Player Matchup

Atlas
Atlas
George25716
Atlas
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,081 Elo+
Party 1
Fenrir
Fenrir
IronHavoc
Fenrir
Level 159
God Stats
2W - 0L
1,841 SR
Queue Stats
36W - 14L
1,732 Elo+
Party 2
Osiris
Osiris
KoalaSoldier780
Osiris
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
Koniey
Baron Samedi
Level 27
God Stats
7W - 1L
1,772 SR
Queue Stats
21W - 7L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
Raphald0h
Cernunnos
Level 154
God Stats
9W - 4L
1,891 SR
Queue Stats
37W - 15L
1,733 Elo+
Party 2
Team Averages
Level 81
1,701 SR
1,509 Elo+

VS

Team Averages
Level 77
1,521 SR
1,445 Elo+
Achilles
Achilles
Blast_Nightfury
Achilles
Level 69
God Stats
10W - 10L
1,491 SR
Queue Stats
31W - 27L
1,449 Elo+
Party 3
Cupid
Cupid
Cj_Blaskinov
Cupid
Level 40
God Stats
2W - 3L
1,703 SR
Queue Stats
13W - 15L
1,414 Elo+
Party 3
Baba Yaga
Baba Yaga
KingAppollyon
Baba Yaga
Level 66
God Stats
0W - 1L
1,452 SR
Queue Stats
16W - 17L
1,432 Elo+
Party 3
Ymir
Ymir
T-Naasty52
Ymir
Level 65
God Stats
7W - 7L
1,486 SR
Queue Stats
91W - 95L
1,483 Elo+
Solo
Loki
Loki
mgarcia13579
Loki
Level 144
God Stats
0W - 2L
1,476 SR
Queue Stats
21W - 21L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,200
514
4,471
6,091
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
IronHavoc
Fenrir
13
5 / 1 / 0
7,537
538
7,505
10,971
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 3
7,296
521
6,501
9,156
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Koniey
Baron Samedi
13
0 / 0 / 2
7,322
523
1,927
4,835
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Raphald0h
Cernunnos
14
7 / 0 / 0
8,165
583
12,911
10,543
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 1 / 1
7,097
507
3,669
10,531
14,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 3 / 0
5,370
384
3,349
6,549
1,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
KingAppollyon
Baba Yaga
12
0 / 2 / 0
6,849
489
3,329
5,491
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,842
417
1,560
15,243
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 0
6,896
493
3,255
11,357
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
1
0.5
L
0
3
0
0
W
0
0
4
2
W
Fenrir
IronHavoc
Fenrir
5
1
0
5
L
Baba Yaga
KingAppollyon
Baba Yaga
0
2
0
0
W
0
0
3
1.5
W
Baron Samedi
Koniey
Baron Samedi
0
0
2
1
W
Cernunnos
Raphald0h
Cernunnos
7
0
0
7
L
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
15,162
41,596
Taken
49,171
25,231
Mitigated
32,879
22,941
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,669
761
0
2,655
10,531
14,187
0
174
10,357
0
44,078
L
3,349
1,197
1,628
1,243
6,549
1,886
0
1,091
5,458
0
26,458
W
4,471
1,342
67
1,787
6,091
3,828
0
938
5,153
21,418
7,727
W
Fenrir
IronHavoc
Fenrir
7,505
2,482
0
6,440
10,971
5,329
0
1,435
9,536
0
49,416
L
Baba Yaga
KingAppollyon
Baba Yaga
3,329
50
0
1,550
5,491
2,533
228
1,877
3,614
50,383
0
W
6,501
1,915
0
4,462
9,156
9,431
322
0
9,156
0
46,546
W
Baron Samedi
Koniey
Baron Samedi
1,927
105
208
1,635
4,835
2,225
318
1,894
2,941
53,139
0
W
Cernunnos
Raphald0h
Cernunnos
12,911
7,642
0
8,342
10,543
4,418
273
622
9,921
0
79,929
L
1,560
168
111
3,923
15,243
10,228
0
2,199
13,044
21,420
0
L
3,255
1,282
0
3,374
11,357
4,045
0
503
10,854
0
54,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
32,054
442
Minions Killed
350
0
Camps Cleared
0
1,388,903
Distance Traveled
1,261,296
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,097
507
79
6
0
259,650
0
L
Cupid
5,370
384
51
4
0
222,205
1
W
Atlas
7,200
514
43
3
0
260,275
3
W
Fenrir
7,537
538
85
6
0
320,135
6
L
Baba Yaga
6,849
489
83
6
0
270,853
6
W
Osiris
7,296
521
89
6
0
283,611
5
W
Baron Samedi
7,322
523
103
7
0
270,644
8
W
Cernunnos
8,165
583
122
9
0
254,238
5
L
Ymir
5,842
417
36
3
0
226,691
0
L
Loki
6,896
493
101
7
0
281,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role