Player Matchup

Medusa
Medusa
DavidBSC14
Medusa
Level 156
God Stats
1W - 0L
1,550 SR
Queue Stats
108W - 109L
1,531 Elo+
Solo
Achilles
Achilles
Macks-A-Million6
Achilles
Level 160
God Stats
20W - 21L
1,500 SR
Queue Stats
938W - 853L
1,444 Elo+
Solo
Amaterasu
Amaterasu
TMFBLUXBXRRY
Amaterasu
Level 80
God Stats
18W - 6L
1,560 SR
Queue Stats
77W - 65L
1,516 Elo+
Solo
Chiron
Chiron
TemHS_Kid
Chiron
Level 135
God Stats
1W - 2L
1,464 SR
Queue Stats
39W - 45L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Whentallei
Ah Puch
Level 78
God Stats
3W - 0L
1,854 SR
Queue Stats
23W - 26L
1,474 Elo+
Solo
Team Averages
Level 122
1,586 SR
1,480 Elo+

VS

Team Averages
Level 100
1,544 SR
1,511 Elo+
Kukulkan
Kukulkan
HorridRooster
Kukulkan
Level 87
God Stats
12W - 15L
1,539 SR
Queue Stats
73W - 79L
1,549 Elo+
Solo
Zeus
Zeus
Lobodek65
Zeus
Level 69
God Stats
14W - 16L
1,512 SR
Queue Stats
349W - 357L
1,477 Elo+
Solo
Ne Zha
Ne Zha
ONEE-PLAYER1
Ne Zha
Level 65
God Stats
0W - 5L
1,538 SR
Queue Stats
10W - 14L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
thegoldfish12
Kuzenbo
Level 160
God Stats
15W - 23L
1,447 SR
Queue Stats
611W - 641L
1,509 Elo+
Solo
Chiron
Chiron
xManuuelx007
Chiron
Level 121
God Stats
16W - 8L
1,686 SR
Queue Stats
194W - 193L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DavidBSC14
Medusa
20
0 / 3 / 11
13,459
897
19,104
18,935
8,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 10
13,802
920
15,139
25,544
43,051
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TMFBLUXBXRRY
Amaterasu
20
9 / 2 / 8
16,462
1,097
23,877
33,701
43,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
TemHS_Kid
Chiron
20
5 / 3 / 7
15,843
1,056
34,462
19,769
8,644
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
Whentallei
Ah Puch
20
4 / 3 / 9
15,063
1,004
31,533
16,898
7,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

125

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HorridRooster
Kukulkan
20
2 / 3 / 7
14,637
976
27,188
13,809
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
19
5 / 4 / 3
14,438
963
25,313
25,158
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
19
3 / 2 / 6
13,520
901
10,380
12,455
7,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
19
2 / 5 / 7
13,998
933
25,029
46,060
60,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
20
2 / 7 / 8
14,228
949
20,453
30,670
11,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
21
Kills
14
14
Deaths
21
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
DavidBSC14
Medusa
0
3
11
1.83
L
Kukulkan
HorridRooster
Kukulkan
2
3
7
1.83
L
Zeus
5
4
3
1.63
W
3
3
10
2.67
L
Ne Zha
3
2
6
3
W
Amaterasu
TMFBLUXBXRRY
Amaterasu
9
2
8
6.5
W
Chiron
TemHS_Kid
Chiron
5
3
7
2.83
W
Ah Puch
Whentallei
Ah Puch
4
3
9
2.83
L
Kuzenbo
2
5
7
1.1
L
Chiron
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,115
Damage
108,363
114,847
Taken
128,152
111,345
Mitigated
93,602
27,490
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DavidBSC14
Medusa
19,104
11,012
0
2,535
18,935
8,373
0
13,970
4,965
0
50,426
L
Kukulkan
HorridRooster
Kukulkan
27,188
2,497
0
260
13,809
6,027
0
5,779
8,030
85,225
0
L
Zeus
25,313
1,970
0
1,552
25,158
7,849
0
9,200
15,958
46,719
0
W
15,139
4,731
0
1,565
25,544
43,051
0
13,796
11,748
0
21,058
L
Ne Zha
10,380
2,584
0
3,262
12,455
7,771
0
4,377
8,078
0
25,643
W
Amaterasu
TMFBLUXBXRRY
Amaterasu
23,877
9,887
1,810
9,210
33,701
43,603
0
23,862
9,604
0
38,178
W
Chiron
TemHS_Kid
Chiron
34,462
15,621
1,745
5,076
19,769
8,644
0
13,984
5,785
0
97,375
W
Ah Puch
Whentallei
Ah Puch
31,533
528
0
5,549
16,898
7,674
0
11,918
4,980
61,233
0
L
Kuzenbo
25,029
5,902
1,730
8,753
46,060
60,256
0
5,102
40,958
31,926
0
L
Chiron
20,453
7,787
854
3,208
30,670
11,699
0
7,075
23,565
0
39,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,629
Gold Earned
70,821
339
Minions Killed
300
10
Camps Cleared
9
1,548,513
Distance Traveled
1,358,471
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,459
897
70
5
5
304,690
0
L
Kukulkan
14,637
976
184
12
3
296,245
1
L
Zeus
14,438
963
44
3
2
293,990
0
W
Achilles
13,802
920
8
1
0
297,953
0
L
Ne Zha
13,520
901
23
2
0
181,326
1
W
Amaterasu
16,462
1,097
26
2
3
312,985
0
W
Chiron
15,843
1,056
166
11
0
303,569
0
W
Ah Puch
15,063
1,004
69
5
2
329,316
0
L
Kuzenbo
13,998
933
11
1
0
295,725
0
L
Chiron
14,228
949
38
3
4
291,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role