Player Matchup

Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
MojoValhalla
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,439 Elo+
Party 3
Bacchus
Bacchus
xWarlight
Bacchus
Level 107
God Stats
2W - 0L
1,683 SR
Queue Stats
22W - 28L
1,493 Elo+
Party 3
Team Averages
Level 105
1,537 SR
1,486 Elo+

VS

Team Averages
Level 108
1,570 SR
1,481 Elo+
Olorun
Olorun
PAPA_BACH
Olorun
Level 69
God Stats
0W - 1L
1,696 SR
Queue Stats
124W - 130L
1,366 Elo+
Party 4
Nemesis
Nemesis
PeacePM
Nemesis
Level 125
God Stats
10W - 12L
1,552 SR
Queue Stats
327W - 290L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Slabbypooh
Sun Wukong
Level 143
God Stats
7W - 6L
1,659 SR
Queue Stats
818W - 811L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
dwuhbzy
Kukulkan
Level 133
God Stats
15W - 9L
1,658 SR
Queue Stats
522W - 466L
1,568 Elo+
Party 1
Izanami
Izanami
papa-bbysin
Izanami
Level 68
God Stats
3W - 12L
1,287 SR
Queue Stats
116W - 123L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 0 / 2
10,481
617
15,709
12,964
14,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
 
Skadi
16
9 / 3 / 4
10,373
610
14,809
13,551
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
 
Hera
17
4 / 1 / 4
10,162
598
8,092
5,533
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 3
8,830
519
6,035
15,555
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xWarlight
Bacchus
12
4 / 0 / 7
8,799
518
5,353
12,241
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PAPA_BACH
Olorun
12
0 / 7 / 1
6,971
410
6,211
14,784
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
PeacePM
Nemesis
13
0 / 3 / 1
7,895
464
4,211
15,674
8,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Slabbypooh
Sun Wukong
14
1 / 1 / 0
8,350
491
9,727
18,144
14,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
dwuhbzy
Kukulkan
15
2 / 4 / 1
9,535
561
6,873
8,434
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
papa-bbysin
Izanami
12
1 / 6 / 1
7,356
433
4,993
13,945
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
4
4
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
W
Skadi
 
Skadi
9
3
4
3.67
W
Hera
 
Hera
4
1
4
6
W
2
0
3
3.5
L
Olorun
PAPA_BACH
Olorun
0
7
1
0.07
L
Nemesis
PeacePM
Nemesis
0
3
1
0.17
L
Sun Wukong
Slabbypooh
Sun Wukong
1
1
0
1
L
Kukulkan
dwuhbzy
Kukulkan
2
4
1
0.63
L
Izanami
papa-bbysin
Izanami
1
6
1
0.25
W
Bacchus
xWarlight
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
32,015
59,844
Taken
70,981
42,537
Mitigated
38,170
17,594
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,709
3,807
1,585
4,340
12,964
14,448
83
1,069
11,895
0
84,085
W
Skadi
 
Skadi
14,809
5,649
0
1,031
13,551
5,844
1,776
4,748
8,803
0
85,740
W
Hera
 
Hera
8,092
2,380
0
1,025
5,533
2,407
207
1,293
4,240
94,127
0
W
6,035
1,850
0
6,116
15,555
6,382
369
1,593
13,962
0
78,625
L
Olorun
PAPA_BACH
Olorun
6,211
2,854
739
3,264
14,784
5,737
0
3,025
11,759
39,246
1,904
L
Nemesis
PeacePM
Nemesis
4,211
1,494
0
3,452
15,674
8,546
0
2,775
12,899
0
69,362
L
Sun Wukong
Slabbypooh
Sun Wukong
9,727
1,658
0
7,594
18,144
14,787
0
290
17,854
0
64,524
L
Kukulkan
dwuhbzy
Kukulkan
6,873
1,154
0
679
8,434
3,764
405
2,502
5,932
75,425
0
L
Izanami
papa-bbysin
Izanami
4,993
2,317
0
1,575
13,945
5,336
420
4,853
9,092
0
48,200
W
Bacchus
xWarlight
Bacchus
5,353
839
0
3,497
12,241
13,456
0
5,003
7,238
18,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
40,107
581
Minions Killed
505
0
Camps Cleared
0
1,705,738
Distance Traveled
1,549,163
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,481
617
151
9
0
364,430
4
W
Skadi
10,373
610
132
8
0
291,187
6
W
Hera
10,162
598
175
10
0
358,408
6
W
Pele
8,830
519
106
6
0
330,776
4
L
Olorun
6,971
410
61
4
0
284,819
2
L
Nemesis
7,895
464
112
7
0
357,149
6
L
Sun Wukong
8,350
491
109
6
0
288,008
1
L
Kukulkan
9,535
561
138
8
0
302,457
2
L
Izanami
7,356
433
85
5
0
316,730
2
W
Bacchus
8,799
518
17
1
0
360,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role