21
2
0
188,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role