Player Matchup

Athena
Athena
AdaTheLynx
Athena
Level 97
God Stats
0W - 1L
1,842 SR
Queue Stats
3W - 10L
1,345 Elo+
Solo
Zeus
Zeus
Akirourou
Zeus
Level 101
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Charybdis
Charybdis
Harrovint
Charybdis
Level 67
God Stats
15W - 18L
1,424 SR
Queue Stats
320W - 350L
1,455 Elo+
Solo
Maui
Maui
Xbaelanque
Maui
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Cthulhu
Cthulhu
yisusgamer123
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,434 Elo+
Solo
Team Averages
Level 95
1,511 SR
1,486 Elo+

VS

Team Averages
Level 101
1,622 SR
1,451 Elo+
Apollo
Apollo
Arionus
Apollo
Level 67
God Stats
1W - 0L
1,267 SR
Queue Stats
12W - 22L
1,258 Elo+
Solo
Amaterasu
Amaterasu
BlindDisco
Amaterasu
Level 107
God Stats
2W - 0L
1,783 SR
Queue Stats
64W - 61L
1,521 Elo+
Solo
Anubis
Anubis
ProbablyAWalrus
Anubis
Level 102
God Stats
1W - 0L
1,681 SR
Queue Stats
21W - 16L
1,588 Elo+
Solo
Neith
Neith
chilechupas
Neith
Level 156
God Stats
690W - 717L
1,459 SR
Queue Stats
823W - 859L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
mnm89
Baron Samedi
Level 75
God Stats
5W - 0L
1,920 SR
Queue Stats
33W - 39L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AdaTheLynx
Athena
14
0 / 9 / 2
9,242
924
10,098
19,515
10,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
15
0 / 5 / 2
9,131
913
19,908
8,161
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Harrovint
Charybdis
14
1 / 7 / 1
9,059
906
5,001
12,165
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 2
9,080
908
2,887
16,480
21,490
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
14
1 / 7 / 1
9,051
905
7,732
13,846
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

116

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arionus
Apollo
18
10 / 0 / 17
12,270
1,227
11,968
9,626
4,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
BlindDisco
Amaterasu
18
10 / 0 / 21
13,143
1,314
18,472
17,481
19,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 18
11,141
1,114
11,336
9,335
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 16
10,296
1,030
8,386
4,003
1,848
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
mnm89
Baron Samedi
17
3 / 1 / 27
10,956
1,096
16,062
11,030
6,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
132
2
Kills
33
33
Deaths
2
8
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Athena
AdaTheLynx
Athena
0
9
2
0.11
L
Zeus
0
5
2
0.2
W
Apollo
Arionus
Apollo
10
0
17
18.5
W
Amaterasu
BlindDisco
Amaterasu
10
0
21
20.5
L
Charybdis
Harrovint
Charybdis
1
7
1
0.21
W
6
1
18
15
L
0
5
2
0.2
W
4
0
16
12
W
Baron Samedi
mnm89
Baron Samedi
3
1
27
16.5
L
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
66,224
70,167
Taken
51,475
47,801
Mitigated
37,381
2,874
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AdaTheLynx
Athena
10,098
946
0
609
19,515
10,048
0
6,726
12,789
35,049
0
L
Zeus
19,908
1,742
0
0
8,161
3,290
0
2,856
5,305
40,110
0
W
Apollo
Arionus
Apollo
11,968
7,833
0
2,054
9,626
4,523
0
7,988
1,583
0
30,892
W
Amaterasu
BlindDisco
Amaterasu
18,472
9,187
2,287
6,566
17,481
19,244
0
12,353
4,806
0
25,217
L
Charybdis
Harrovint
Charybdis
5,001
2,891
0
0
12,165
4,710
0
5,757
6,408
0
19,961
W
11,336
334
0
3,125
9,335
5,454
0
7,068
2,151
28,388
0
L
2,887
512
419
1,582
16,480
21,490
0
5,191
11,289
11,690
0
W
8,386
4,807
0
412
4,003
1,848
0
3,516
429
0
19,474
W
Baron Samedi
mnm89
Baron Samedi
16,062
855
2,743
1,623
11,030
6,312
0
8,991
1,881
48,813
0
L
Cthulhu
7,732
524
264
0
13,846
8,263
0
6,868
6,978
16,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
57,806
181
Minions Killed
203
4
Camps Cleared
12
849,896
Distance Traveled
942,801
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,242
924
75
8
2
195,869
0
L
Zeus
9,131
913
36
4
1
172,606
0
W
Apollo
12,270
1,227
49
5
4
201,042
0
W
Amaterasu
13,143
1,314
17
2
2
229,127
0
L
Charybdis
9,059
906
23
2
0
138,534
0
W
Anubis
11,141
1,114
42
4
2
185,461
1
L
Maui
9,080
908
25
3
0
179,872
0
W
Neith
10,296
1,030
16
2
4
146,527
0
W
Baron Samedi
10,956
1,096
79
8
0
180,644
0
L
Cthulhu
9,051
905
22
2
1
163,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role