Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
CalebEagle
Freya
Level 52
God Stats
3W - 2L
1,501 SR
Queue Stats
47W - 48L
1,464 Elo+
Party 3
Persephone
Persephone
Ethanm87
Persephone
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 12L
1,532 Elo+
Party 1
Achilles
Achilles
SlimKapi
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VarnishEater
Cu Chulainn
Level 16
God Stats
4W - 1L
1,880 SR
Queue Stats
30W - 32L
1,452 Elo+
Party 3
Team Averages
Level 53
1,533 SR
1,490 Elo+

VS

Team Averages
Level 33
1,466 SR
1,385 Elo+
Bastet
Bastet
BigNastyMuffins
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
DarthGragas
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,337 Elo+
Party 2
King Arthur
King Arthur
EnigmaticCS
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,337 Elo+
Party 2
Hercules
Hercules
Leandr07
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,554 Elo+
Solo
Bacchus
Bacchus
OMFGHazard
Bacchus
Level 7
God Stats
4W - 7L
1,331 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 2 / 13
13,448
1,223
22,550
16,321
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
19
8 / 2 / 17
13,295
1,209
27,280
13,474
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Ethanm87
Persephone
18
6 / 3 / 14
12,409
1,128
27,140
11,243
4,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SlimKapi
Achilles
18
0 / 8 / 17
10,523
957
10,286
19,836
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
VarnishEater
Cu Chulainn
18
3 / 1 / 18
11,831
1,076
18,655
21,048
17,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

210

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
11,372
1,034
12,589
20,848
10,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
DarthGragas
Zhong Kui
17
4 / 9 / 11
11,428
1,039
33,363
27,531
20,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
EnigmaticCS
King Arthur
17
1 / 5 / 9
10,293
936
7,828
20,570
26,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Leandr07
Hercules
17
4 / 5 / 9
11,148
1,013
10,350
23,594
17,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
OMFGHazard
Bacchus
17
2 / 3 / 13
11,773
1,070
11,810
18,792
28,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
67
27
Kills
16
16
Deaths
27
79
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
13
8.25
L
5
5
9
1.9
W
Freya
8
2
17
8.25
L
Zhong Kui
DarthGragas
Zhong Kui
4
9
11
1.06
L
King Arthur
EnigmaticCS
King Arthur
1
5
9
1.1
W
Persephone
Ethanm87
Persephone
6
3
14
4.33
L
Hercules
Leandr07
Hercules
4
5
9
1.7
L
Bacchus
OMFGHazard
Bacchus
2
3
13
2.83
W
Achilles
SlimKapi
Achilles
0
8
17
1.06
W
Cu Chulainn
VarnishEater
Cu Chulainn
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,911
Damage
75,940
81,922
Taken
111,335
53,374
Mitigated
103,120
9,780
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
22,550
5,783
0
1,872
16,321
9,776
0
10,720
5,452
0
28,621
L
12,589
4,848
0
1,234
20,848
10,239
0
7,286
13,212
0
21,176
W
Freya
27,280
10,969
0
5,841
13,474
5,967
0
5,410
7,870
53,602
0
L
Zhong Kui
DarthGragas
Zhong Kui
33,363
6,155
0
7,234
27,531
20,844
0
16,369
10,702
55,946
0
L
King Arthur
EnigmaticCS
King Arthur
7,828
1,442
0
0
20,570
26,386
0
9,291
10,690
487
17,721
W
Persephone
Ethanm87
Persephone
27,140
1,905
0
1,248
11,243
4,511
0
5,524
5,636
46,509
0
L
Hercules
Leandr07
Hercules
10,350
2,467
0
3,110
23,594
17,272
0
14,218
8,816
0
32,832
L
Bacchus
OMFGHazard
Bacchus
11,810
2,002
0
2,036
18,792
28,379
0
9,194
9,129
31,485
0
W
Achilles
SlimKapi
Achilles
10,286
3,429
0
819
19,836
15,244
0
10,074
9,436
0
19,732
W
Cu Chulainn
VarnishEater
Cu Chulainn
18,655
2,559
0
0
21,048
17,876
0
13,642
7,137
5,449
36,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,506
Gold Earned
56,014
186
Minions Killed
180
9
Camps Cleared
3
1,138,943
Distance Traveled
1,032,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,448
1,223
14
1
1
246,642
1
L
Bastet
11,372
1,034
18
2
0
234,296
0
W
Freya
13,295
1,209
57
5
4
221,848
1
L
Zhong Kui
11,428
1,039
63
6
1
177,402
0
L
King Arthur
10,293
936
11
1
0
203,790
0
W
Persephone
12,409
1,128
37
3
1
230,143
0
L
Hercules
11,148
1,013
44
4
0
204,310
0
L
Bacchus
11,773
1,070
44
4
2
212,215
0
W
Achilles
10,523
957
20
2
0
189,955
0
W
Cu Chulainn
11,831
1,076
58
5
3
250,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role