Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
SaltThrown
Morgan Le Fay
Masters
Level 63
God Stats
46W - 53L
1,607 SR
Queue Stats
153W - 198L
2,513 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
StopThaCap1080
Sun Wukong
Diamond III
Level 145
God Stats
9W - 8L
1,704 SR
Queue Stats
124W - 131L
2,271 MMR
Party 1
King Arthur
King Arthur
Masters
xGentlestNut
King Arthur
Masters
Level 153
God Stats
174W - 214L
1,656 SR
Queue Stats
299W - 361L
2,358 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,655 SR
2,381 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,701 SR
2,199 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
KJSGaming
Agni
Masters
Level 90
God Stats
3W - 1L
2,032 SR
Queue Stats
41W - 26L
2,718 MMR
Solo
Maui
Maui
Diamond V
Zorkez
Maui
Diamond V
Level 160
God Stats
5W - 5L
1,570 SR
Queue Stats
62W - 59L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SaltThrown
Morgan Le Fay
17
1 / 2 / 0
10,814
636
18,200
10,357
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
StopThaCap1080
Sun Wukong
15
0 / 4 / 1
9,755
574
11,965
20,657
18,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
xGentlestNut
King Arthur
16
0 / 2 / 1
9,969
586
10,370
18,262
22,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangNe ZhaShivaAchillesAtlas

VS

Bans
Ah Muzen CabGuan YuAresHorusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 1 / 6
10,757
633
16,294
22,400
32,817
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
19
5 / 0 / 3
12,283
723
21,681
12,654
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
Zorkez
Maui
16
2 / 0 / 4
11,917
701
3,289
21,306
30,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
6
4
W
Agni
5
0
3
6.5
L
Morgan Le Fay
SaltThrown
Morgan Le Fay
1
2
0
0.5
L
Sun Wukong
StopThaCap1080
Sun Wukong
0
4
1
0.13
W
Maui
Zorkez
Maui
2
0
4
4
L
King Arthur
xGentlestNut
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
41,264
49,276
Taken
56,360
46,982
Mitigated
70,182
8,271
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,294
2,425
900
7,262
22,400
32,817
599
7,139
15,261
0
58,581
W
Agni
21,681
658
117
1,806
12,654
6,856
1,477
4,813
7,841
85,283
0
L
Morgan Le Fay
SaltThrown
Morgan Le Fay
18,200
1,991
0
1,320
10,357
5,488
1,219
4,977
5,380
52,341
0
L
Sun Wukong
StopThaCap1080
Sun Wukong
11,965
2,286
0
6,732
20,657
18,593
64
10,248
10,409
0
47,965
W
Maui
Zorkez
Maui
3,289
972
4,715
6,449
21,306
30,509
246
6,320
14,986
19,088
0
L
King Arthur
xGentlestNut
King Arthur
10,370
764
0
219
18,262
22,901
136
9,812
8,450
0
45,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
34,957
221
Minions Killed
240
0
Camps Cleared
0
957,861
Distance Traveled
976,586
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,757
633
79
5
0
337,598
2
W
Agni
12,283
723
151
9
0
332,663
3
L
Morgan Le Fay
10,814
636
85
5
0
304,785
1
L
Sun Wukong
9,755
574
75
4
0
316,638
2
W
Maui
11,917
701
10
1
0
306,325
3
L
King Arthur
9,969
586
61
4
0
336,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role