Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BuddhaTrek
Nu Wa
Level 114
God Stats
2W - 7L
1,417 SR
Queue Stats
255W - 280L
1,414 Elo+
Solo
Aphrodite
Aphrodite
DvsLilRed
Aphrodite
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KaiserJahad
Erlang Shen
Level 82
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 15L
1,380 Elo+
Solo
Rama
Rama
Zamortus
Rama
Level 44
God Stats
8W - 14L
1,270 SR
Queue Stats
26W - 37L
1,272 Elo+
Solo
Team Averages
Level 72
1,392 SR
1,413 Elo+

VS

Team Averages
Level 101
1,416 SR
1,338 Elo+
Danzaburou
Danzaburou
BrutaIIyHonest
Danzaburou
Level 91
God Stats
4W - 3L
1,334 SR
Queue Stats
113W - 117L
1,396 Elo+
Solo
Geb
Geb
Eljarcor404
Geb
Level 104
God Stats
3W - 1L
1,578 SR
Queue Stats
8W - 10L
1,309 Elo+
Solo
Scylla
Scylla
Skeeter123
Scylla
Level 63
God Stats
4W - 4L
1,348 SR
Queue Stats
42W - 54L
1,364 Elo+
Solo
Artemis
Artemis
Telor28
Artemis
Level 147
God Stats
13W - 3L
1,495 SR
Queue Stats
223W - 247L
1,299 Elo+
Solo
Hercules
Hercules
xXaliensniper1Xx
Hercules
Level 100
God Stats
11W - 16L
1,323 SR
Queue Stats
144W - 177L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 3 / 1
8,308
415
5,437
16,403
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
13
1 / 3 / 1
7,728
386
12,805
9,387
3,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
DvsLilRed
Aphrodite
11
0 / 5 / 2
7,710
386
4,545
15,200
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
KaiserJahad
Erlang Shen
11
0 / 9 / 1
6,927
346
6,343
24,768
21,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
12
1 / 3 / 1
7,081
354
7,377
18,667
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrutaIIyHonest
Danzaburou
19
4 / 0 / 3
11,735
587
6,906
10,441
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 8
9,621
481
9,645
16,211
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Skeeter123
Scylla
16
9 / 0 / 6
10,762
538
14,132
11,837
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Telor28
Artemis
15
1 / 2 / 5
9,362
468
13,531
10,746
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 0 / 9
11,123
556
17,439
14,866
19,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
2
Kills
23
23
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Danzaburou
BrutaIIyHonest
Danzaburou
4
0
3
5.5
L
Nu Wa
1
3
1
0.5
L
Aphrodite
DvsLilRed
Aphrodite
0
5
2
0.2
W
1
0
8
5
L
Erlang Shen
KaiserJahad
Erlang Shen
0
9
1
0.06
W
Scylla
Skeeter123
Scylla
9
0
6
12
W
Artemis
Telor28
Artemis
1
2
5
1.75
L
Rama
1
3
1
0.5
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
61,653
84,425
Taken
64,101
51,891
Mitigated
48,573
20,595
Healing
24,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,437
934
0
750
16,403
6,604
0
3,353
12,852
0
89,328
W
Danzaburou
BrutaIIyHonest
Danzaburou
6,906
2,908
0
7,932
10,441
5,462
3,965
1,305
9,136
0
104,711
L
Nu Wa
12,805
5,168
0
1,440
9,387
3,461
54
3,655
5,680
56,266
0
L
Aphrodite
DvsLilRed
Aphrodite
4,545
1,670
2,048
5,976
15,200
13,749
0
5,408
9,586
31,867
0
W
9,645
487
0
3,515
16,211
13,991
312
4,936
11,275
49,504
0
L
Erlang Shen
KaiserJahad
Erlang Shen
6,343
3,900
0
6,425
24,768
21,109
0
4,155
19,573
0
31,621
W
Scylla
Skeeter123
Scylla
14,132
707
0
2,436
11,837
4,595
565
5,255
6,582
78,544
0
W
Artemis
Telor28
Artemis
13,531
5,576
986
4,499
10,746
4,723
2,522
2,898
7,848
0
66,922
L
Rama
7,377
6,518
0
3,956
18,667
6,968
0
7,206
11,461
0
41,398
W
17,439
4,008
477
4,618
14,866
19,802
1,298
2,956
11,910
0
68,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
52,603
364
Minions Killed
565
0
Camps Cleared
0
1,548,231
Distance Traveled
1,880,601
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,308
415
134
7
0
335,612
5
W
Danzaburou
11,735
587
170
9
0
388,655
3
L
Nu Wa
7,728
386
68
3
0
293,173
3
L
Aphrodite
7,710
386
44
2
0
273,101
0
W
Geb
9,621
481
46
2
0
411,914
6
L
Erlang Shen
6,927
346
47
2
0
331,575
3
W
Scylla
10,762
538
133
7
0
385,077
1
W
Artemis
9,362
468
101
5
0
319,577
2
L
Rama
7,081
354
71
4
0
314,770
0
W
Hercules
11,123
556
115
6
0
375,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role