Player Matchup

Chronos
Chronos
DunwichFear
Chronos
Level 105
God Stats
1W - 1L
1,317 SR
Queue Stats
225W - 175L
1,515 Elo+
Party 2
Ares
Ares
Perplexedkyle
Ares
Level 145
God Stats
1W - 0L
1,302 SR
Queue Stats
36W - 37L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Quick429
Sylvanus
Level 160
God Stats
22W - 20L
1,554 SR
Queue Stats
1,081W - 1,144L
1,560 Elo+
Solo
Kali
Kali
RainTiger
Kali
Level 159
God Stats
3W - 4L
1,440 SR
Queue Stats
817W - 826L
1,471 Elo+
Party 2
Odin
Odin
waylander175
Odin
Level 148
God Stats
7W - 4L
1,611 SR
Queue Stats
571W - 597L
1,539 Elo+
Solo
Team Averages
Level 143
1,445 SR
1,510 Elo+

VS

Team Averages
Level 102
1,724 SR
1,656 Elo+
Sylvanus
Sylvanus
Hyphnosis
Sylvanus
Level 129
God Stats
2W - 1L
1,647 SR
Queue Stats
23W - 17L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
RamericaBalls
Danzaburou
Level 155
God Stats
3W - 1L
1,900 SR
Queue Stats
108W - 81L
1,675 Elo+
Party 1
Anhur
Anhur
Vintegg
Anhur
Level 35
God Stats
1W - 1L
1,751 SR
Queue Stats
21W - 8L
1,702 Elo+
Party 1
Raijin
Raijin
WakandasBest
Raijin
Level 147
God Stats
1W - 2L
1,493 SR
Queue Stats
30W - 36L
1,517 Elo+
Solo
Khepri
Khepri
boxshoe
Khepri
Level 43
God Stats
0W - 1L
1,830 SR
Queue Stats
16W - 5L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DunwichFear
Chronos
17
3 / 2 / 10
9,890
761
12,648
13,211
7,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 7
10,152
781
12,702
23,309
36,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Quick429
Sylvanus
16
2 / 3 / 8
9,942
765
10,221
18,895
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
17
6 / 4 / 7
10,763
828
9,891
16,904
14,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 3 / 7
9,927
764
10,335
18,253
21,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hyphnosis
Sylvanus
14
1 / 3 / 9
8,270
636
9,252
17,807
17,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
RamericaBalls
Danzaburou
19
7 / 2 / 4
11,488
884
9,438
7,453
4,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Vintegg
Anhur
15
4 / 3 / 7
8,972
690
19,879
11,331
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
16
1 / 3 / 9
9,137
703
21,789
10,465
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Khepri
boxshoe
Khepri
14
1 / 4 / 6
8,203
631
5,591
16,615
17,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
15
Kills
14
15
Deaths
15
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
DunwichFear
Chronos
3
2
10
4
L
Sylvanus
Hyphnosis
Sylvanus
1
3
9
1.83
W
2
3
7
1.83
W
Sylvanus
Quick429
Sylvanus
2
3
8
2
W
Kali
6
4
7
2.38
L
Danzaburou
RamericaBalls
Danzaburou
7
2
4
4.5
L
Anhur
Vintegg
Anhur
4
3
7
2.5
L
Raijin
1
3
9
1.83
L
Khepri
boxshoe
Khepri
1
4
6
1
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,797
Damage
65,949
90,572
Taken
63,671
101,302
Mitigated
52,943
32,586
Healing
22,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DunwichFear
Chronos
12,648
4,537
1,604
1,275
13,211
7,803
5,364
7,314
5,587
27,276
0
L
Sylvanus
Hyphnosis
Sylvanus
9,252
1,799
8,004
5,464
17,807
17,052
224
10,670
7,137
11,821
634
W
12,702
379
335
1,771
23,309
36,061
693
8,491
14,400
22,387
0
W
Sylvanus
Quick429
Sylvanus
10,221
3,339
9,649
6,695
18,895
21,235
1,135
5,511
13,082
22,812
0
W
Kali
9,891
3,285
3,707
3,811
16,904
14,576
793
6,028
10,652
0
20,243
L
Danzaburou
RamericaBalls
Danzaburou
9,438
4,072
447
1,885
7,453
4,053
1,052
4,024
3,429
0
28,734
L
Anhur
Vintegg
Anhur
19,879
10,947
394
1,795
11,331
6,449
1,535
5,717
5,614
0
28,950
L
Raijin
21,789
3,314
444
517
10,465
7,545
555
5,435
5,030
33,156
0
L
Khepri
boxshoe
Khepri
5,591
94
1,795
2,139
16,615
17,844
0
9,725
6,890
11,343
0
W
10,335
1,996
2,094
1,645
18,253
21,627
402
7,399
10,472
0
24,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
46,070
143
Minions Killed
141
0
Camps Cleared
0
996,874
Distance Traveled
960,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,890
761
30
2
0
214,447
0
L
Sylvanus
8,270
636
11
1
0
212,177
0
W
Ares
10,152
781
17
1
0
218,428
0
W
Sylvanus
9,942
765
38
3
0
164,049
0
W
Kali
10,763
828
14
1
0
187,419
0
L
Danzaburou
11,488
884
48
4
0
151,202
0
L
Anhur
8,972
690
30
2
0
188,094
1
L
Raijin
9,137
703
44
3
0
190,460
0
L
Khepri
8,203
631
8
1
0
218,092
1
W
Odin
9,927
764
44
3
0
212,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role