Player Matchup

King Arthur
King Arthur
KeallerD
King Arthur
Level 42
God Stats
6W - 14L
1,363 SR
Queue Stats
65W - 71L
1,514 Elo+
Party 4
Maui
Maui
SethIsMeh
Maui
Level 27
God Stats
8W - 4L
1,597 SR
Queue Stats
29W - 28L
1,410 Elo+
Party 2
Olorun
Olorun
Takulan62
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Skadi
Skadi
iClapBoxes
Skadi
Level 64
God Stats
7W - 1L
1,500 SR
Queue Stats
95W - 91L
1,395 Elo+
Party 2
Pele
Pele
makayle
Pele
Level 29
God Stats
18W - 7L
1,641 SR
Queue Stats
27W - 28L
1,388 Elo+
Party 2
Team Averages
Level 33
1,520 SR
1,442 Elo+

VS

Team Averages
Level 112
1,507 SR
1,466 Elo+
Thor
Thor
MarianojS89
Thor
Level 127
God Stats
1W - 2L
1,332 SR
Queue Stats
37W - 40L
1,368 Elo+
Party 1
King Arthur
King Arthur
PtolemyCaesar
King Arthur
Level 156
God Stats
2W - 3L
1,456 SR
Queue Stats
34W - 40L
1,526 Elo+
Party 3
Atlas
Atlas
THATBOYYJERM
Atlas
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,474 Elo+
Solo
Ra
Ra
Zeebiezoo
Ra
Level 67
God Stats
5W - 3L
1,857 SR
Queue Stats
12W - 13L
1,551 Elo+
Party 3
Hou Yi
Hou Yi
ferddgr
Hou Yi
Level 126
God Stats
4W - 7L
1,392 SR
Queue Stats
49W - 50L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KeallerD
King Arthur
10
0 / 2 / 0
5,929
456
2,608
9,991
7,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maui
11
1 / 0 / 4
6,984
537
2,486
8,703
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Takulan62
Olorun
13
4 / 0 / 3
7,755
597
6,671
7,734
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
11
1 / 2 / 4
6,286
484
7,154
8,076
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
makayle
Pele
11
5 / 2 / 2
7,217
555
7,492
9,052
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,919
455
3,509
9,986
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PtolemyCaesar
King Arthur
13
3 / 0 / 0
7,545
580
9,634
9,348
9,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
6,438
495
6,235
9,388
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 5 / 0
5,433
418
2,364
7,072
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
ferddgr
Hou Yi
10
0 / 2 / 2
5,332
410
3,389
7,795
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
6
6
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KeallerD
King Arthur
0
2
0
0
L
1
2
2
1
L
King Arthur
PtolemyCaesar
King Arthur
3
0
0
3
W
Maui
1
0
4
3
L
2
2
0
1
W
Olorun
Takulan62
Olorun
4
0
3
5.5
L
0
5
0
0
L
Hou Yi
ferddgr
Hou Yi
0
2
2
0.5
W
Skadi
1
2
4
1.5
W
Pele
makayle
Pele
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
25,131
43,556
Taken
43,589
24,386
Mitigated
24,637
9,412
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KeallerD
King Arthur
2,608
411
0
1,664
9,991
7,921
0
0
9,991
0
28,065
L
3,509
596
0
2,555
9,986
4,473
0
1,553
8,433
0
35,222
L
King Arthur
PtolemyCaesar
King Arthur
9,634
810
0
625
9,348
9,045
0
1,716
7,632
0
57,588
W
Maui
2,486
558
0
2,821
8,703
5,958
422
3,851
4,816
21,195
2,214
L
6,235
2,794
459
1,560
9,388
6,604
0
1,568
7,820
25,820
0
W
Olorun
Takulan62
Olorun
6,671
3,798
116
3,298
7,734
4,657
612
630
7,015
47,072
7,081
L
2,364
233
0
736
7,072
2,523
0
3,214
3,858
32,254
0
L
Hou Yi
ferddgr
Hou Yi
3,389
1,596
0
2,336
7,795
1,992
0
597
7,198
0
32,563
W
Skadi
7,154
3,674
0
1,433
8,076
2,546
150
2,535
5,347
0
53,235
W
Pele
makayle
Pele
7,492
1,666
0
80
9,052
3,304
0
1,583
7,254
0
48,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
30,667
343
Minions Killed
290
0
Camps Cleared
0
1,269,777
Distance Traveled
1,187,318
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,929
456
46
4
0
264,704
0
L
Thor
5,919
455
50
4
0
244,149
2
L
King Arthur
7,545
580
102
8
0
247,960
0
W
Maui
6,984
537
30
2
0
271,203
0
L
Atlas
6,438
495
40
3
0
242,288
0
W
Olorun
7,755
597
91
7
0
228,442
0
L
Ra
5,433
418
48
4
0
221,868
1
L
Hou Yi
5,332
410
50
4
0
231,053
2
W
Skadi
6,286
484
95
7
0
231,550
2
W
Pele
7,217
555
81
6
0
273,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role