Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CereziiTa
Ah Puch
Level 160
God Stats
14W - 13L
1,555 SR
Queue Stats
412W - 316L
1,567 Elo+
Party 3
Fafnir
Fafnir
Mramerikah
Fafnir
Level 68
God Stats
1W - 2L
1,557 SR
Queue Stats
7W - 10L
1,522 Elo+
Solo
Lancelot
Lancelot
Slazh K
Lancelot
Level 157
God Stats
1W - 1L
1,739 SR
Queue Stats
237W - 275L
1,451 Elo+
Party 3
Pele
Pele
lilitdm7
Pele
Level 56
God Stats
3W - 5L
1,335 SR
Queue Stats
181W - 194L
1,435 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,495 Elo+

VS

Team Averages
Level 98
1,538 SR
1,551 Elo+
Nox
Nox
Dire_Pheonix777
Nox
Level 159
God Stats
6W - 1L
1,604 SR
Queue Stats
168W - 126L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
Notdopeyy
Cernunnos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,540 Elo+
Party 4
Amaterasu
Amaterasu
OppPackMuncher
Amaterasu
Level 63
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 0L
1,713 Elo+
Party 4
Maui
Maui
YerrrtBattousai
Maui
Level 69
God Stats
5W - 0L
1,665 SR
Queue Stats
33W - 26L
1,516 Elo+
Party 2
Loki
Loki
sir_mix_it
Loki
Level 158
God Stats
10W - 7L
1,613 SR
Queue Stats
208W - 163L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 3 / 3
11,532
1,048
19,059
10,616
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
CereziiTa
Ah Puch
16
1 / 1 / 3
10,666
970
12,897
5,635
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
Mramerikah
Fafnir
16
0 / 2 / 4
11,838
1,076
5,012
17,824
31,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Slazh K
Lancelot
17
2 / 7 / 3
11,253
1,023
13,620
21,393
13,981
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
16
1 / 3 / 1
10,321
938
6,311
9,000
4,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

169

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
11,270
1,025
12,165
9,344
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Notdopeyy
Cernunnos
17
1 / 0 / 10
11,350
1,032
13,335
7,156
3,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
OppPackMuncher
Amaterasu
18
4 / 1 / 10
13,160
1,196
14,060
17,410
19,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 12
11,436
1,040
7,304
13,069
18,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 4 / 7
12,193
1,108
13,608
14,085
6,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
6
Kills
16
16
Deaths
6
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
3
1.17
L
Ah Puch
CereziiTa
Ah Puch
1
1
3
2.5
W
2
1
7
5.5
L
Fafnir
Mramerikah
Fafnir
0
2
4
1
W
Cernunnos
Notdopeyy
Cernunnos
1
0
10
6
W
Amaterasu
OppPackMuncher
Amaterasu
4
1
10
9
L
Lancelot
Slazh K
Lancelot
2
7
3
0.5
W
3
0
12
9
L
Pele
1
3
1
0.5
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,899
Damage
60,472
64,468
Taken
61,064
58,111
Mitigated
53,477
7,562
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
19,059
3,932
0
0
10,616
5,726
0
4,809
5,641
0
53,260
L
Ah Puch
CereziiTa
Ah Puch
12,897
439
0
1,122
5,635
2,910
0
1,270
4,321
36,352
0
W
12,165
1,665
482
400
9,344
5,131
0
2,121
7,223
31,950
0
L
Fafnir
Mramerikah
Fafnir
5,012
1,624
0
3,263
17,824
31,123
0
5,973
11,541
8,710
0
W
Cernunnos
Notdopeyy
Cernunnos
13,335
7,208
0
2,824
7,156
3,542
0
2,787
4,369
0
47,250
W
Amaterasu
OppPackMuncher
Amaterasu
14,060
6,348
2,416
6,228
17,410
19,164
0
5,466
11,944
207
28,397
L
Lancelot
Slazh K
Lancelot
13,620
2,697
0
1,312
21,393
13,981
0
4,268
16,972
0
27,639
W
7,304
1,167
0
0
13,069
18,782
0
6,040
7,029
15,922
0
L
Pele
6,311
205
0
1,865
9,000
4,371
0
2,561
6,317
0
26,123
W
13,608
5,470
0
41
14,085
6,858
0
1,495
12,587
0
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
59,409
228
Minions Killed
252
6
Camps Cleared
12
945,993
Distance Traveled
1,177,719
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,532
1,048
83
8
3
212,082
1
L
Ah Puch
10,666
970
54
5
0
153,345
0
W
Nox
11,270
1,025
66
6
2
192,643
0
L
Fafnir
11,838
1,076
13
1
1
199,323
0
W
Cernunnos
11,350
1,032
100
9
4
219,813
1
W
Amaterasu
13,160
1,196
32
3
3
244,356
0
L
Lancelot
11,253
1,023
30
3
2
256,362
0
W
Maui
11,436
1,040
19
2
0
199,435
1
L
Pele
10,321
938
48
4
0
124,881
0
W
Loki
12,193
1,108
35
3
3
321,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role