Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Am Americium
Kali
Level 60
God Stats
3W - 2L
1,671 SR
Queue Stats
38W - 37L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
BlownKartridge_
Baron Samedi
Level 127
God Stats
76W - 50L
1,622 SR
Queue Stats
255W - 279L
1,413 Elo+
Solo
Ravana
Ravana
ZenMartian
Ravana
Level 160
God Stats
15W - 17L
1,384 SR
Queue Stats
535W - 564L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lx Shotz
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,663 SR
Queue Stats
29W - 30L
1,426 Elo+
Party 2
Team Averages
Level 118
1,568 SR
1,457 Elo+

VS

Team Averages
Level 124
1,503 SR
1,492 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Apoc_machine
Charybdis
Level 107
God Stats
5W - 2L
1,685 SR
Queue Stats
204W - 172L
1,533 Elo+
Party 1
Chaac
Chaac
RoyalFlame96
Chaac
Level 128
God Stats
3W - 2L
1,523 SR
Queue Stats
118W - 122L
1,439 Elo+
Solo
Sol
Sol
YoureAllFakes
Sol
Level 140
God Stats
3W - 2L
1,267 SR
Queue Stats
34W - 44L
1,464 Elo+
Party 1
Lancelot
Lancelot
seth592421
Lancelot
Level 100
God Stats
52W - 51L
1,538 SR
Queue Stats
332W - 280L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 1
5,091
636
2,213
5,925
3,009
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 0
4,930
616
2,573
7,690
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
BlownKartridge_
Baron Samedi
9
1 / 2 / 1
5,394
674
5,310
5,264
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ZenMartian
Ravana
1
0 / 0 / 0
1,724
216
0
0
0
Ah Muzen Cab
lx Shotz
Ah Muzen Cab
8
0 / 1 / 0
4,977
622
3,838
5,118
1,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 0 / 1
4,572
572
426
3,477
1,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Apoc_machine
Charybdis
9
1 / 0 / 0
4,913
614
3,063
5,378
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
4,985
623
5,045
8,428
4,754
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 1
4,635
579
1,318
3,720
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
seth592421
Lancelot
9
1 / 0 / 2
4,973
622
2,549
5,668
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Hel
 
Hel
1
0
1
1.5
L
1
1
0
1
W
Charybdis
Apoc_machine
Charybdis
1
0
0
1
L
Baron Samedi
BlownKartridge_
Baron Samedi
1
2
1
0.75
W
1
2
1
0.75
W
1
1
1
1.5
L
Ravana
ZenMartian
Ravana
0
0
0
0
L
Ah Muzen Cab
lx Shotz
Ah Muzen Cab
0
1
0
0
W
Lancelot
seth592421
Lancelot
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,934
Damage
12,401
23,997
Taken
26,671
9,524
Mitigated
11,218
8,683
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,213
725
0
3,063
5,925
3,009
678
0
5,925
30,825
0
W
Hel
 
Hel
426
33
698
1,693
3,477
1,271
482
69
3,408
10,005
4,544
L
2,573
966
0
1,982
7,690
2,694
0
599
7,091
0
26,323
W
Charybdis
Apoc_machine
Charybdis
3,063
1,344
0
3,214
5,378
1,543
390
0
5,378
0
35,102
L
Baron Samedi
BlownKartridge_
Baron Samedi
5,310
465
101
2,371
5,264
2,425
0
939
4,325
32,502
0
W
5,045
1,828
0
3,282
8,428
4,754
0
3,312
5,116
0
27,250
W
1,318
456
0
1,277
3,720
1,534
1,194
2,523
1,197
17,913
2,862
L
Ravana
ZenMartian
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
lx Shotz
Ah Muzen Cab
3,838
1,019
0
1,166
5,118
1,396
0
52
5,066
0
35,457
W
Lancelot
seth592421
Lancelot
2,549
344
0
668
5,668
2,116
0
1,619
4,049
0
28,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,116
Gold Earned
24,078
234
Minions Killed
264
0
Camps Cleared
0
611,501
Distance Traveled
821,769
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,091
636
67
8
0
141,925
0
W
Hel
4,572
572
40
5
0
166,082
0
L
Kali
4,930
616
54
7
0
172,805
2
W
Charybdis
4,913
614
75
9
0
147,497
2
L
Baron Samedi
5,394
674
58
7
0
133,546
1
W
Chaac
4,985
623
50
6
0
160,146
0
W
Sol
4,635
579
38
5
0
136,515
0
L
Ravana
1,724
216
0
0
0
0
0
L
Ah Muzen Cab
4,977
622
55
7
0
163,225
2
W
Lancelot
4,973
622
61
8
0
211,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role