Player Matchup

Tiamat
Tiamat
CtFx BlAdEZZ
Tiamat
Level 65
God Stats
1W - 4L
1,290 SR
Queue Stats
16W - 25L
1,341 Elo+
Solo
Ra
Ra
GenociderSy0
Ra
Level 82
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 2
Maui
Maui
IcyMutt
Maui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 2
Nike
Nike
Oni Maddog
Nike
Level 25
God Stats
0W - 3L
1,148 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 2
Izanami
Izanami
W4FFL3BU6
Izanami
Level 30
God Stats
0W - 5L
1,216 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 2
Team Averages
Level 47
1,363 SR
1,135 Elo+

VS

Team Averages
Level 113
1,416 SR
1,375 Elo+
Loki
Loki
AinzOoalGown_3
Loki
Level 155
God Stats
4W - 5L
1,420 SR
Queue Stats
133W - 174L
1,369 Elo+
Party 1
Kali
Kali
DarrenGaming-353
Kali
Level 101
God Stats
1W - 2L
1,321 SR
Queue Stats
249W - 337L
1,355 Elo+
Party 1
Charybdis
Charybdis
Narberalgamma353
Charybdis
Level 98
God Stats
1W - 1L
1,480 SR
Queue Stats
108W - 133L
1,414 Elo+
Party 1
Anubis
Anubis
WelshieRich
Anubis
Level 66
God Stats
33W - 31L
1,509 SR
Queue Stats
96W - 116L
1,332 Elo+
Solo
Artio
Artio
sleyer-353
Artio
Level 147
God Stats
5W - 8L
1,350 SR
Queue Stats
312W - 388L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 3 / 0
5,569
506
3,318
6,008
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 3 / 0
4,999
454
3,200
7,694
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
IcyMutt
Maui
7
0 / 2 / 1
4,606
419
1,170
8,948
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
5,285
480
3,853
7,455
4,211
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
W4FFL3BU6
Izanami
7
0 / 5 / 1
4,749
432
2,669
8,536
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,696
609
3,720
5,610
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
5,780
525
2,536
7,535
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
10
5 / 1 / 2
6,022
547
7,699
6,656
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
12
4 / 1 / 0
6,836
621
4,003
5,846
3,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
10
2 / 0 / 5
6,013
547
6,778
6,627
4,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
15
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Tiamat
1
3
0
0.33
W
0
0
4
2
L
1
3
0
0.33
L
Maui
IcyMutt
Maui
0
2
1
0.25
W
Charybdis
5
1
2
6
L
0
2
0
0
L
Izanami
W4FFL3BU6
Izanami
0
5
1
0.1
W
Anubis
4
1
0
4
W
Artio
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
24,736
38,641
Taken
32,274
15,626
Mitigated
14,182
6,510
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,720
1,475
0
240
5,610
1,846
281
554
5,056
0
37,768
L
Tiamat
3,318
464
0
1,380
6,008
1,979
39
3,224
2,784
28,055
0
W
2,536
1,224
0
3,930
7,535
2,832
0
1,553
5,982
0
28,553
L
3,200
617
26
1,112
7,694
2,097
0
1,129
6,565
27,188
0
L
Maui
IcyMutt
Maui
1,170
686
133
1,836
8,948
4,543
0
2,678
6,270
7,473
0
W
Charybdis
7,699
4,654
0
3,003
6,656
2,050
811
1,188
5,468
0
39,670
L
3,853
1,385
0
1,320
7,455
4,211
0
0
7,455
0
32,964
L
Izanami
W4FFL3BU6
Izanami
2,669
2,380
0
703
8,536
2,796
0
2,822
5,714
0
24,310
W
Anubis
4,003
402
0
2,883
5,846
3,018
0
3,317
2,529
49,948
0
W
Artio
6,778
549
30
2,649
6,627
4,436
110
1,076
5,551
35,013
3,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
31,347
218
Minions Killed
353
0
Camps Cleared
0
1,007,402
Distance Traveled
1,041,136
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,696
609
75
7
0
210,634
2
L
Tiamat
5,569
506
51
5
0
193,616
0
W
Kali
5,780
525
72
7
0
243,920
2
L
Ra
4,999
454
50
5
0
226,236
1
L
Maui
4,606
419
6
1
0
205,700
0
W
Charybdis
6,022
547
63
6
0
174,238
1
L
Nike
5,285
480
61
6
0
199,020
0
L
Izanami
4,749
432
50
5
0
182,830
0
W
Anubis
6,836
621
81
7
0
194,987
2
W
Artio
6,013
547
62
6
0
217,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role