Player Matchup

Chaac
Chaac
MCEMADEIT
Chaac
Level 16
God Stats
0W - 1L
1,199 SR
Queue Stats
8W - 3L
1,675 Elo+
Party 3
Zeus
Zeus
MrBoogster
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,369 Elo+
Party 3
Kali
Kali
VerdantShard
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 189L
1,413 Elo+
Party 2
Susano
Susano
WarPig44
Susano
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,365 Elo+
Party 3
Thor
Thor
ripplesest
Thor
Level 105
God Stats
1W - 3L
1,389 SR
Queue Stats
215W - 229L
1,397 Elo+
Party 2
Team Averages
Level 71
1,418 SR
1,444 Elo+

VS

Team Averages
Level 63
1,546 SR
1,421 Elo+
Cu Chulainn
Cu Chulainn
CobaltDysprosium
Cu Chulainn
Level 123
God Stats
3W - 0L
1,904 SR
Queue Stats
200W - 185L
1,494 Elo+
Party 1
Artemis
Artemis
TheBearJew1027
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,410 Elo+
Party 1
Nike
Nike
bodybagbob22
Nike
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 44L
1,381 Elo+
Party 1
Fafnir
Fafnir
pedroatilla10
Fafnir
Level 90
God Stats
1W - 0L
1,332 SR
Queue Stats
32W - 39L
1,365 Elo+
Solo
Kukulkan
Kukulkan
robonite
Kukulkan
Level 48
God Stats
2W - 4L
1,495 SR
Queue Stats
139W - 137L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MCEMADEIT
Chaac
18
3 / 7 / 17
11,385
712
11,583
22,251
24,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 8 / 12
10,415
651
28,574
13,546
6,612
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 13
11,655
728
9,424
20,835
14,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
WarPig44
Susano
17
6 / 10 / 11
11,003
688
16,713
18,404
10,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
8 / 8 / 13
11,284
705
15,756
18,644
10,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CobaltDysprosium
Cu Chulainn
20
13 / 5 / 24
13,989
874
32,083
27,390
46,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 6 / 24
11,641
728
12,350
15,232
7,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 20
13,022
814
11,302
21,594
23,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 6 / 21
10,890
681
5,853
18,230
27,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
robonite
Kukulkan
20
13 / 6 / 18
14,524
908
26,637
15,780
8,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
146
26
Kills
39
40
Deaths
26
66
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CobaltDysprosium
Cu Chulainn
13
5
24
5
L
Chaac
MCEMADEIT
Chaac
3
7
17
1.64
L
5
8
12
1.38
W
3
6
24
2.5
L
4
7
13
1.5
L
Susano
WarPig44
Susano
6
10
11
1.15
W
9
3
20
6.33
W
1
6
21
1.92
L
8
8
13
1.81
W
Kukulkan
robonite
Kukulkan
13
6
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,050
Damage
88,225
93,680
Taken
98,226
67,309
Mitigated
113,743
20,910
Healing
30,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CobaltDysprosium
Cu Chulainn
32,083
5,240
3,409
6,310
27,390
46,757
2,125
6,842
20,548
0
54,372
L
Chaac
MCEMADEIT
Chaac
11,583
1,995
593
6,181
22,251
24,482
626
7,537
14,714
0
30,882
L
28,574
3,284
963
782
13,546
6,612
897
5,507
8,039
41,693
0
W
12,350
5,413
569
2,356
15,232
7,086
1,419
4,454
10,778
0
21,034
L
9,424
4,295
1,505
6,788
20,835
14,770
460
6,160
14,675
0
26,824
L
Susano
WarPig44
Susano
16,713
1,639
935
957
18,404
10,772
478
6,924
11,480
0
26,831
W
11,302
763
3,002
4,249
21,594
23,573
552
7,608
13,986
0
21,539
W
5,853
1,123
1,859
2,384
18,230
27,459
530
5,242
12,988
12,499
0
L
15,756
2,307
956
1,250
18,644
10,673
701
6,362
12,282
0
20,807
W
Kukulkan
robonite
Kukulkan
26,637
2,668
3,425
2,746
15,780
8,868
1,751
4,428
11,352
54,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
64,066
151
Minions Killed
142
0
Camps Cleared
0
1,299,233
Distance Traveled
1,383,921
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,989
874
39
2
0
274,926
1
L
Chaac
11,385
712
34
2
0
277,457
0
L
Zeus
10,415
651
49
3
0
221,800
2
W
Artemis
11,641
728
17
1
0
284,834
1
L
Kali
11,655
728
39
2
0
306,328
0
L
Susano
11,003
688
17
1
0
252,933
0
W
Nike
13,022
814
14
1
0
333,791
0
W
Fafnir
10,890
681
6
0
0
213,811
0
L
Thor
11,284
705
12
1
0
240,715
0
W
Kukulkan
14,524
908
66
4
0
276,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role