Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KJVJohn 1225
Geb
Level 142
God Stats
50W - 54L
1,517 SR
Queue Stats
516W - 428L
1,677 Elo+
Party 1
Tyr
Tyr
darkness2537
Tyr
Level 127
God Stats
6W - 8L
1,552 SR
Queue Stats
76W - 66L
1,589 Elo+
Solo
Team Averages
Level 141
1,523 SR
1,589 Elo+

VS

Team Averages
Level 107
1,647 SR
1,610 Elo+
Vulcan
Vulcan
KoderBoi
Vulcan
Level 89
God Stats
9W - 4L
1,749 SR
Queue Stats
118W - 106L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Whitedog120
Morgan Le Fay
Level 108
God Stats
6W - 5L
1,676 SR
Queue Stats
140W - 120L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XLUVED
Cu Chulainn
Level 124
God Stats
1W - 1L
1,517 SR
Queue Stats
28W - 20L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
10 / 2 / 5
13,158
877
12,178
12,845
8,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 1 / 14
11,718
781
7,452
20,725
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 6
11,645
776
17,652
19,426
15,156
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KoderBoi
Vulcan
14
2 / 7 / 5
10,122
675
12,874
12,414
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Whitedog120
Morgan Le Fay
15
2 / 6 / 2
10,185
679
9,291
13,852
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
XLUVED
Cu Chulainn
16
3 / 5 / 1
10,526
702
14,102
15,094
13,052
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
7
7
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
2
5
6.25
W
0
1
14
7
L
Vulcan
KoderBoi
Vulcan
2
7
5
0.64
L
Morgan Le Fay
Whitedog120
Morgan Le Fay
2
6
2
0.5
L
Cu Chulainn
XLUVED
Cu Chulainn
3
5
1
0.7
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
36,267
52,996
Taken
41,360
45,539
Mitigated
26,139
21,143
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,178
1,081
4,677
5,656
12,845
8,860
1,549
3,877
8,968
84,862
0
W
7,452
591
615
5,061
20,725
21,523
739
6,986
13,739
30,786
0
L
Vulcan
KoderBoi
Vulcan
12,874
5,692
0
1,262
12,414
6,097
0
5,284
7,130
27,598
0
L
Morgan Le Fay
Whitedog120
Morgan Le Fay
9,291
1,236
0
1,687
13,852
6,990
0
5,644
8,208
34,287
0
L
Cu Chulainn
XLUVED
Cu Chulainn
14,102
2,677
0
1,803
15,094
13,052
0
8,761
6,333
0
45,942
W
17,652
606
0
5,134
19,426
15,156
894
11,315
8,111
0
39,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
30,833
212
Minions Killed
157
0
Camps Cleared
0
975,678
Distance Traveled
771,645
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,158
877
153
10
0
320,240
1
W
Geb
11,718
781
19
1
0
327,310
5
L
Vulcan
10,122
675
38
3
0
230,270
0
L
Morgan Le Fay
10,185
679
55
4
0
259,591
2
L
Cu Chulainn
10,526
702
64
4
0
281,784
1
W
Tyr
11,645
776
40
3
0
328,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role