Player Matchup

Ah Puch
Ah Puch
FamusDay6
Ah Puch
Level 63
God Stats
1W - 4L
1,192 SR
Queue Stats
39W - 60L
1,202 Elo+
Solo
Tyr
Tyr
MasterAlfa_Qc
Tyr
Level 126
God Stats
14W - 9L
1,679 SR
Queue Stats
148W - 106L
1,528 Elo+
Party 2
Chaac
Chaac
Mc_Kaffee
Chaac
Level 27
God Stats
33W - 24L
1,493 SR
Queue Stats
40W - 29L
1,465 Elo+
Party 2
Team Averages
Level 72
1,454 SR
1,398 Elo+

VS

Team Averages
Level 56
1,469 SR
1,398 Elo+
Nu Wa
Nu Wa
Aduery
Nu Wa
Level 69
God Stats
9W - 19L
1,266 SR
Queue Stats
320W - 339L
1,494 Elo+
Party 1
Medusa
Medusa
Cxmp FG
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,275 Elo+
Party 1
Chaac
Chaac
vLORD DEADPOOLv
Chaac
Level 89
God Stats
14W - 10L
1,641 SR
Queue Stats
771W - 870L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FamusDay6
Ah Puch
18
2 / 1 / 14
12,126
758
8,893
12,464
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 2 / 5
12,556
785
15,400
15,267
11,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Mc_Kaffee
Chaac
14
4 / 1 / 8
11,062
691
10,253
13,975
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aduery
Nu Wa
17
1 / 3 / 2
10,534
658
8,803
11,001
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Cxmp FG
Medusa
14
2 / 12 / 2
10,402
650
8,397
20,010
7,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 1
8,093
506
1,877
7,325
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aduery
Nu Wa
1
3
2
0.67
L
Medusa
Cxmp FG
Medusa
2
12
2
0.25
W
Ah Puch
FamusDay6
Ah Puch
2
1
14
9
W
11
2
5
6.75
W
Chaac
Mc_Kaffee
Chaac
4
1
8
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
19,077
41,706
Taken
38,336
28,349
Mitigated
16,057
15,690
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aduery
Nu Wa
8,803
2,110
0
722
11,001
4,005
0
2,088
8,650
56,738
0
L
Medusa
Cxmp FG
Medusa
8,397
4,381
0
569
20,010
7,163
0
5,370
14,184
0
19,982
W
Ah Puch
FamusDay6
Ah Puch
8,893
552
119
5,252
12,464
5,400
1,167
4,066
8,324
52,678
0
W
15,400
2,082
0
3,462
15,267
11,275
0
3,252
10,561
0
59,693
W
Chaac
Mc_Kaffee
Chaac
10,253
2,178
0
6,857
13,975
11,674
1,412
2,269
10,891
0
31,871
L
1,877
427
0
1,028
7,325
4,889
0
1,466
5,653
0
5,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
29,029
185
Minions Killed
130
0
Camps Cleared
0
884,002
Distance Traveled
580,964
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,534
658
82
5
0
250,140
1
L
Medusa
10,402
650
28
2
0
203,408
2
W
Ah Puch
12,126
758
94
6
0
295,496
0
W
Tyr
12,556
785
61
4
0
301,992
1
W
Chaac
11,062
691
30
2
0
286,514
0
L
Chaac
8,093
506
20
1
0
127,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role