Player Matchup

Hachiman
Hachiman
Delsinelcrack
Hachiman
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 97L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Elpepeesotilin
Kukulkan
Level 15
God Stats
13W - 17L
1,314 SR
Queue Stats
19W - 26L
1,377 Elo+
Party 1
Fenrir
Fenrir
IIMMPPCC
Fenrir
Level 99
God Stats
24W - 15L
1,590 SR
Queue Stats
74W - 77L
1,418 Elo+
Party 1
Anubis
Anubis
PlagueUnlimited1
Anubis
Level 45
God Stats
2W - 2L
1,405 SR
Queue Stats
46W - 56L
1,513 Elo+
Party 2
Bacchus
Bacchus
bucknasty202000
Bacchus
Level 44
God Stats
6W - 4L
1,559 SR
Queue Stats
49W - 63L
1,488 Elo+
Party 2
Team Averages
Level 66
1,474 SR
1,440 Elo+

VS

Team Averages
Level 60
1,594 SR
1,456 Elo+
Izanami
Izanami
All_HailZoltan
Izanami
Level 16
God Stats
18W - 14L
1,523 SR
Queue Stats
33W - 28L
1,434 Elo+
Party 4
Thor
Thor
Getcarried6443
Thor
Level 40
God Stats
5W - 4L
1,764 SR
Queue Stats
47W - 38L
1,511 Elo+
Party 3
Bacchus
Bacchus
JoeRekz
Bacchus
Level 107
God Stats
1W - 1L
1,677 SR
Queue Stats
67W - 50L
1,510 Elo+
Party 4
Hera
Hera
THE HOMIE COKE
Hera
Level 89
God Stats
13W - 19L
1,503 SR
Queue Stats
324W - 350L
1,442 Elo+
Party 3
Agni
Agni
traon1088
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Delsinelcrack
Hachiman
16
3 / 3 / 17
10,843
1,084
15,044
12,849
5,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
17
4 / 0 / 15
11,173
1,117
11,643
3,787
1,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
IIMMPPCC
Fenrir
17
6 / 4 / 12
11,108
1,111
12,549
12,456
7,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 0 / 10
12,683
1,268
15,776
5,752
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 0 / 20
10,722
1,072
7,529
6,263
9,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,445
1,045
6,250
19,842
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 2
8,728
873
3,789
8,242
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JoeRekz
Bacchus
15
4 / 7 / 2
10,254
1,025
9,275
18,200
14,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 5
9,635
964
6,328
11,340
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
15
0 / 6 / 5
9,414
941
8,899
14,331
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
27
Kills
7
7
Deaths
29
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Hachiman
Delsinelcrack
Hachiman
3
3
17
3.83
W
Kukulkan
4
0
15
11.5
L
0
4
2
0.25
W
Fenrir
IIMMPPCC
Fenrir
6
4
12
3
L
Bacchus
JoeRekz
Bacchus
4
7
2
0.71
W
10
0
10
15
L
1
5
5
0.7
W
4
0
20
14
L
Agni
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,541
Damage
34,541
41,107
Taken
71,955
27,288
Mitigated
32,791
5,995
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
4,306
0
1,761
19,842
7,326
0
7,782
12,060
0
24,521
W
Hachiman
Delsinelcrack
Hachiman
15,044
7,910
0
1,069
12,849
5,456
0
5,594
5,441
0
28,052
W
Kukulkan
11,643
1,099
0
0
3,787
1,790
0
2,672
1,067
49,284
0
L
3,789
492
0
178
8,242
2,125
0
2,706
2,913
0
8,017
W
Fenrir
IIMMPPCC
Fenrir
12,549
1,232
0
1,302
12,456
7,032
0
7,581
4,603
0
16,832
L
Bacchus
JoeRekz
Bacchus
9,275
609
0
0
18,200
14,614
0
12,544
5,656
18,423
0
W
15,776
338
0
3,624
5,752
3,619
0
3,628
2,026
46,403
0
L
6,328
1,390
0
91
11,340
3,225
0
7,227
4,113
21,443
0
W
7,529
1,138
0
0
6,263
9,391
0
4,111
1,938
10,642
0
L
Agni
8,899
429
0
1,184
14,331
5,501
0
4,689
9,642
19,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
48,476
197
Minions Killed
138
9
Camps Cleared
5
927,444
Distance Traveled
719,986
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,445
1,045
55
6
0
153,887
0
W
Hachiman
10,843
1,084
25
3
1
169,736
0
W
Kukulkan
11,173
1,117
92
9
2
181,555
0
L
Thor
8,728
873
1
0
1
116,582
3
W
Fenrir
11,108
1,111
10
1
1
189,173
0
L
Bacchus
10,254
1,025
20
2
1
139,752
2
W
Anubis
12,683
1,268
61
6
4
183,092
0
L
Hera
9,635
964
39
4
1
133,354
2
W
Bacchus
10,722
1,072
9
1
1
203,888
0
L
Agni
9,414
941
23
2
2
176,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role