Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CebBeams
Neith
Level 65
God Stats
4W - 2L
1,476 SR
Queue Stats
12W - 13L
1,368 Elo+
Party 1
Nike
Nike
G_r_a_n_t_1126
Nike
Level 89
God Stats
5W - 7L
1,303 SR
Queue Stats
13W - 26L
1,376 Elo+
Party 1
Ravana
Ravana
S1mplyTGOD
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,324 Elo+
Party 1
Team Averages
Level 83
1,456 SR
1,414 Elo+

VS

Team Averages
Level 77
1,508 SR
1,386 Elo+
Nu Wa
Nu Wa
HartfordBrahmana
Nu Wa
Level 134
God Stats
9W - 3L
1,660 SR
Queue Stats
97W - 98L
1,463 Elo+
Solo
King Arthur
King Arthur
HyperionsentryZ
King Arthur
Level 135
God Stats
6W - 7L
1,504 SR
Queue Stats
30W - 36L
1,457 Elo+
Party 2
Freya
Freya
Nexus2455
Freya
Level 22
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Ny0gSothep
Bakasura
Level 29
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Izanami
Izanami
ntrwannabe
Izanami
Level 66
God Stats
0W - 2L
1,455 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 0 / 5
9,330
778
8,320
9,075
4,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
15
1 / 0 / 10
9,250
771
8,080
9,520
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
CebBeams
Neith
17
7 / 1 / 2
9,166
764
10,852
6,404
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 0 / 7
9,423
785
6,786
7,041
5,569
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
S1mplyTGOD
Ravana
15
2 / 2 / 4
8,689
724
6,285
13,534
7,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
8,267
689
13,764
8,061
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
HyperionsentryZ
King Arthur
13
0 / 4 / 0
7,299
608
4,037
9,843
6,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Nexus2455
Freya
13
0 / 5 / 1
7,338
612
5,880
11,578
4,916
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Ny0gSothep
Bakasura
14
2 / 4 / 1
8,088
674
3,961
13,396
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ntrwannabe
Izanami
14
1 / 1 / 0
7,707
642
5,874
8,494
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
5
4.5
W
Bacchus
 
Bacchus
1
0
10
6
W
Neith
CebBeams
Neith
7
1
2
8
W
4
0
7
7.5
L
0
2
1
0.25
L
King Arthur
HyperionsentryZ
King Arthur
0
4
0
0
L
Freya
Nexus2455
Freya
0
5
1
0.1
L
Bakasura
Ny0gSothep
Bakasura
2
4
1
0.63
W
Ravana
S1mplyTGOD
Ravana
2
2
4
2
L
Izanami
ntrwannabe
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
33,516
45,574
Taken
51,372
32,283
Mitigated
26,469
15,687
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,320
219
0
5,283
9,075
4,152
296
3,346
5,589
68,387
0
W
Bacchus
 
Bacchus
8,080
780
0
2,835
9,520
12,360
180
5,084
4,350
22,591
0
W
Neith
CebBeams
Neith
10,852
3,888
0
2,657
6,404
2,881
327
3,314
3,006
0
37,391
W
6,786
251
158
806
7,041
5,569
636
2,842
4,119
0
35,972
L
13,764
6,334
0
82
8,061
3,106
61
3,874
4,187
44,575
0
L
King Arthur
HyperionsentryZ
King Arthur
4,037
393
0
430
9,843
6,777
0
3,881
5,962
0
16,509
L
Freya
Nexus2455
Freya
5,880
2,096
0
1,070
11,578
4,916
0
3,119
8,459
12,524
0
L
Bakasura
Ny0gSothep
Bakasura
3,961
2,496
0
1,978
13,396
8,160
873
2,590
10,806
0
19,291
W
Ravana
S1mplyTGOD
Ravana
6,285
1,555
0
3,948
13,534
7,321
96
5,058
7,754
0
27,375
L
Izanami
ntrwannabe
Izanami
5,874
3,038
0
2,116
8,494
3,510
0
2,936
5,558
0
24,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
38,699
323
Minions Killed
209
0
Camps Cleared
0
1,294,623
Distance Traveled
1,145,658
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,330
778
127
11
0
237,512
0
W
Bacchus
9,250
771
25
2
0
281,839
0
W
Neith
9,166
764
54
5
0
230,431
0
W
Nike
9,423
785
77
6
0
298,077
2
L
Nu Wa
8,267
689
66
6
0
228,533
0
L
King Arthur
7,299
608
31
3
0
201,137
0
L
Freya
7,338
612
21
2
0
222,057
2
L
Bakasura
8,088
674
48
4
0
267,626
0
W
Ravana
8,689
724
40
3
0
246,764
2
L
Izanami
7,707
642
43
4
0
226,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role