Player Matchup

Neith
Neith
Ferrnyy
Neith
Level 65
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 3
Cernunnos
Cernunnos
JRDJ
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 3
Yemoja
Yemoja
Nuker328
Yemoja
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,503 Elo+
Party 1
Loki
Loki
Tphilly21
Loki
Level 108
God Stats
1W - 0L
1,496 SR
Queue Stats
95W - 77L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ogmike6184
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,395 SR
Queue Stats
66W - 77L
1,457 Elo+
Party 1
Team Averages
Level 50
1,524 SR
1,493 Elo+

VS

Team Averages
Level 115
1,465 SR
1,473 Elo+
Ravana
Ravana
 
Ravana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AzorAhaiRebornOG
Jormungandr
Level 160
God Stats
1W - 1L
1,618 SR
Queue Stats
117W - 119L
1,502 Elo+
Party 2
Izanami
Izanami
Jakesterda
Izanami
Level 126
God Stats
1W - 1L
1,590 SR
Queue Stats
32W - 49L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
UsaRubber
Cthulhu
Level 123
God Stats
3W - 9L
1,330 SR
Queue Stats
241W - 269L
1,412 Elo+
Solo
Hel
Hel
queenpoppyog1
Hel
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 2L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ferrnyy
Neith
20
9 / 2 / 14
14,276
649
29,030
20,342
13,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
JRDJ
Cernunnos
20
5 / 1 / 16
13,541
616
22,568
16,587
10,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Nuker328
Yemoja
20
2 / 1 / 17
12,732
579
12,670
12,980
17,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
20
7 / 5 / 14
13,941
634
23,227
26,148
18,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
ogmike6184
Ah Muzen Cab
20
6 / 3 / 16
13,981
636
38,576
28,514
19,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
6 / 6 / 6
13,678
622
25,957
29,094
27,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
AzorAhaiRebornOG
Jormungandr
20
2 / 3 / 9
13,795
627
31,105
36,200
67,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Jakesterda
Izanami
19
3 / 10 / 3
12,613
573
16,730
30,360
15,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
UsaRubber
Cthulhu
13
0 / 8 / 2
10,208
464
6,231
17,938
9,918
20
1 / 2 / 9
12,263
557
12,672
24,092
19,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
29
Kills
12
12
Deaths
29
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
6
6
1.5
L
Jormungandr
AzorAhaiRebornOG
Jormungandr
2
3
9
2.17
W
Neith
Ferrnyy
Neith
9
2
14
8
W
Cernunnos
JRDJ
Cernunnos
5
1
16
13
L
Izanami
Jakesterda
Izanami
3
10
3
0.45
W
Yemoja
Nuker328
Yemoja
2
1
17
10.5
W
Loki
7
5
14
2.8
L
Cthulhu
UsaRubber
Cthulhu
0
8
2
0.13
W
Ah Muzen Cab
ogmike6184
Ah Muzen Cab
6
3
16
4.67
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,071
Damage
92,695
104,571
Taken
137,684
78,060
Mitigated
139,260
63,072
Healing
69,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
25,957
7,659
4,703
7,046
29,094
27,842
0
2,640
25,857
680
40,473
L
Jormungandr
AzorAhaiRebornOG
Jormungandr
31,105
6,273
3,700
6,801
36,200
67,283
431
3,296
32,182
70,544
0
W
Neith
Ferrnyy
Neith
29,030
10,983
474
7,305
20,342
13,110
1,806
9,027
11,315
0
59,206
W
Cernunnos
JRDJ
Cernunnos
22,568
8,476
670
2,776
16,587
10,292
1,665
8,958
7,629
0
49,125
L
Izanami
Jakesterda
Izanami
16,730
7,943
1,071
2,828
30,360
15,153
645
2,053
27,958
0
41,539
W
Yemoja
Nuker328
Yemoja
12,670
3,045
26,760
4,775
12,980
17,121
103
5,900
7,080
18,114
0
W
Loki
23,227
2,041
3,702
5,445
26,148
18,281
1,797
14,666
11,482
0
40,184
L
Cthulhu
UsaRubber
Cthulhu
6,231
256
348
185
17,938
9,918
0
533
17,241
18,746
0
W
Ah Muzen Cab
ogmike6184
Ah Muzen Cab
38,576
20,581
998
10,167
28,514
19,256
2,945
12,132
16,382
0
80,408
L
12,672
1,620
26,272
16,241
24,092
19,064
120
2,004
21,776
24,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,471
Gold Earned
62,557
242
Minions Killed
277
0
Camps Cleared
0
1,978,179
Distance Traveled
1,697,161
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,678
622
54
2
0
401,145
5
L
Jormungandr
13,795
627
106
5
0
400,393
1
W
Neith
14,276
649
55
3
0
372,442
0
W
Cernunnos
13,541
616
52
2
0
418,118
0
L
Izanami
12,613
573
70
3
0
310,122
0
W
Yemoja
12,732
579
10
0
0
348,490
0
W
Loki
13,941
634
25
1
0
444,595
0
L
Cthulhu
10,208
464
17
1
0
156,524
0
W
Ah Muzen Cab
13,981
636
100
5
0
394,534
0
L
Hel
12,263
557
30
1
0
428,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role