Player Matchup

Neith
Neith
Bronze II
Collfett22
Neith
Bronze II
Level 88
God Stats
2W - 6L
1,491 SR
Queue Stats
7W - 23L
929 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Pogne Tek
Ao Kuang
Silver III
Level 84
God Stats
10W - 12L
1,613 SR
Queue Stats
87W - 123L
1,050 MMR
Party 1
Sobek
Sobek
Silver V
lIEsco
Sobek
Silver V
Level 73
God Stats
0W - 1L
1,201 SR
Queue Stats
4W - 8L
1,289 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,435 SR
1,089 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,340 SR
949 MMR
Achilles
Achilles
Gold II
Its Easy b
Achilles
Gold II
Level 116
God Stats
1W - 5L
1,074 SR
Queue Stats
614W - 701L
1,176 MMR
Solo
Chiron
Chiron
Gold V
SheluvsMcCree
Chiron
Gold V
Level 54
God Stats
33W - 38L
1,496 SR
Queue Stats
154W - 165L
1,182 MMR
Solo
Nu Wa
Nu Wa
Bronze I
thomasboys3106
Nu Wa
Bronze I
Level 74
God Stats
13W - 23L
1,451 SR
Queue Stats
59W - 108L
490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 1
8,793
586
5,373
14,800
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Pogne Tek
Ao Kuang
16
2 / 4 / 1
10,333
689
6,811
19,058
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
lIEsco
Sobek
16
1 / 2 / 1
9,793
653
6,201
22,655
24,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasBaba YagaGilgameshAresHades

VS

Bans
ShivaBaron SamediMedusaHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Its Easy b
Achilles
16
5 / 2 / 6
10,944
730
15,663
15,714
18,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 6
10,929
729
17,849
9,835
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 0 / 5
10,280
685
11,861
5,595
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
W
Achilles
Its Easy b
Achilles
5
2
6
4
L
Ao Kuang
Pogne Tek
Ao Kuang
2
4
1
0.63
W
3
1
6
6
L
Sobek
lIEsco
Sobek
1
2
1
0.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
45,373
56,513
Taken
31,144
38,041
Mitigated
25,882
16,401
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,373
1,680
335
3,057
14,800
5,936
0
2,584
11,736
0
29,985
W
Achilles
Its Easy b
Achilles
15,663
2,948
22
2,273
15,714
18,861
61
6,506
9,208
0
31,837
L
Ao Kuang
Pogne Tek
Ao Kuang
6,811
1,385
652
7,857
19,058
7,622
0
4,608
14,004
38,703
0
W
17,849
5,329
1,368
3,882
9,835
4,654
1,684
4,783
5,052
0
62,608
L
Sobek
lIEsco
Sobek
6,201
460
456
4,044
22,655
24,483
0
4,738
17,137
44,100
0
W
11,861
3,772
0
361
5,595
2,367
1,058
1,779
3,816
40,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
32,153
172
Minions Killed
166
0
Camps Cleared
0
888,731
Distance Traveled
829,320
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,793
586
43
3
0
242,055
0
W
Achilles
10,944
730
25
2
0
300,934
2
L
Ao Kuang
10,333
689
72
5
0
344,643
0
W
Chiron
10,929
729
96
6
0
263,750
1
L
Sobek
9,793
653
57
4
0
302,033
1
W
Nu Wa
10,280
685
45
3
0
264,636
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role