Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DesertDemonz
Fenrir
Level 139
God Stats
7W - 13L
1,304 SR
Queue Stats
345W - 346L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Lechuga58
Kukulkan
Level 140
God Stats
2W - 0L
1,668 SR
Queue Stats
33W - 36L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Queen_Koreaboo
Xbalanque
Level 118
God Stats
5W - 0L
1,572 SR
Queue Stats
104W - 103L
1,460 Elo+
Party 1
Yemoja
Yemoja
billsmafia81
Yemoja
Level 153
God Stats
3W - 4L
1,341 SR
Queue Stats
369W - 413L
1,442 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,466 Elo+

VS

Team Averages
Level 103
1,424 SR
1,414 Elo+
The Morrigan
The Morrigan
Enderps16
The Morrigan
Level 103
God Stats
0W - 3L
1,158 SR
Queue Stats
198W - 223L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
KeefRichards
Heimdallr
Level 107
God Stats
0W - 1L
1,237 SR
Queue Stats
12W - 27L
1,318 Elo+
Solo
Agni
Agni
MorriganWitch
Agni
Level 87
God Stats
3W - 2L
1,657 SR
Queue Stats
82W - 112L
1,431 Elo+
Party 2
Hel
Hel
Ssombra64
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,434 Elo+
Solo
Osiris
Osiris
cleverlynam3d
Osiris
Level 99
God Stats
7W - 6L
1,568 SR
Queue Stats
101W - 104L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 1 / 18
8,986
817
10,280
7,178
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
10 / 4 / 13
10,233
930
15,496
11,862
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lechuga58
Kukulkan
19
5 / 2 / 18
11,270
1,025
8,047
7,072
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Queen_Koreaboo
Xbalanque
17
11 / 4 / 16
10,635
967
25,360
12,552
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
15
2 / 3 / 21
10,032
912
2,850
12,559
12,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Enderps16
The Morrigan
16
4 / 6 / 4
8,831
803
9,711
9,971
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
KeefRichards
Heimdallr
14
0 / 7 / 7
7,897
718
7,059
15,816
7,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 2
9,138
831
6,849
11,035
4,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 8
7,149
650
5,210
15,797
10,245
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 6
7,558
687
6,576
16,225
22,447
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
30
Kills
11
14
Deaths
30
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
18
11
W
Fenrir
10
4
13
4.13
L
The Morrigan
Enderps16
The Morrigan
4
6
4
1
L
Heimdallr
KeefRichards
Heimdallr
0
7
7
0.5
W
Kukulkan
Lechuga58
Kukulkan
5
2
18
7
L
5
6
2
1
W
Xbalanque
Queen_Koreaboo
Xbalanque
11
4
16
4.75
L
0
5
8
0.8
W
Yemoja
2
3
21
4.17
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,033
Damage
35,405
51,223
Taken
68,844
33,011
Mitigated
49,703
20,116
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,280
392
486
2,477
7,178
3,709
1,047
3,603
3,575
19,579
0
W
Fenrir
15,496
4,057
668
1,800
11,862
6,981
845
6,376
5,486
0
18,078
L
The Morrigan
Enderps16
The Morrigan
9,711
1,603
0
1,008
9,971
4,777
0
1,998
7,949
22,460
1,930
L
Heimdallr
KeefRichards
Heimdallr
7,059
2,432
484
1,991
15,816
7,985
0
5,348
10,468
0
17,467
W
Kukulkan
Lechuga58
Kukulkan
8,047
895
1,519
1,331
7,072
3,498
1,093
2,742
4,330
46,088
0
L
6,849
190
75
1,747
11,035
4,249
0
4,326
6,709
13,207
0
W
Xbalanque
Queen_Koreaboo
Xbalanque
25,360
10,031
464
2,553
12,552
6,469
3,444
4,534
8,018
0
40,903
L
5,210
132
5,531
6,272
15,797
10,245
0
5,138
10,659
10,677
0
W
Yemoja
2,850
1,235
6,243
2,575
12,559
12,354
1,231
2,774
9,785
8,153
0
L
6,576
1,729
384
2,801
16,225
22,447
0
4,343
11,882
0
11,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,156
Gold Earned
40,573
138
Minions Killed
75
0
Camps Cleared
0
1,148,946
Distance Traveled
951,782
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,986
817
5
0
0
239,538
0
W
Fenrir
10,233
930
8
1
0
283,552
4
L
The Morrigan
8,831
803
29
3
0
185,348
2
L
Heimdallr
7,897
718
22
2
0
165,129
0
W
Kukulkan
11,270
1,025
82
7
0
222,260
0
L
Agni
9,138
831
18
2
0
175,531
0
W
Xbalanque
10,635
967
34
3
0
220,086
3
L
Hel
7,149
650
4
0
0
219,575
1
W
Yemoja
10,032
912
9
1
0
183,510
1
L
Osiris
7,558
687
2
0
0
206,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role