Player Matchup

Ah Puch
Ah Puch
Gh0stDrag0n10
Ah Puch
Level 143
God Stats
6W - 4L
1,629 SR
Queue Stats
446W - 327L
1,583 Elo+
Party 1
Medusa
Medusa
LowTierR0NiN
Medusa
Level 7
God Stats
3W - 3L
1,874 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PVONella
Cu Chulainn
Level 5
God Stats
4W - 4L
1,715 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 1
Team Averages
Level 52
1,739 SR
1,524 Elo+

VS

Team Averages
Level 72
1,564 SR
1,491 Elo+
Hachiman
Hachiman
F4O4R4D
Hachiman
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 84L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
MarvelusNakamba
Sun Wukong
Level 56
God Stats
4W - 1L
1,604 SR
Queue Stats
12W - 25L
1,270 Elo+
Solo
Zeus
Zeus
vertro
Zeus
Level 48
God Stats
17W - 7L
1,588 SR
Queue Stats
53W - 51L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
5 / 3 / 1
10,220
786
14,022
11,660
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
13
1 / 6 / 5
8,660
666
6,124
12,514
5,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
PVONella
Cu Chulainn
12
0 / 3 / 3
7,731
595
4,486
11,668
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F4O4R4D
Hachiman
17
6 / 2 / 4
10,758
828
13,657
15,088
6,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MarvelusNakamba
Sun Wukong
16
2 / 2 / 10
10,868
836
5,513
9,422
7,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
vertro
Zeus
17
4 / 3 / 5
10,180
783
12,915
9,579
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
F4O4R4D
Hachiman
6
2
4
4
L
Ah Puch
5
3
1
1.83
L
Medusa
1
6
5
0.58
W
Sun Wukong
MarvelusNakamba
Sun Wukong
2
2
10
3.5
L
Cu Chulainn
PVONella
Cu Chulainn
0
3
3
0.5
W
Zeus
vertro
Zeus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
32,085
35,842
Taken
34,089
18,913
Mitigated
17,462
5,354
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
F4O4R4D
Hachiman
13,657
7,269
0
6,445
15,088
6,161
1,600
5,791
8,957
0
73,202
L
Ah Puch
14,022
236
82
4,401
11,660
5,043
0
4,203
7,457
54,048
0
L
Medusa
6,124
2,459
0
0
12,514
5,369
0
3,687
8,827
0
23,527
W
Sun Wukong
MarvelusNakamba
Sun Wukong
5,513
1,093
2,304
2,347
9,422
7,594
678
3,843
5,362
0
17,077
L
Cu Chulainn
PVONella
Cu Chulainn
4,486
588
0
871
11,668
8,501
0
5,066
6,602
0
8,848
W
Zeus
vertro
Zeus
12,915
1,069
0
672
9,579
3,707
788
4,441
5,013
48,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
31,806
139
Minions Killed
199
0
Camps Cleared
0
668,748
Distance Traveled
745,479
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,758
828
111
9
0
231,440
4
L
Ah Puch
10,220
786
94
7
0
231,915
3
L
Medusa
8,660
666
36
3
0
198,980
0
W
Sun Wukong
10,868
836
29
2
0
262,805
2
L
Cu Chulainn
7,731
595
9
1
0
237,853
2
W
Zeus
10,180
783
59
5
0
251,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role