Player Matchup

Cabrakan
Cabrakan
Diefleder
Cabrakan
Level 15
God Stats
4W - 10L
1,300 SR
Queue Stats
4W - 10L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
RichardTrickles
Gilgamesh
Level 31
God Stats
1W - 5L
1,232 SR
Queue Stats
5W - 17L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
TheSamuraiNinja
Kukulkan
Level 68
God Stats
0W - 7L
1,098 SR
Queue Stats
13W - 34L
1,314 Elo+
Party 1
Izanami
Izanami
mr2cam
Izanami
Level 17
God Stats
5W - 8L
1,413 SR
Queue Stats
5W - 14L
1,270 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rikitiwi
Ah Muzen Cab
Level 67
God Stats
41W - 39L
1,494 SR
Queue Stats
42W - 42L
1,454 Elo+
Solo
Team Averages
Level 40
1,307 SR
1,309 Elo+

VS

Team Averages
Level 45
1,741 SR
1,600 Elo+
Hercules
Hercules
ComradeMilk
Hercules
Level 65
God Stats
4W - 2L
1,567 SR
Queue Stats
107W - 58L
1,603 Elo+
Party 2
Ganesha
Ganesha
PuddlingLord
Ganesha
Level 42
God Stats
8W - 1L
1,946 SR
Queue Stats
55W - 18L
1,747 Elo+
Party 2
Da Ji
Da Ji
Raggy01
Da Ji
Level 27
God Stats
3W - 1L
1,663 SR
Queue Stats
58W - 26L
1,655 Elo+
Party 2
Chang'e
Chang'e
SoftTacoHaver
Chang'e
Level 49
God Stats
7W - 0L
1,983 SR
Queue Stats
84W - 48L
1,594 Elo+
Party 2
Xbalanque
Xbalanque
gochujjangg
Xbalanque
Level 43
God Stats
4W - 2L
1,545 SR
Queue Stats
39W - 46L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diefleder
Cabrakan
16
0 / 8 / 6
10,061
915
14,723
24,375
17,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RichardTrickles
Gilgamesh
16
1 / 4 / 6
10,644
968
13,963
20,619
19,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
16
2 / 3 / 4
10,839
985
16,533
10,707
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mr2cam
Izanami
16
3 / 4 / 3
11,452
1,041
19,765
14,974
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
rikitiwi
Ah Muzen Cab
16
1 / 6 / 5
10,536
958
10,379
18,098
8,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

133

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ComradeMilk
Hercules
18
8 / 0 / 12
12,417
1,129
17,062
25,117
30,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
PuddlingLord
Ganesha
19
0 / 1 / 25
12,917
1,174
11,346
15,529
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Raggy01
Da Ji
17
7 / 4 / 10
11,718
1,065
18,983
15,212
10,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
18
7 / 0 / 17
13,024
1,184
26,841
12,877
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
gochujjangg
Xbalanque
17
3 / 2 / 9
11,027
1,002
11,445
11,494
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
7
Kills
25
25
Deaths
7
24
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hercules
ComradeMilk
Hercules
8
0
12
14
L
Cabrakan
Diefleder
Cabrakan
0
8
6
0.38
W
Ganesha
PuddlingLord
Ganesha
0
1
25
12.5
W
Da Ji
Raggy01
Da Ji
7
4
10
3
L
Gilgamesh
RichardTrickles
Gilgamesh
1
4
6
1
W
Chang'e
7
0
17
15.5
L
Kukulkan
2
3
4
1.33
W
Xbalanque
gochujjangg
Xbalanque
3
2
9
3.75
L
Izanami
mr2cam
Izanami
3
4
3
1.13
L
Ah Muzen Cab
rikitiwi
Ah Muzen Cab
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,363
Damage
85,677
88,773
Taken
80,229
54,811
Mitigated
74,487
7,504
Healing
32,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ComradeMilk
Hercules
17,062
6,292
0
11,014
25,117
30,213
0
9,269
15,848
0
30,062
L
Cabrakan
Diefleder
Cabrakan
14,723
2,813
259
2,408
24,375
17,047
0
10,807
13,156
19,627
0
W
Ganesha
PuddlingLord
Ganesha
11,346
973
448
3,418
15,529
19,879
0
6,690
8,839
23,381
0
W
Da Ji
Raggy01
Da Ji
18,983
6,635
0
947
15,212
10,403
0
4,534
10,678
0
28,328
L
Gilgamesh
RichardTrickles
Gilgamesh
13,963
4,192
0
988
20,619
19,240
0
7,859
12,480
0
27,200
W
Chang'e
26,841
1,682
9,119
6,195
12,877
7,146
0
6,061
6,816
50,715
0
L
Kukulkan
16,533
1,934
0
432
10,707
4,509
0
4,822
5,682
43,873
0
W
Xbalanque
gochujjangg
Xbalanque
11,445
4,370
0
1,447
11,494
6,846
0
4,702
6,792
0
36,078
L
Izanami
mr2cam
Izanami
19,765
14,517
0
1,708
14,974
5,494
0
5,893
8,848
0
51,157
L
Ah Muzen Cab
rikitiwi
Ah Muzen Cab
10,379
3,916
0
1,709
18,098
8,521
0
8,806
8,889
0
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,532
Gold Earned
61,103
212
Minions Killed
255
6
Camps Cleared
9
1,072,538
Distance Traveled
1,068,126
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,417
1,129
81
7
1
238,700
2
L
Cabrakan
10,061
915
5
0
1
200,407
1
W
Ganesha
12,917
1,174
2
0
0
201,128
0
W
Da Ji
11,718
1,065
20
2
4
213,061
0
L
Gilgamesh
10,644
968
18
2
1
235,490
0
W
Chang'e
13,024
1,184
70
6
2
224,051
0
L
Kukulkan
10,839
985
75
7
2
215,842
1
W
Xbalanque
11,027
1,002
82
7
2
191,186
2
L
Izanami
11,452
1,041
74
7
0
205,399
0
L
Ah Muzen Cab
10,536
958
40
4
2
215,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role