Player Matchup

Agni
Agni
SicklySummoner
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,534 Elo+
Party 2
Tiamat
Tiamat
TheBigNoot
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,657 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jovmanx88
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,509 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,567 Elo+

VS

Team Averages
Level 91
1,694 SR
1,421 Elo+
Cupid
Cupid
AwesomeDK1
Cupid
Level 105
God Stats
1W - 0L
1,713 SR
Queue Stats
24W - 32L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
MoeMoneyMoeBit
Baron Samedi
Level 44
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
aultindo
Horus
Level 123
God Stats
1W - 0L
1,606 SR
Queue Stats
7W - 14L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,313
716
15,111
10,306
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
TheBigNoot
Tiamat
14
1 / 5 / 4
8,860
682
8,712
10,547
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
jovmanx88
Cu Chulainn
12
0 / 7 / 2
7,708
593
7,478
16,119
13,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 0 / 16
10,668
821
6,852
13,797
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
MoeMoneyMoeBit
Baron Samedi
17
14 / 2 / 4
11,612
893
18,169
12,929
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
aultindo
Horus
14
2 / 3 / 14
10,074
775
6,469
18,791
19,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
18
18
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
0
16
10
W
Baron Samedi
MoeMoneyMoeBit
Baron Samedi
14
2
4
8
L
4
6
1
0.75
L
Tiamat
TheBigNoot
Tiamat
1
5
4
0.6
W
Horus
aultindo
Horus
2
3
14
3
L
Cu Chulainn
jovmanx88
Cu Chulainn
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
31,490
36,972
Taken
45,517
23,507
Mitigated
33,143
1,722
Healing
25,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,852
3,622
2,084
6,417
13,797
6,528
1,361
6,756
7,041
0
54,300
W
Baron Samedi
MoeMoneyMoeBit
Baron Samedi
18,169
1,552
3,416
5,442
12,929
7,251
993
7,171
5,758
61,393
0
L
15,111
755
205
271
10,306
4,097
0
5,574
4,403
35,074
0
L
Tiamat
TheBigNoot
Tiamat
8,712
387
0
1,246
10,547
5,982
0
4,696
5,603
31,608
0
W
Horus
aultindo
Horus
6,469
3,288
2,072
5,855
18,791
19,364
580
9,938
8,853
63
13,485
L
Cu Chulainn
jovmanx88
Cu Chulainn
7,478
983
0
0
16,119
13,428
0
7,025
8,715
0
20,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
32,354
129
Minions Killed
192
0
Camps Cleared
0
681,476
Distance Traveled
723,052
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,668
821
93
7
0
251,738
1
W
Baron Samedi
11,612
893
85
7
0
228,112
0
L
Agni
9,313
716
43
3
0
216,151
2
L
Tiamat
8,860
682
53
4
0
243,366
2
W
Horus
10,074
775
14
1
0
243,202
7
L
Cu Chulainn
7,708
593
33
3
0
221,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role