Player Matchup

Merlin
Merlin
Boom TJ
Merlin
Level 160
God Stats
2W - 1L
1,534 SR
Queue Stats
128W - 111L
1,526 Elo+
Party 1
Ymir
Ymir
CaptainSleazy
Ymir
Level 136
God Stats
6W - 2L
1,699 SR
Queue Stats
56W - 46L
1,515 Elo+
Party 1
Thoth
Thoth
FireVZ
Thoth
Level 153
God Stats
2W - 1L
1,623 SR
Queue Stats
87W - 71L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
HopeyDiamond
Guan Yu
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
97W - 100L
1,514 Elo+
Solo
Anhur
Anhur
Samplicityxx
Anhur
Level 117
God Stats
1W - 1L
1,300 SR
Queue Stats
30W - 21L
1,547 Elo+
Party 1
Team Averages
Level 145
1,576 SR
1,522 Elo+

VS

Team Averages
Level 81
1,496 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Beanoz4133
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 83L
1,525 Elo+
Party 2
Chang'e
Chang'e
DrMcglooble
Chang'e
Level 65
God Stats
3W - 4L
1,478 SR
Queue Stats
128W - 100L
1,483 Elo+
Party 2
Chiron
Chiron
NipponDaemon
Chiron
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boom TJ
Merlin
19
6 / 3 / 11
11,627
831
20,320
13,850
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 12
11,838
846
6,577
20,741
31,634
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
FireVZ
Thoth
18
3 / 3 / 10
10,957
783
16,163
10,444
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
HopeyDiamond
Guan Yu
14
3 / 5 / 8
9,622
687
9,099
25,405
20,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 6
9,416
673
5,305
14,171
5,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 4 / 9
11,150
796
15,033
16,842
10,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
 
Hachiman
14
1 / 2 / 2
8,682
620
12,227
7,636
2,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
Beanoz4133
Bastet
17
1 / 5 / 13
9,556
683
9,895
15,317
5,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DrMcglooble
Chang'e
20
7 / 3 / 9
11,971
855
17,299
12,960
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
1 / 5 / 4
9,100
650
11,150
12,001
3,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
19
Kills
17
17
Deaths
19
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
7
4
9
2.88
L
Hachiman
 
Hachiman
1
2
2
1
L
Bastet
Beanoz4133
Bastet
1
5
13
1.5
W
Merlin
Boom TJ
Merlin
6
3
11
3.83
W
5
3
12
3.67
L
Chang'e
DrMcglooble
Chang'e
7
3
9
3.83
W
Thoth
FireVZ
Thoth
3
3
10
2.67
W
Guan Yu
HopeyDiamond
Guan Yu
3
5
8
1.4
L
Chiron
1
5
4
0.6
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,464
Damage
65,604
84,611
Taken
64,756
68,878
Mitigated
25,649
36,637
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
15,033
3,096
1,721
5,230
16,842
10,523
879
10,075
6,767
0
30,662
L
Hachiman
 
Hachiman
12,227
3,439
913
1,649
7,636
2,217
1,080
6,013
1,623
0
19,159
L
Bastet
Beanoz4133
Bastet
9,895
2,288
710
3,079
15,317
5,149
535
9,789
5,528
0
13,601
W
Merlin
Boom TJ
Merlin
20,320
1,689
1,308
3,178
13,850
6,425
1,603
4,854
8,835
45,738
0
W
6,577
1,406
6,271
5,728
20,741
31,634
805
3,706
16,957
17,319
0
L
Chang'e
DrMcglooble
Chang'e
17,299
691
2,330
3,992
12,960
4,321
1,014
8,478
4,482
39,423
0
W
Thoth
FireVZ
Thoth
16,163
130
1,845
1,257
10,444
4,059
1,798
2,774
7,522
44,045
0
W
Guan Yu
HopeyDiamond
Guan Yu
9,099
928
5,145
8,026
25,405
20,996
1,158
3,522
21,821
0
16,149
L
Chiron
11,150
3,401
1,033
2,685
12,001
3,439
1,155
8,680
3,296
0
22,329
W
5,305
3,467
992
2,887
14,171
5,764
2,286
1,943
12,177
0
11,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,460
Gold Earned
50,459
175
Minions Killed
133
0
Camps Cleared
0
1,231,300
Distance Traveled
1,113,028
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,150
796
12
1
0
238,166
3
L
Hachiman
8,682
620
23
2
0
169,630
1
L
Bastet
9,556
683
9
1
0
230,627
0
W
Merlin
11,627
831
74
5
0
249,599
2
W
Ymir
11,838
846
17
1
0
249,562
2
L
Chang'e
11,971
855
56
4
0
240,484
0
W
Thoth
10,957
783
64
5
0
277,230
1
W
Guan Yu
9,622
687
8
1
0
222,762
1
L
Chiron
9,100
650
33
2
0
234,121
1
W
Anhur
9,416
673
12
1
0
232,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role