Player Matchup

Osiris
Osiris
Farookie
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,153 Elo+
Party 2
Kukulkan
Kukulkan
JetTurbine
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 2
Bakasura
Bakasura
Threnetos
Bakasura
Level 42
God Stats
1W - 1L
1,673 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 2
Team Averages
Level 39
1,558 SR
1,194 Elo+

VS

Team Averages
Level 76
1,447 SR
1,401 Elo+
Nike
Nike
Darwin1859
Nike
Level 26
God Stats
2W - 2L
1,623 SR
Queue Stats
23W - 27L
1,366 Elo+
Party 1
Anubis
Anubis
SaulRN15
Anubis
Level 77
God Stats
1W - 0L
1,531 SR
Queue Stats
21W - 27L
1,470 Elo+
Solo
Neith
Neith
dracoslayer15
Neith
Level 125
God Stats
4W - 2L
1,188 SR
Queue Stats
101W - 135L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Farookie
Osiris
14
0 / 9 / 6
11,202
659
6,394
20,350
18,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
JetTurbine
Kukulkan
19
2 / 3 / 5
12,170
716
15,671
11,593
5,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Threnetos
Bakasura
18
7 / 7 / 2
12,935
761
15,194
21,985
12,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
12,345
726
14,367
19,570
22,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
SaulRN15
Anubis
16
6 / 4 / 6
12,424
731
15,103
18,548
10,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 14
13,383
787
16,761
9,930
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
19
19
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
L
Osiris
Farookie
Osiris
0
9
6
0.33
L
Kukulkan
JetTurbine
Kukulkan
2
3
5
1.5
W
Anubis
SaulRN15
Anubis
6
4
6
2.25
L
Bakasura
Threnetos
Bakasura
7
7
2
1.14
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
46,231
53,928
Taken
48,048
36,708
Mitigated
38,410
12,713
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,367
2,674
0
1,438
19,570
22,050
0
5,779
12,446
0
29,229
L
Osiris
Farookie
Osiris
6,394
3,076
1,452
1,579
20,350
18,690
0
4,798
15,052
0
32,650
L
Kukulkan
JetTurbine
Kukulkan
15,671
1,256
0
1,830
11,593
5,169
463
2,577
8,827
74,682
0
W
Anubis
SaulRN15
Anubis
15,103
1,002
0
10,518
18,548
10,386
1,404
5,992
11,152
59,942
0
L
Bakasura
Threnetos
Bakasura
15,194
10,272
0
7,852
21,985
12,849
1,098
7,805
13,696
0
39,057
W
16,761
9,814
138
3,597
9,930
5,974
1,987
4,089
5,786
0
67,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
38,152
229
Minions Killed
200
0
Camps Cleared
0
905,122
Distance Traveled
853,812
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,345
726
21
1
0
293,288
2
L
Osiris
11,202
659
35
2
0
278,324
0
L
Kukulkan
12,170
716
130
8
0
331,069
3
W
Anubis
12,424
731
76
4
0
259,163
1
L
Bakasura
12,935
761
64
4
0
295,729
0
W
Neith
13,383
787
103
6
0
301,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role