Player Matchup

Danzaburou
Danzaburou
ITS_DENDE
Danzaburou
Level 148
God Stats
8W - 0L
1,997 SR
Queue Stats
361W - 56L
1,952 Elo+
Party 2
Awilix
Awilix
ItzCharlo
Awilix
Level 160
God Stats
1W - 0L
1,916 SR
Queue Stats
230W - 41L
1,985 Elo+
Party 2
Bacchus
Bacchus
QuayQuay7
Bacchus
Level 143
God Stats
94W - 47L
1,660 SR
Queue Stats
1,396W - 1,024L
1,805 Elo+
Party 2
Nu Wa
Nu Wa
TheClaw MD
Nu Wa
Level 107
God Stats
1W - 0L
1,261 SR
Queue Stats
129W - 29L
1,682 Elo+
Party 2
Horus
Horus
s3n0ra fr0g
Horus
Level 45
God Stats
56W - 0L
2,267 SR
Queue Stats
512W - 20L
2,102 Elo+
Party 2
Team Averages
Level 121
1,820 SR
1,905 Elo+

VS

Team Averages
Level 66
1,453 SR
1,435 Elo+
Scylla
Scylla
Adrammalech12
Scylla
Level 65
God Stats
6W - 5L
1,467 SR
Queue Stats
31W - 25L
1,429 Elo+
Solo
Cerberus
Cerberus
IroncladDwarf
Cerberus
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,470 Elo+
Solo
Danzaburou
Danzaburou
KTG Koala
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,372 Elo+
Party 1
Neith
Neith
Trap n Swagg
Neith
Level 63
God Stats
3W - 9L
1,295 SR
Queue Stats
24W - 25L
1,431 Elo+
Solo
Nu Wa
Nu Wa
catokami
Nu Wa
Level 103
God Stats
13W - 18L
1,502 SR
Queue Stats
158W - 196L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ITS_DENDE
Danzaburou
18
9 / 1 / 20
11,856
1,317
42,360
14,063
7,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
ItzCharlo
Awilix
18
20 / 2 / 14
13,551
1,506
34,217
12,505
6,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
QuayQuay7
Bacchus
17
5 / 1 / 18
11,254
1,250
5,431
9,819
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
17
2 / 1 / 24
10,356
1,151
17,361
8,612
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 28
12,804
1,423
20,110
15,367
18,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,136
1,015
6,948
19,395
5,960
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
IroncladDwarf
Cerberus
14
1 / 9 / 5
9,282
1,031
10,198
33,063
24,834
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
KTG Koala
Danzaburou
14
1 / 8 / 2
9,046
1,005
8,169
25,363
10,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 2
9,485
1,054
8,111
22,411
8,201
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
catokami
Nu Wa
14
1 / 11 / 2
9,069
1,008
11,065
23,451
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
20
43
Kills
6
6
Deaths
43
104
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Danzaburou
ITS_DENDE
Danzaburou
9
1
20
19
L
Cerberus
IroncladDwarf
Cerberus
1
9
5
0.39
W
Awilix
ItzCharlo
Awilix
20
2
14
13.5
L
Danzaburou
KTG Koala
Danzaburou
1
8
2
0.25
W
Bacchus
QuayQuay7
Bacchus
5
1
18
14
W
Nu Wa
2
1
24
14
L
2
7
2
0.43
L
Nu Wa
catokami
Nu Wa
1
11
2
0.18
W
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,479
Damage
44,491
60,366
Taken
123,683
47,497
Mitigated
57,019
21,098
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,948
905
0
0
19,395
5,960
0
3,323
16,072
15,394
0
W
Danzaburou
ITS_DENDE
Danzaburou
42,360
21,907
0
6,883
14,063
7,796
0
8,702
5,361
0
78,769
L
Cerberus
IroncladDwarf
Cerberus
10,198
426
28
4,861
33,063
24,834
0
7,874
25,189
21,044
0
W
Awilix
ItzCharlo
Awilix
34,217
13,043
0
1,572
12,505
6,711
0
5,222
7,031
0
43,708
L
Danzaburou
KTG Koala
Danzaburou
8,169
4,352
0
1,051
25,363
10,592
0
4,011
21,291
0
15,744
W
Bacchus
QuayQuay7
Bacchus
5,431
1,167
410
1,190
9,819
11,082
0
3,017
5,238
16,236
0
W
Nu Wa
17,361
3,818
55
700
8,612
3,868
0
4,388
3,516
26,367
0
L
8,111
1,886
0
526
22,411
8,201
0
4,784
17,546
0
20,031
L
Nu Wa
catokami
Nu Wa
11,065
2,206
0
164
23,451
7,432
0
2,658
20,793
21,627
0
W
20,110
6,396
5,341
4,947
15,367
18,040
0
6,882
6,581
0
23,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,821
Gold Earned
46,018
151
Minions Killed
125
6
Camps Cleared
2
938,788
Distance Traveled
705,967
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,136
1,015
27
3
2
135,116
0
W
Danzaburou
11,856
1,317
89
10
1
173,298
0
L
Cerberus
9,282
1,031
35
4
0
161,898
0
W
Awilix
13,551
1,506
20
2
2
214,573
1
L
Danzaburou
9,046
1,005
19
2
0
130,880
0
W
Bacchus
11,254
1,250
22
2
1
198,331
0
W
Nu Wa
10,356
1,151
18
2
2
167,678
0
L
Neith
9,485
1,054
23
3
0
155,624
0
L
Nu Wa
9,069
1,008
21
2
0
122,449
0
W
Horus
12,804
1,423
2
0
0
184,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role