Player Matchup

Morgan Le Fay
Morgan Le Fay
Alia93
Morgan Le Fay
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 1
Chaac
Chaac
KingGooG
Chaac
Level 127
God Stats
0W - 2L
1,784 SR
Queue Stats
61W - 64L
1,487 Elo+
Solo
Zeus
Zeus
Victordude101
Zeus
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
eDomZ
Kukulkan
Level 88
God Stats
0W - 1L
1,746 SR
Queue Stats
23W - 15L
1,544 Elo+
Party 3
Osiris
Osiris
zero93
Osiris
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 82L
1,583 Elo+
Party 1
Team Averages
Level 92
1,645 SR
1,516 Elo+

VS

Team Averages
Level 123
1,472 SR
1,466 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Drumma Boy8896
Khepri
Level 126
God Stats
4W - 0L
1,917 SR
Queue Stats
73W - 70L
1,461 Elo+
Party 2
Chiron
Chiron
Robinette28
Chiron
Level 96
God Stats
2W - 1L
1,102 SR
Queue Stats
57W - 61L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
Thjodofl
Amaterasu
Level 76
God Stats
2W - 1L
1,457 SR
Queue Stats
40W - 46L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
nLukazz
Baba Yaga
Level 160
God Stats
11W - 12L
1,386 SR
Queue Stats
529W - 575L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alia93
Morgan Le Fay
13
2 / 5 / 4
8,173
629
4,822
10,490
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
KingGooG
Chaac
16
3 / 5 / 4
9,355
720
16,574
17,704
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 3
8,732
672
11,008
12,216
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
eDomZ
Kukulkan
16
1 / 6 / 4
8,752
673
12,484
11,507
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
zero93
Osiris
15
0 / 6 / 6
7,904
608
7,324
15,746
17,255
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
9 / 1 / 14
11,738
903
11,004
13,726
16,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 3 / 18
9,292
715
5,168
14,904
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
18
9 / 2 / 16
10,744
826
24,828
9,490
5,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Thjodofl
Amaterasu
16
5 / 3 / 15
10,513
809
9,003
16,586
17,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
nLukazz
Baba Yaga
18
6 / 0 / 19
10,610
816
14,471
11,214
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
8
Kills
29
29
Deaths
9
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
14
16
L
Morgan Le Fay
Alia93
Morgan Le Fay
2
5
4
0.8
W
0
3
18
3
L
Chaac
KingGooG
Chaac
3
5
4
1
W
Chiron
9
2
16
8.5
W
Amaterasu
Thjodofl
Amaterasu
5
3
15
4.17
L
2
7
3
0.5
L
Kukulkan
eDomZ
Kukulkan
1
6
4
0.5
W
Baba Yaga
nLukazz
Baba Yaga
6
0
19
15.5
L
Osiris
zero93
Osiris
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,212
Damage
64,474
67,663
Taken
65,920
54,682
Mitigated
64,147
13,536
Healing
32,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,004
599
2,767
3,689
13,726
16,870
610
4,670
9,056
21,413
0
L
Morgan Le Fay
Alia93
Morgan Le Fay
4,822
752
262
878
10,490
5,230
0
5,567
4,923
9,061
0
W
5,168
250
1,709
3,070
14,904
16,904
0
4,352
10,552
8,802
0
L
Chaac
KingGooG
Chaac
16,574
1,102
1,515
4,728
17,704
20,851
0
6,311
11,393
0
25,540
W
Chiron
24,828
11,722
2,507
3,762
9,490
5,459
1,517
4,234
5,256
0
43,072
W
Amaterasu
Thjodofl
Amaterasu
9,003
3,766
2,844
3,363
16,586
17,824
1,733
10,724
5,862
245
14,567
L
11,008
1,969
949
1,368
12,216
5,662
0
6,769
5,447
25,032
0
L
Kukulkan
eDomZ
Kukulkan
12,484
781
622
1,759
11,507
5,684
0
6,434
5,073
32,873
0
W
Baba Yaga
nLukazz
Baba Yaga
14,471
327
2,151
6,737
11,214
7,090
652
4,334
6,880
38,435
0
L
Osiris
zero93
Osiris
7,324
2,093
736
719
15,746
17,255
0
5,759
9,987
0
11,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
52,897
117
Minions Killed
139
0
Camps Cleared
0
1,075,033
Distance Traveled
1,340,765
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,738
903
26
2
0
268,734
4
L
Morgan Le Fay
8,173
629
15
1
0
221,972
0
W
Khepri
9,292
715
12
1
0
243,158
0
L
Chaac
9,355
720
21
2
0
221,699
0
W
Chiron
10,744
826
40
3
0
264,267
1
W
Amaterasu
10,513
809
14
1
0
261,151
0
L
Zeus
8,732
672
26
2
0
210,209
1
L
Kukulkan
8,752
673
49
4
0
216,966
2
W
Baba Yaga
10,610
816
47
4
0
303,455
0
L
Osiris
7,904
608
6
0
0
204,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role