Player Matchup

Amaterasu
Amaterasu
BladeCharger
Amaterasu
Level 121
God Stats
8W - 1L
2,074 SR
Queue Stats
217W - 180L
1,523 Elo+
Party 2
Izanami
Izanami
FTG Ludacris
Izanami
Level 89
God Stats
4W - 7L
1,316 SR
Queue Stats
11W - 16L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Merica Man4500
Nu Wa
Level 109
God Stats
5W - 10L
1,398 SR
Queue Stats
290W - 244L
1,521 Elo+
Party 2
Team Averages
Level 106
1,596 SR
1,500 Elo+

VS

Team Averages
Level 124
1,594 SR
1,496 Elo+
Medusa
Medusa
TaeS0For3ign
Medusa
Level 159
God Stats
11W - 2L
1,841 SR
Queue Stats
592W - 391L
1,519 Elo+
Party 1
Maui
Maui
YMA PONTA
Maui
Level 138
God Stats
3W - 1L
1,575 SR
Queue Stats
181W - 146L
1,546 Elo+
Party 1
Janus
Janus
blackotdonut
Janus
Level 76
God Stats
2W - 2L
1,365 SR
Queue Stats
37W - 38L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BladeCharger
Amaterasu
16
4 / 4 / 1
10,909
779
14,193
18,157
17,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
FTG Ludacris
Izanami
7
0 / 3 / 0
7,361
526
1,792
5,289
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 3
9,794
700
8,194
12,478
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 3 / 7
10,857
776
10,948
11,983
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Maui
16
3 / 1 / 12
11,512
822
7,623
18,865
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 1 / 8
11,798
843
13,261
7,417
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
15
15
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BladeCharger
Amaterasu
4
4
1
1.13
L
Izanami
FTG Ludacris
Izanami
0
3
0
0
L
1
8
3
0.31
W
Medusa
6
3
7
3.17
W
Maui
3
1
12
9
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
31,832
35,924
Taken
38,265
24,850
Mitigated
29,735
6,192
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BladeCharger
Amaterasu
14,193
6,293
0
5,440
18,157
17,710
0
10,408
7,749
0
47,126
L
Izanami
FTG Ludacris
Izanami
1,792
1,122
0
352
5,289
1,925
0
3,118
2,171
0
13,096
L
8,194
1,812
0
400
12,478
5,215
0
7,402
5,076
36,091
0
W
Medusa
10,948
4,909
0
1,225
11,983
4,740
1,487
3,444
8,539
0
59,585
W
Maui
7,623
2,000
0
3,982
18,865
21,768
938
2,509
16,356
25,287
0
W
13,261
249
0
0
7,417
3,227
615
2,286
5,131
52,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
34,167
149
Minions Killed
200
0
Camps Cleared
0
569,146
Distance Traveled
744,520
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,909
779
78
6
0
282,160
2
L
Izanami
7,361
526
19
1
0
70,654
1
L
Nu Wa
9,794
700
52
4
0
216,332
2
W
Medusa
10,857
776
68
5
0
225,390
1
W
Maui
11,512
822
43
3
0
259,965
0
W
Janus
11,798
843
89
6
0
259,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role